Alrighty, im in a very casual raiding guild (2-3 hrs twice a week) that is currently stuck on Atramedes. We're not sure whats going on but it could come down to a number of people screwing us up each and every time, with either low DPS, poor awareness or blatant jackassery.
Bossblueprint of our basic setup and plan.
Phase 1:
What we normally do is position Atramedes on the far left hand side of the room in the northernmost quarter with melee on his right near the gongs so they dont get smacked by the sound discs and so theyre in easy reach of a gong for the searing flame cast.
When someone is targeted by Sonic Breath they run north in a counter clockwise circle toward where atramedes initially spawns, while the rest of the ranged runs toward the door to prevent initial overlapping damage. If a melee is targeted they run clockwise toward the same area.
Phase 2:
Everyone spreads and runs around like chickens with their heads cut off, person targetted for tracking pops sprint/aspect/ghostwolf/etc, and recieves a Body and Soul from a priest, when the beam gets too close (usually 1/4 of the way through) a druid or rogue smashes a gong and then kites the beam for the remainder.
Atramedes comes back down and if we're lacking gongs or he lands on the opposite sides we mirror our raid setup (boss on the right, ranged on the left, run clockwise instead). We seem to be only getting him to like 1/4 health though.
Checking meters after a fight, our melee damage seems rather low, rarely is a melee in the top for damage even during phase 1, is this just an artifact of the fight itself? or is there an issue here we should address?
Any tips or tricks would be extremely appreciated, not interested in 'herp derp you guis fayl at ez boss' comments however, keep it civil.
Cheers, DP