So. Is anyone else waiting to see the ''Radiant Storytelling'' mechanic in Skyrim? From what I read on this month's Gamereactor, things will be quite interesting.
The Radiant Storytelling basicly gives consequences to anything you do. For instance, if you kill an NPC, he/she might have an relative somewhere who will start to hunt you down for vengenace. If you drop your sword somewhere, an NPC might find it and return it to you.
The mechanic also allows more experienced players to face more challenging quests than rookies. It scans how well you do in the game and sets the quests difficulty according to that, so veterans will most likely be having some challenge right from the start.
Comments and more info about the system and anything about the game appreciated. My info was pretty much based on what Gamereactor wrote.