Why not just make shields only useable on people in your group and remove the latest round of nerfs.
I'm always careful when speaking about Discipline Priests, since I vastly prefer Holy and therefor play Holy, but I still like to say a few things.
1. I think Blizzard should have overhauled the Discipline tree and spellbook a lot more during the Shattering. There was a Blue Post about how they realized that shields would very powerful in the Cataclysm Healing Philosophy, but their reaction was to make PW:S very weak, then buffing it, then nerfing it again. If they had reworked the focus of Discipline into 50% Damage Reduction (not only shields, but more things like Barrier and Pain Suppression) 50% Healing and more or less reworked the tree from scratch, Discipline could have retained their unique niche of damage prevention/reduction, while still being at the right powerlevel and with engaging gameplay. Taking the tree from WotLK and just trimming it down, into an environment where it would be either overpowered or underpowered was a bad move, in my opinion.
The best (but probably hard) course would be to redevelop the Discipline tree, leaving the very iconic stuff in it, but slightly changing what the tree is about, while expanding the toolbox. For example: a mana efficient shield, with a cast time, on a cooldown.
2. No matter how effective spaming one spell might be it will never be fun, or challenging gameplay. Therefor one should expect it to last very long. I understand wanting to contribute as much as possible to your group, be it 5 man, raid, arena or a battleground, but a spec should offer fun, engaging gameplay which is what bubble spam, be it Discipline or Holy, certainly is not.
Last edited by Ynna; 2011-02-17 at 10:09 PM.
Retired Holy Priest
As a rule, I try to act on the internet as I would in real life. If I have offended you, feel free to point it out. Unless I meant to offend you, I will probably apologize.
I raid with ALL healing classes, a druid, a pala, a shaman, a holy AND used to raid as disc.
ALL the classes are pisseasy to play if your not a complete idiot, if you consider pushing 3 buttons instead of 1 more complex and more challenging your standard is really low......
there is no reason to play a disc priest. holy does what you WANT to be able to do. and holy does it better, costing less mana, with higher mana regen, and better numbers. bliz just ruined disc priests, straight up. NO MOAR DMG MIT FOR YOU! you can freeze in the shadow of holy healing numbers, or you can go to hell, and stick with your disc spec. (if you are disc, you realize youre in hell)...
Greater Heal (very sparingly admittedly)
Prayer of Healing
Prayer of Mending
Circle of Healing
Power Word: Shield
Leap of Faith
11 Buttons that I use routinely in a fight.
Skills that share the same button:
Holy Word: Serenity
Holy Word: Sanctuary
So make that 12. And I know I forgot some.
Don't know where you get 3 from.
But it disappoints me when I can do Magmaw with PW:S, PoH, and Renew alone.
What's doubly sickening is that it renders useless or pointless the contestably best Healing Mastery in the game (EoL that is)
Last edited by gotpriest; 2011-02-17 at 10:17 PM.
Add a 3-4 second cooldown to Power Word: Shield, revert the changes on the mana cost, so that we're forced to do something else other than spam bubbles. I agree that if they did add a longer cooldown on Power Word:Shield they would have to increase our healing throughput in some way. But as long as Shields are powerful and spammable there will be discipline priests that will continue to do exactly that. I agree with Blizzard that it really isn't an interesting playstyle to just bubble everyone in sight, there needs to be some method to this madness And if anyone tells me "well POH spam with holy isn't interesting either", I agree with that as well.
Either way, I do agree that it would require a buff to PoH to work, and that buff would have to be in a way that didn't affect Holy, but those are just a few ideas right off the top of my head, and all of them would increase healing by PoH for Disc without touching Holy's throughput, so I don't think it'd be terribly difficult to achieve.
You DONT see holy palas druids OR shamans which are AS boring and easy to play a disc crying for NERFS because their class is too easy to play.
Somehow it seems that its ONLY the priest class which generates such silly "i want my class to be 10 times as complex as the others, because then i feel i am better than the others and more intelligent etc....
Last edited by Kelesti; 2011-02-17 at 10:32 PM.
EVERY spec EVERY class has something that is not intended for regular game/raid mechanics. it is not exploiting if you are the person that discovers/uses it. by your logic there should be no creativity in specs. creativity is what happened and you are saying he is abusing mechanics of the game. rogues solo patch...shamans tank VOA...first couple of examples i could think of that prove it. yes i know in both cases they were well over-geared for the encounter, but by your logic people should never be able to do that because its "an abuse of game mechanics". out of all the classes i think the wow educated folks can all agree that disc is in trouble. not just because of nerfs. it is a clunky in-efficient spec. the nerf made it even LESS viable. its like the straw that broke the camels back. why would you play disc and be in-efficient as opposed to holy and be useful to the raid? IMHO the more blizzard "fixes" priests, the more they break them and take away the "taste" of disc healing. disc healing is supposed to be about shielding damage. a healer that anticipates damage before it happens and helps ease the workload of other healers by doing such. not much of a spec when you oom because your main flavor (shields) are mana in-efficient or weak...
/rant on my .02
Also, I never once called for a throughput nerf to Disc, rather just to have the optimal playstyle modified so it was more robust.
I don't think I have treated anyone with rampant disprespect, nor talked down to anyone; merely presented facts and opinions. If you believe that is my attempt at trying to feel superior, then there is little I can do to change your mind.
Reduce the mana cost and effectiveness of PW:S. Buff DA a smidgen for PoH balance between specs. Holy no longer uses shield outside of sparkle sprint. Disc can use Bubbles as a filler spell (since no one casts heal) and for BT by weaving it between PoHs while raid healing or between GHeals while tank healing. This will at least let us use our spec defining spell more than occasionally.