The interupting nerfs annoy me
The interupting nerfs annoy me
•Two new achievements have been added for earning exalted reputation with 45 and 50 factions respectively. The title The Exalted is now awarded for earning exalted reputation with 50 factions, up from 40.
Now that just stinks, they could at least have given me a head-up on that, I am at 39 ...
Ah man, I'm glad they caught all these bugs in-time
Ignite's only been bugged for 6 years, they'll get around to it eventually!
On my pally who I played through two expacs, I only JUST got 10 exalted reps when cata came out, so that achieve thing doesn't really affect me, but it seems stupid to make someone go back to BC and grind out exalteds with all the random dungeon reps... (and etc, there is a lot of and etc)
Having 50 exalteds should give you a new awesome something, but maybe not even a title. How about a mount...? Everyone loves mounts...
Two new achievements have been added for earning exalted reputation with 45 and 50 factions respectively. The title The Exalted is now awarded for earning exalted reputation with 50 factions, up from 40. couldn't they have annouced it :| ? i got 37 without all the cata factions done and this is terribly annoying
I also got exalted reputation with 37 factions
nice announcement
fake and gay
Even Guild - Ysondre FR http://www.wowprogress.com/guild/eu/ysondre/Even
My Resto/Balance Druid : http://eu.battle.net/wow/fr/characte...oshelol/simple
Yeah it's still not clearly a buff neither a nerf.
It's more like a change can't really express it better.
You should
- Do less damage (less HP on the dragons) without buff - No nerf/No buff
Some nice tweaking to heroic modes. Everyone who whines about the nerfs should really go out there and try 10man heroic modes, many of them are just straight out impossible at the moment
Love the halfus changes, having 4 healers (1 disc) on 10 man heroic and still wiping within 1 minute due to tank deaths was no fun. Dragons really shouldn't hit for up to 55k when you need to have 2 on you at times (or 1 + boss + whelps). Especially when you run around with 30% healing reduction on average.
The first heroics on 10 man shouldn't be a brick wall of this size, and I'm glad some retuning is being done.
Yeah right, for an average guild, wind side is the most difficult, and i can tell you that you will see a lot of Conclave HM kills in the next few days, just because of those two nerfs. Getting instantly targeted by a windblast after a shield was something difficult to avoid for most people, now that you have a complete 5 seconds, it's just a joke. The debuff could also cause some deaths if you were low on shield dps, so please... It's indeed a huge nerf to Conclave HM.
Much more of a nerf than a buff imo. With the HP nerf you can still keep a heavy healer comp...Omnotron: Buff and Nerf
Other than that i agree with you, just, Maloriak is now a joke, and Magmaw much more doable.
halfus nerfed....ues you can argue that since the dagons dont apply vengence when freed is a buff but who apart from the tank is atking them while they are up? Bow they die easier and you will more time on the boss. i really hope they stop nerfing ( or "balancing" as they call it) content. I was loving the challenge
any one know how much the hp nerf is?
No in the patch notes but finally they fixed the stone drake mounts! =)
Read again.
---------- Post added 2011-02-09 at 10:37 AM ----------
Yet to do it on heroic, but on normal is totally pathetic now since we need to stop attacking for those phases too. Not to mention the /yawn to interrupt... we didn't even debuffed him to slow his cast and his cast was alread slower than the "debuff version" could be and we all "wtf?". Not to mention that he don't try to release aboms after the pull or back from green, only after using his 1st pot.
---------- Post added 2011-02-09 at 10:41 AM ----------
You didn't notice that some nerfs also affect normal modes or are normal mode only?
---------- Post added 2011-02-09 at 10:43 AM ----------
Or they should be on par with the last normal bosses? Heroic mode isn't a "reset", it's a improvement over what you alread did. Unless your raid is alread decently geared for that and know what you're doing, but still having problems, than that could be the case.
Stop the QQ, why do you even care if more people will kill some bosses???
Also nice to have T11 protpala gloves updated.