I've finnally had some time to play it PC version, and its surpassed my expectations quite a bit. Let me first say its WAY better than the first. The intro story catches you from the start, fortunately or unfortunately the world opens up quite a bit afterward and it seems to be mostly in the intro and main parts of the questing i figure.
The world IMO is what makes it really good. It feels lively. Mmore lively than Oblivion and DragonAge. Sometimes it feels a little like Assasins Creed but not to that level, sort of in between AC and Oblivion/DragonAge worlds. There were some moments where i really loved the view of graphics on my screen.
The gameplay is similar to that of Oblivion and the combat does allow you to block and attack with different skill moves to lea,rn. My biggest criticism is the spell system however. Its confusing and overly complicated but apparently there are many possibilities within the spell system to create/discover cool spells. I still haven't gotten a grasp of the spell system but i've only played maybe 1/4 of the game so far. The movement and actual killling stuff surprisingly has a little bit of kite skill to it as a Mage. I can dodge some spells cast at me straffing and unload my nukes back at him or run kite nuke down targets. The problem is its not fluid imo, and feels sort of choppy, as well as the controls are a little odd with the spell system but i'm sure it can become comfortable after so long.
The early part of the game the loot was incredibly boring but now that i've gotten a bit further its gotten way better. Theres a lot of minnigaming in this where lockpicking is done better than a lot of other games imo, not by a lot, but more straight forward with a little click skilll involved. You can also play dice which has a poker option that is a nice minigame to make money on the side.
The Two Worlds world is pretty unique in a lot of ways, not necessarily all in good ways but at least its slightly different than your tyypical RPG. Spells are done with getting cards. You can disassemble and break down items for raw mats which you can then use to improve or create items. There is alchemy and all of that other trade skill stuff as well thats pretty straight forward.
All in all i like it better than DragonAge so far at the very least, arguably as good as Oblivion. I personally think it is but i thought both of those games were overrated in some ways. DragonAge especially with too much npc dialogue and after the first playthru was extremely tedious with no desire whatsoever to ever play it again or go thru all of those NPC prgoressions. Oblivion seemed too drab and more empty to me compared to the Two Worlds universe. Two Worlds just seems a lot more lively, its hard to explain. I'm sure people will be skeptical with me comparing it to DragonAge and Oblivion and the way some people talk about those 2 games i can't guarantee it'll be as good for you as it is me, but like i said i had some MAJOR issues with the enjoyment of playing Dragonage especially vs a lot of other open world single player RPG's, and i've played them all. At the very least i'll say Two Worlds is a lot better than its review scores and if you're a die hard rpg player then i think you're missing out if you don't get a taste of the Two Worlds 2 world...
In fact i think its one of the better rpg's i've played and thats in comparison to Oblivion/Dragonage/Risen/DivineDivinity2. If only the spelll system wasn't so stupid complicated...