(This was posted aswell on offical EU forum Here)
I think I speak for everyone when I say, we have all been involved in "ninja looting" or "scamming" in raids or 5 mans, and i wish for that to stop and I come with a suggestion of changing how the loot system works in such a way that it minimize the possiblity for people to ninja Bind on Equipt items, as they are the majority of items being ninjaed for gold.
The way the current system works in the diffrent instances or 5 mans are following.
Group loot: This in itself is working alright, mostly used with trustworthy people in a 5 man you put together on your own server, not many ninja's going on here, however, it is still possible, not much to do about it if the group chooses to use this loot system.
Masterloot: As it has been stated many times, this loot system was never made for random pugs in 5, 10 or 25 man as you put the trust of every item upon one person, which in many cases people become greedy and "ninja" an item to sell it on AH or just a Bind on Pickup item for him/herself or a friend. As this system was never made for using with random people, it should never be used in pugs, and if you do join a pug where the leader is using masterloot, do not trust the person, and make him say the rules of loot before you pull. If you feel you cannot trust the person, simply leave the group. It is a known fact that GMs cannot help you if the loot rules are not estabilished before hand.
However though, this system seems to be the most (if not only) to be used in pugs, due to the fact that the other systems are just as unfair as this, and that is what i wish to change.
Need before greed: This system only lets people who have the same armor type of the item need on it, which in itself is a good thing, most of the time, however, when a bind on equipped item drops, it will only be the people who can wear the item that can roll need on it, and it stays bind on equipped, while some people when they see an item they can need on and sell it on Auction House, they become greedy and need on it, while no one else in the group able to need on it. This is the main issue with this loot system that can be exploited.
My idea of loot system is the following:
Group loot: Keep this as it is as it is fair enough, anyone can need on an item but should still only be used with people you can trust.
Masterloot: Keep this as it is, but it should not be used in pugs or 5 mans, because of the fact that if you do not trust the person that is masterlooter, he can basicly ninja loot you without GMs being able to do anything about it.
Need before Greed: Here comes the great change. This loot system should keep the say basic, you can only "need" on an item that is the same armor type as you, since that in itself makes it rather fair and hard to ninja loot, however it could be changed so that you can only need on the actual spec you are wearing (holy paladin cannot need on plate with strenght or any defense stats), to eliminate the ninja looting like that, however, that is not the main issue with this system i want changed.
Bind on equipped items, should remain only needable for people of the same armor type and stats of your current spec. ALTHOUGH when you click need on this Bind on equipped item, you get a popup if you want this item bound to you, and if you win this item, it should be bound to you so you cannot sell the item afterwards. If you click greed on the item, it remains bind on equipped if you win it, as no one in the group currently needs it.
For all of this to change people would have to start using Need before Greed in raids and random 5 man where you cannot trust the people you group with, as it was also the purpose of this loot system, but at it's current state it is just not fair enough and very exploid able.
If anyone have any other suggestions, how to change the current loot system please feel free to comment with your suggestion, or if you feel that what i want changed is not fair.