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  1. #121
    Quote Originally Posted by Tristrina View Post
    So how are people handling soul burn in regards to bringing the fel hunter out now that we have the 4 piece? soulburn SF and hard cast felhunter after meta or use the first soulburn to bring out pet and remainders for soulfire proc?
    The t13-4p doesn't change anything, every boss that lasts 6min+ has adds to refresh shards on, so keep the pet swapping to the end. Concerning the other uses of soulburn you have roughly a 30s window to use it between 2 metas. True, overall you use it less often (1 every minute instead of 1 every 45s), it is still a gain though.

    ---------- Post added 2012-01-06 at 07:36 PM ----------

    Quote Originally Posted by Peepo View Post
    how important is shadowflame?... we are working on Ultraxion now and i seem to running out of mana, which hasn't happened to me in a loooooong time... the only difference i can tell is that we are stacked in melee range so i'm keeping sf on cooldown...

    so how important is keeping shadowflame on cd and/or is it possible that it is that much of a mana suck?...
    You should always use it on cd. Mana shouldn't be a problem on Ultraxion if you squeeze a connexion before phasing out, that way, you don't lose much (Don't do it every time of course, only if necessary).
    Last edited by meegosh; 2012-01-06 at 06:36 PM.

  2. #122
    I gave up demo when Dragon Soul came around but now that we don't have either a Ele shaman or an Arcane Mage I feel compelled to stop putting my personal dps above the raid.

    So trying to get back into it....I have 4p13, dragonwrath, and both WotU and IotCM (as well as MWC of course). From what I'm reading, it's still better to keep MWC and do the pet swap shenanigans to align meta with MWC and every other cooldown? If so, bleh. I was hoping to get away from that clunky mechanic and just use Meta on cooldown (or at appropriate times otherwise). It appears I won't be free of this until I have at least 2 heroic trinkets or 1 heroic and CotC.

  3. #123
    Quote Originally Posted by Angor View Post
    I gave up demo when Dragon Soul came around but now that we don't have either a Ele shaman or an Arcane Mage I feel compelled to stop putting my personal dps above the raid.

    So trying to get back into it....I have 4p13, dragonwrath, and both WotU and IotCM (as well as MWC of course). From what I'm reading, it's still better to keep MWC and do the pet swap shenanigans to align meta with MWC and every other cooldown? If so, bleh. I was hoping to get away from that clunky mechanic and just use Meta on cooldown (or at appropriate times otherwise). It appears I won't be free of this until I have at least 2 heroic trinkets or 1 heroic and CotC.
    if you have 4pc then no because you want to use soulburn on cd, if you do you won't have it up for petswap. MWC has become lackluster with this tier.
    Soulburn: Unstable Affliction. A boy can dream.

  4. #124
    Imho, suggested major glyphs for 0/31/10 in DS should be:

    Glyph of Shadow Bolt
    Glyph of Soul Link
    Glyph of Soulstone

    There's no need for faster Life Tap and Glyph of Soul Link/Soulstone are more useful than Glyph of Healthstone. And there's no need for Shadowflame's slow in Dragon Soul.

  5. #125
    Quote Originally Posted by Spoiledkid View Post
    Imho, suggested major glyphs for 0/31/10 in DS should be:

    Glyph of Shadow Bolt
    Glyph of Soul Link
    Glyph of Soulstone

    There's no need for faster Life Tap and Glyph of Soul Link/Soulstone are more useful than Glyph of Healthstone. And there's no need for Shadowflame's slow in Dragon Soul.
    The life tap glyph is definitely a first choice because it directly increases your dps by saving GCDs over the fight. Why would it not be needed?

  6. #126
    Is this guide still for the most part accurate for 4.3? Or are there any significant changes? I'm bored with destruction and affliction doesn't really seem appealing.

  7. #127
    Quote Originally Posted by gakpad View Post
    The life tap glyph is definitely a first choice because it directly increases your dps by saving GCDs over the fight. Why would it not be needed?
    You'll almost never need to life tap as Demo, and when you do it's basically pet crit rng screwing you over, and after you life tap mana feed will bring you back to full eventually anyway. Saving not even .5s every fight (on average) isn't a phenomenal glyph, so it's definitely replaceable if you need Soul Link (you do!) or Soulstone
    Verily, thou shalt rejoice in the house of the tentacle.

  8. #128
    Quote Originally Posted by Beskar View Post
    You'll almost never need to life tap as Demo, and when you do it's basically pet crit rng screwing you over, and after you life tap mana feed will bring you back to full eventually anyway. Saving not even .5s every fight (on average) isn't a phenomenal glyph, so it's definitely replaceable if you need Soul Link (you do!) or Soulstone
    I agree with the usefulness of Soul Link and Soulstone and I would definitely keep them. I'd much rather look at Life Tap vs Shadow Bolt. I haven't done any actual math on it but I find 0.5sec off Life Tap for the occasion when I have to use it more useful than ~300 mana off Shadow Bolt which I feel doesn't really make any difference.

  9. #129
    That 300 mana adds up really fast when you're casting shadow bolt anywhere from 50-100 times a fight. Basically, Glyph of Life Tap reduces time spent regaining mana, but Glyph of Shadow Bolt eliminates it.
    Verily, thou shalt rejoice in the house of the tentacle.

  10. #130
    The only times I would use Glyph of Life Tap are for Yor'sahj and Spine; mana void will force you to lifetap and any significant AoE during Spine will also force a life tap or two. When I do use it, I use it over Healthstone.
    http://us.battle.net/wow/en/characte...ris/Psi/simple
    http://www.wow-heroes.com/character/us/Tanaris/Psi/
    Those who you know as Warlocks are your Salvation through Destruction. You exist because we allow it, and you will end because we demand it.

  11. #131
    The Patient
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    So I just gained the t13 4set bonus - and I was wondering. Do I stay with felhunter now ? and dont use felguard at the beginning and soulburn: felhunter after felstorm is over ?

    It's something a read some weeks ago - I'm not sure if this is really true to do =\
    Last edited by The Distortion; 2012-01-23 at 01:40 PM.

  12. #132
    Quote Originally Posted by The Distortion View Post
    So I just gained the t13 4set bonus - and I was wondering. Do I stay with felhunter now ? and dont use felguard at the beginning and soulburn: felhunter after felstorm is over ?

    It's something a read some weeks ago - I'm not sure if this is really true to do =\
    Start with Felguard, pop Demon Soul and switch to Felhunter after felstorm. Pref Shadowflame before summoning Felhunter for dat extra dmg.
    Fake Plastic Trees

  13. #133
    Quote Originally Posted by coldviper18 View Post
    Is this guide still for the most part accurate for 4.3? Or are there any significant changes? I'm bored with destruction and affliction doesn't really seem appealing.
    I do not think this has been fully updated for 4.3 as of yet. For example, EJ has changed the priority a little bit for single target fights, and the specs vary slightly depending on if it is more of an AoE fight or a Patchwerk style fight.


    Quote Originally Posted by Spoiledkid View Post
    Imho, suggested major glyphs for 0/31/10 in DS should be:

    Glyph of Shadow Bolt
    Glyph of Soul Link
    Glyph of Soulstone

    There's no need for faster Life Tap and Glyph of Soul Link/Soulstone are more useful than Glyph of Healthstone. And there's no need for Shadowflame's slow in Dragon Soul.
    If the fights are single target based, then there really isn't a need for Shadow Bolt as EJ has the single target filler being a hard-casted Incinerate. Soulstone should be mandatory of course, as should Soul Link because we do not have a healthy amount of damage reduction cd's, so the more passive reduction we have, the better. That leaves Life Tap as really the only other viable option in those rare cases you get screwed by RNG.

  14. #134
    Quote Originally Posted by platinumpat3133 View Post
    If the fights are single target based, then there really isn't a need for Shadow Bolt as EJ has the single target filler being a hard-casted Incinerate. Soulstone should be mandatory of course, as should Soul Link because we do not have a healthy amount of damage reduction cd's, so the more passive reduction we have, the better. That leaves Life Tap as really the only other viable option in those rare cases you get screwed by RNG.
    He did say 0/31/10... so obviously Glyph of Shadow Bolt would still be pretty significant.
    Verily, thou shalt rejoice in the house of the tentacle.

  15. #135
    Quote Originally Posted by Beskar View Post
    He did say 0/31/10... so obviously Glyph of Shadow Bolt would still be pretty significant.

    Yes, you are correct, I should have amended my statement. 0/31/10 is a the preferred spec for multi-dotting as it allows faster Immolate cast times and coupled with the Glyph of Corruption, would allow for cheaper instant Shadow Bolts.

    For single target, a spec of 3/31/7 would be preferred where you replace the 3 points in Bane and put them into Improved Corruption.

  16. #136
    great guide. i know i read somewhere that when you Meta it takes a snapshot of your mastery which im not sure if is said in here. This only matters if you have macros that tie in cd's for mastery boosting

  17. #137
    Mechagnome xytech's Avatar
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    Got a couple questions:

    1. With 4 pc t13 is it still worth swapping pets?
    2. Does Doomguard scale with your current mastery while its active or the mastery you have when you activate it? (you got 3k mastery, activate it and it will act like you have 3k mastery even if you have 1k(imaginary numbers))

    Thanks alot to Sanistra for the sig

  18. #138
    Quote Originally Posted by xytech View Post
    Got a couple questions:

    1. With 4 pc t13 is it still worth swapping pets?
    2. Does Doomguard scale with your current mastery while its active or the mastery you have when you activate it? (you got 3k mastery, activate it and it will act like you have 3k mastery even if you have 1k(imaginary numbers))
    1. No, and you should generally replace MWC once you get it since it makes the benefit a lot less significant.

    2. It snapshots your mastery at the moment it is summoned and retains it for the entire duration (i.e. use MWC before you summon DG and he'll have the mastery for the whole duration even after the buff fades)

  19. #139
    Mechagnome xytech's Avatar
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    Quote Originally Posted by gakpad View Post
    1. No, and you should generally replace MWC once you get it since it makes the benefit a lot less significant.

    2. It snapshots your mastery at the moment it is summoned and retains it for the entire duration (i.e. use MWC before you summon DG and he'll have the mastery for the whole duration even after the buff fades)
    Ok, as I thought then.

    Felhunter is still best or is felguard starting to take over? (I will use felguard anyways, but just wondering)

    Thanks alot to Sanistra for the sig

  20. #140
    felhunter is a massive single target dps gain over felguard, you start with felguard at the beginning for the demon soul and soulburn a felhunter and never switch back for the rest of the fight under normal circumstances

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