So after reading through the news, I realized something while reading some of the posts.
There are actually people who doesn't recognize the clear terrain-advantage the Alliance has in AV?
What does the graphs tell us? They show significant difference in win:loss even over hundreds of thousands of games.
Suddenly the Alliance turn the tables completely in AV, where the Horde ironically dominated rushing games until:
*Horde cave pushed back.
*Horde cave pushed back AGAIN.
*Balinda seriously buffed.
*AND GOT ICE BLOCK.
When was the last time you considered:
*Frostwolf Towers are free to cap. Archers cannot shoot you at the flag.
(Bunkers have this one special square-feet area where you can cap without getting shot and thus forced to kill an archer.)
*The Frostwolf Towers are perfectly placed to always attract a few alliance to stay there, and why not? They're stationed only metres from the faceroll-route.
(Compare to SH Bunker which is secluded from the general faceroll-route. Also, alliance that spawns at SH GY are very likely to go for SH Bunker, as it is very visible while traveling south. Same with IW Bunker, it's visible right after you ressurect at SH GY.)
*Traveltime between Bunkers compared to Towers.
*The hordes IB GY is placed with a mountain between it and IW Tower. The first Law of BG Faceroll is to care only of what you can see while respawning. Hordes rarely go south from IW GY.
*Galvangar has nothing worth mentioning. Keep an eye on reinforcements. How often does the Alliance drop to 500 before the Horde? Once every tenth game?
(Balinda with her lovely Ice Block.)
*While entering the Alliance base you WILL take many times more damage from archers than when rushing Frostwolf.
(The only time you'll actually care about the Horde archers are if you're alone rushing FW GY.)
*AS is swarming with high health elites.
(How many do you attract while doing the obvious avoiding-route through lower Frostwolf Keep? The orc female with a couple dozen thousand health?)
The Wonder Bridge. Perfect placement for the archers while the few defenders keep you there. Any AoE will aggro the dwarf chilling at the end of it.
(Where in Frostwolf would you have to be to be in any real danger by the archers? Ah, right outside Drek'thar )
No, preaching about the magical Scorched Earth doesn't justify it. BGs are faceroll and the Horde are at a disadvantage in AV because of it. There's a clear terrain advantage, a clear advantage of how Towers vs Bunkers are placed and their layout. Traveltime does differ. AV can only be balanced during long games, which are gone since years back.
The only reason Blizzard aren't doing anything about it is because of the clear Horde dominance in the rest of the Battlegrounds.
But let me guess, the graphs are completely wrong. A sudden 7~ units of percentage jump in Win:loss is without a doubt caused by SOMETHING ELSE than above mentioned reasons, right?