Like many others I was wondering which trinkets are now BiS and made this estimation.
Weights are latest for 4.1 from Redcape.
Cooldown coefficients and general logic from Chippydip.
Other bits here and there from EJ thread.
Heart of Rage (heroic) -------- 1517 dps = 363*1.085*1.075 + 2178*0.18*2.33*1.1975
Heart of Rage ----------------- 1342 dps = 321*1.085*1.075 + 1926*0.18*2.33*1.1975
License to Slay ---------------- 1304 dps = 321*1.085*1.075 + 371*2.33*1.075
Crushing Weight (heroic) ----- 1280 dps = 363*2.33*1.075 + 2178*0.18*0.79*1.1975
Impatience of Youth ---------- 1259 dps = 321*1.13*1.075 + 1605/6*2.33*1.395
Fury of Angerforge ------------ 1232 dps = 321*1.04*1.075 + 1926*(20+20+20*0.75)/360*2.33*1.395 - 23000*(0.26/6-0.26*55/360)
Darkmoon Card: Hurricane ---- 1174 dps = 321*2.33*1.075 + 370
Heart of Solace (heroic) ------- 1143 dps = 285*0.926*1.075 + 1710*0.18*2.33*1.1975
Crushing Weight -------------- 1132 dps = 321*2.33*1.075 + 1926*0.18*0.79*1.1975
Figurine - King of Boars ------- 1118 dps = 285*1.13*1.075 + 1425/6*2.33*1.395
Volatile Alchemist Stone ------ 1115 dps = 351*2.33*1.075 + 194*1.13*1.075
Mark of Khardros (heroic) ----- 1035 dps = 285*2.33*1.075 + 1425/6*1.13*1.1975
Right Eye of Rajh (heroic) ----- 1000 dps = 285*1.085*1.075 + 1710*0.14*2.33*1.1975
Might of the Ocean (heroic) --- 995 dps = 285*1.085*1.075 + 1425/6*2.33*1.1975
Sinestra (AoE fight):
Darkmoon Card: Hurricane ---- 1774 dps = 321*2.33*1.075 + 970
Calculation format is always value*[uptime]*weight*coeff, so you can decode it quite easily.
- I consider that hit/exp caps can be reached by other gear, so when you equip hit trinket, you reforge 40% of it to mastery, while reforging/restoring rest of 60% hit on other gear to crit/mastery in equal proportions, hence the average weight (0.4*Mastery + 0.3*Mastery + 0.3*Crit). Say, trinket have Crit, then it's 0.4*Mastery + 0.6*Crit and so on. If you can't quite grasp that concept of reforging and feel the urge to use Hit/Exp weights somewhere - don't bother telling me about it, just make your own list.
- DMC:H proc was nerfed in 4.0.6 and now gives 1.5-2% of dps which averages to about 370 dps. Same proc gives ~970 dps on Sinestra.
- After researching logs the proc trinkets were given average 18% uptime (they need some time to proc, perfect case is 20% when they proc instantly all the fight).
- I consider that proc trinkets can be lined up with AW/Zeal/GoAK for 50% of time, which seems about right after scanning logs.
- LtS averaged to 371 Str with 5 min duration and 14 seconds ramp-up (from logs).
- See this post for full explanation of on-use trinket FoA calculations. It accounts for delaying of first round of CDs to line-up them with trinket on-use effect.
- MoK, MoO were penalized because their cooldown is 1.5m.
- REoR proc uptime seems to be lower than other trinkets, at about 14% (from logs).
Conclusion:
H:HoR + LtS is BiS.
H:HoR + DMC:H is probably BiS for heavy AoE fight like Sinestra (more tests needed).
Corrections:
- corrected FoA trinket placement to account for loss of cooldown usage (thanks to Prentice for pointing that out).
- added REoR
- you can mouse over trinket links now
- updated weights
- added DMC:H for Sinestra (thanks to Kaisen for testing)