So with the changes and the glyph of choice instead of Lash of pain being Incinerate, does that mean incinerate becomes the primary filler over shadowbolt or is it still used for the procs only?
So with the changes and the glyph of choice instead of Lash of pain being Incinerate, does that mean incinerate becomes the primary filler over shadowbolt or is it still used for the procs only?
To the best of my knowledge the damage difference between a shadow bolt and a non-MC incinerate is much bigger than 5%, so stick with shadow bolt until you hit decimation health.
Sounds like a good alternative option. I think Incinerate was chosen over Corruption though because it's a flat damage increase.
I have a pretty good idea. Macro pet atk in with bane of doom that way your fel hunter is attacking your main target which is dotted up.
Last edited by Tearor; 2011-05-01 at 02:34 PM.
No point mentioning these bats, I thought. The poor bastard will see them soon enough.
I prefer to use 2 pet control macros (one for attacking, one for following) rather than macroing my pet to attack when one of my spells is cast. I might need to dps something different to my pet (as our felhunters have an interrupt) or I might need to BoD a third target to help wear it's health down over time. Each to their own, but it's not something I would recommend.
Edit: Few more tweeks to the guide. Feedback on whether or not to switch from felhunter to felguard in single target fights is welcome.
I usually (in a single target fight) start with felguard for the demon soul, let him felstorm, and then change to felhunter. Feels to be a dps increase. It also helps because the felhunter will find a fully dotted target to (shadow)bite. In the ongoing combat, I don't really bother switching back and forth again, rather save the soul shard for an emergency resummon and such.
Also, I'm pondering whether soul shards are better used on an instant soul fire or SBL in DS:felhunter phases, assuming I'm not moving I guess the latter?
Edit: I'll post my pet switch macro here for those not bothering to write it on their own:
I know it's not the clean code, I probably could have done it in one /cast line, but I find it to be readable better this way.Code:/cast [pet] Soulburn /cast [pet:Felguard] Summon Felhunter /cast [pet:Felhunter] Summon Felguard /cast [nopet, mod] Summon Felguard /cast [nopet, nomod] Summon Felhunter
This macro assumes that if you have no pet, you have the demonic rebirth buff up, so if your pet is dead and the buff has expired, it will just normally summon a pet.
Last edited by Tearor; 2011-05-06 at 12:45 PM.
No point mentioning these bats, I thought. The poor bastard will see them soon enough.
I'm not able to check right now (with the login server down) but I'm leaning towards instant soul fire providing higher dps than a fast DL during the felhunter's demon soul. Currently fast DL is only used (according to EJ and other guides) by Affliction Bolt specs during the felhunter's demon soul. I think the only reason it's used at all is due to:
* Shadow Mastery passive (+30% shadow damage)
* Potent Affliction mastery (+% shadow DoT damage)
* Soul Siphon talent
All increasing it's damage, otherwise affliction would also be using spare shards for instant soul fires. Even though it will increas shadow bite's damage I wouldn't expect that increase to be enough to tip the balance in its favor.
I use this as a sort of be-all-end-all Cooldown popper:
#showtooltip
/use [nostance] Metamorphosis
/use [nostance] Blood Fury(Racial)
/use [nostance] 13
/use [nostance] 14
/use [nostance] Demonic Empowerment
/use [nostance] Demon Soul
/castsequence [stance:2] reset=30 Immolation Aura, Demon Leap
One button for all of your Demonic needs. Hopefully someone may find this useful, too.
Last edited by hksin11186; 2011-05-15 at 03:45 AM.
I have a question?
What about curses (e.g. curse of elements)? Is it not useful anymore?
Tks
Totally depends on the setup you have. It's almost 100% sure that, if you raid 25man, you will not have to use a curse. If you raid 10man without a Moonkin or UH DK, keep CoE up. On Maloriak you might want to keep up CoT, but it's not like it's a big deal. In PVP (almost)(always) start with CoE.
Glyph of corruption is pretty ballin idk and its not even an option
Especially on fights with a high uptime on haste buffs or just really short fights and since those instant shadowbolts have a chance to reduce the cd on meta how can it not be good.
Last edited by kushlol; 2011-05-20 at 03:51 PM.
Made by dubbelbasse
At the most basic level Glyph of Incinerate has a 6% chance to be useful (Molten Core proc) where Glyph of Corruption has a 4% chance to be useful (Shadow Trance proc). I'm sure there is far more complicated math behind it but I think this is a useful way to simplify it. As to reducing the cooldown on Meta: Shadow Bolt, Hand of Gul'dan and Incinerate have an equal chance of doing that thanks to the Impending Doom talent.
Glyph of Corruption is actually a very minor (~20 DPS) improvement on Incinerate. The instant SB actually helps improve mobility as well.