As you probably know, we have great "shadow magic spells" animations like mind sear, shadow form, shadow orbs, etc. But our "important" damage spells and DoTs have the laziest-made spell animations in wow.
Blizzard its trying to make Mind Blast our most powerful direc damage but still looks like a tiny weak shadow flame , not like an explotion how it should be. Our dot's don't do enything to their target after the inicial efect, even vampiric touch which it's not supposed to be a mental sickness.
So this are my suggestions basing in the spell name, description and some of biology. I'll give a lazy option, a mediocre option and a personal best option.
Mind Blast: It probaly increasses (for a moment) the pressure inside the skull pressing the cerebrum, cerebellum, and brainstem by shadow magic causing a contusion so it feels as your brain is exploated, if its critical it should produce a sever damage producing a fainting or paralysis.
Consideration that, the spell animation shuold be like a "buble" of shadow magic that compress the target's head and then(or) exploits.
options:
Lazy: increase the flame size, like mana burn flame.
mediocre: replace or add tho the little flame the animation of when mind sear impacts.
Personal: as mind blast dame is incrased by shadow orbs, the spell would consist in "throwing" a "shadow orb troll racial version" to the target and then implodes (or exploits) in a skull form (like shadow words icons) or a brain form (like when haunt "comes back")
Mind fly: Is spell animation is not so bad but it looks weak since the "improvement" it had long time ago. The spell description it says it all, it probably tense/infuses the target nerves/brain with shadow magic.
options
mediocre: put the "somky" shadows in target head (the current place of this efects its your hands) and make it bigger.
personal: "open" the "shadow threads" at the end of the "shadow rope" so it result more like a cone and shows our shadow weaver reputation.
DoTs:
Shadow word: Pain : It probably causes headache or the ilusion of been "pierced" and every x time like a throbbing or breakethrough pain. So the current spell animation its "correct" but it should do somethig during its duratión.
options:
lazy: every tick looking the same as when you apply it.
mediocre:increase the size of the application effect it leaves the "smoky" shadows in the target during its duration.
personal: as apparently the shadow orbs are made of the expulsion of shadow produced by some of our spells when they do damage, the duration animation should look like little shadow orbs/spikes atacking the target or the target emitting shadow waves.
Devouring Plague: I'm not sure if this spell its a "real" sickness as when it was a forsaken-priest racial or mental sickness; anyway, the spell should leave the "smoky-pink" shadows on the target so it is still "devouring it" looking like "I'm going under my madness" or leave a dark version of druids insect swarm looking like "oh, my leg its full of worms" and "consuming" them the priest receives healing.
Vampiric touch: This spell is a purely dark spell so it should be casted like Shadow word: Death. This spells affects somehow mana, maybe accomulating targets mana on the skull so its liberated and replaced by Mind blast or a dispel effect. The duration effect shoul look like the currently the currently Mind blast animation.
Please leave a coment, discuss or suggestion.
Sorry for my english.