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  1. #241
    Also, wow people. Worked up much about a PTR update? I can understand comments like 'I don't think that will work well I hope it doesn't go live' or 'I understand why they're nerfing our AoE like every other class but I hope they give us a buff' etc, but 'WTF BLAZZARD I'M CANCELLING MY ACCOUNT RIGHT NOW BECAUSE YOUR CHANGE ON PTR', its like really? Over a PTR change??? You could see "patch update: all shadowpriest abilities are being nerfed by 50%, it doesn't mean its going live nor that its effecting you.

  2. #242
    Quote Originally Posted by Rukh View Post
    Also, wow people. Worked up much about a PTR update? I can understand comments like 'I don't think that will work well I hope it doesn't go live' or 'I understand why they're nerfing our AoE like every other class but I hope they give us a buff' etc, but 'WTF BLAZZARD I'M CANCELLING MY ACCOUNT RIGHT NOW BECAUSE YOUR CHANGE ON PTR', its like really? Over a PTR change??? You could see "patch update: all shadowpriest abilities are being nerfed by 50%, it doesn't mean its going live nor that its effecting you.
    I'm certainly not going to quit over any realistic change they make, but in defense of the people you're mocking, I can count on one hand the number of major PTR changes have been reverted since Wrath.

    So, yeah it's probably easy for you to say "Get over it, it's a PTR and it might not go live", but in reality, the chances of them NOT going live are slim. I can also see how people get tired of seeing the rapid ups-and-downs of their class. It just pushes FOTM rerolls when your Class is constantly going from top of the chart potential to barely worth a raid slot.

  3. #243
    Deleted

    Angry

    Quote Originally Posted by Shredy View Post
    What the fu*k? Why are they nerfing Disc Priest again?
    absolutly agree m8. disc priest is inadaptable in pvp. bloody sh!t.

  4. #244
    Makes me happy my account is going inactive now - nerfing boomkins again? Really? WHY?

  5. #245
    Thought it had been a while since they buffed their 'hero class.' Lets give them battle rez and buff their silly aoe damage spell (ok I know the aoe damage is the same but it was already nuts now its more favourable on single targets also).

    - Jealous shadow priest

  6. #246
    I am Murloc! Kuja's Avatar
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    Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.

    Is it just me or wasn't that change made already? o_o dejavu!

  7. #247
    Pandaren Monk Freia's Avatar
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    Quote Originally Posted by Beachcomber View Post
    To be honest, the devs must have gotten their lunch money taken by druids on several occasions. God forbid a class that can actually beat a Frost Mage.[COLOR="red"]
    Several classes can beat frost mages. Spriests, dks, sub rogues, Warlocks, anyone with a dispeller on them since mages have no dispel protection. Stop complaining about them.

    Powerword:Barrier nerf....really? They need to redesign the spell. It is a small area that you need to have people stack under for it to be effective. It is so situational, the nerf is not needed. Lets nerf the absorbs and damage mitigation of a spec that relies on them to be effective.

  8. #248
    i don't like the spell reflection nerf as warrior tank V_V

  9. #249
    Woo hoo they are nerfing Spell Reflect FINALLY! That will be a weight lifted off my shoulders! 25 sec CD is balanced. And Shield Bash is gone. Frickin awesome. GJ Blizz.

  10. #250
    Stood in the Fire Luminar's Avatar
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    Quote Originally Posted by Antares View Post
    Flying in Ghostlands!! YAY! Next: Draenei and Blood Elf starting zones! *crosses fingers*
    Unfortunately, I don't think they'll be updating flying for Eversong Woods or Azuremyst + Bloodmyst Isles. There's not really a reason to, actually. If you're Alliance, when's the last time you went to Exodar on a character with flying? I myself haven't been to Exodar since I leveled my Draenei Warrior. Same with Horde and Silvermoon.

    The main reason they updated flying for Ghostlands is, due to the Zul'Aman revamp, people who have flying will begin going through that area again and it would be a step back in time to have flight taken away in that area.


  11. #251
    Shield bash removed?? That was one of my favorite abilitys!!!!!

  12. #252
    why are people crying about the nerfs? It's just to balance the game.

  13. #253
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    hmm well no more raise ally in 25mans i guess.

  14. #254
    Stood in the Fire Myah's Avatar
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    If they're gonna keep nerfing Priest's Shields, they really should give us something new =~

  15. #255
    Mechagnome kojinshugi's Avatar
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    Quote Originally Posted by Sammonoske View Post
    Flame Leviathan: 160g
    Magtheridon: 500g
    Gruul the Dragonkiller: 250g
    Doom Lord Kazzak: 500g
    Karazhan: 418+ gold

    Grand Total: 1828+ gold in around 2+hrs

    Like working the AH doesn't make thousands more in the same amount of time.
    Working the AH doesn't introduce any new gold into the economy.

    Blizzard doesn't care how much gold you have, they care about how much of it you create.

  16. #256
    The gold amounts on the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.

    OMFG??? for real they are accualy worried ppl farm gold there?? maybe they should worrie about bugs more.... like the Rep achievement for guilds...but no they worrie about gold sure....

  17. #257
    Quote Originally Posted by creepygnome View Post
    Some of these changes are kinda nice, ie. Inner Will & Inner Focus, but at the same some are wtf ie. Shield Bash. Sometimes I really wonder how the devs make these decisions. Granted I don't play a Warrior.. was shield bash not being used? Or was is SO OP to warrant being removed?

    I have to agree with Netram the UI fix is WAY late. And Ghostlands made me laugh.
    That's because Pummel becomes usable in all stances, so Prot will use Pummel to interrupt now instead. Warriors do have a lot of spells and it IS kinda confusing for new players, I can imagine, especially with the IMO somewhat outdated Stance system. Doesn't make it any less fun, I personally am enjoying my Warrior a lot.

    I am thoroughly annoyed by the LB nerf, though. It's so blatantly PvP, and it will affect my Druid play style in PvE. The bloom effect made it fun. To refresh or to bloom? And the mana increase? What? Just WHY? See, these mana changes are pissing me off the most, really. Same happened to the priests I believe. It makes the feel of acquiring new gear and becoming better completely irrelevant, because the devs will be sure to nerf mana somehow so that you still feel like a freshly dinged 85 whenever they think there's, somehow, too much mana.

    Then there's the Swipe buff. Druids did not need that. Their AoE threat is more than fine. I'd even argue that after the DK nerf, their threat's close to being the best. That doesn't eliminate their other blatant weaknesses, though. What it does indicate however is that we're slowly moving back to a WOTLK style tanking. Right now, I dunno about you guys, heroics are WOTLK style. We may not AoE that much because it's not as strong as it used to be, but the effect is the same. Is this the intent? Soon we'll see warriors crying about Thunderclap, or Paladins about consecration. And why shouldn't they when DKs get BB without a cooldown and Druids get a three second swipe? On the other hand, glaring issues are being ignored. For example, the DK's ability to pick up adds is quite inferior to those of other classes. Just taking Maloriak's, when healers outaggro Icy Touch threat and they're immune to Death Grip - all he can do is hope they spawn at some proper location. Result: We just use another tank. Similarly, the whole bring the player not the class ideal is completely fucked up. We keep logging alts because we need buff X and buff Y. Not having a Shaman won't fly because you will need Nature Resistance. Not having a Demo lock or Ele shaman won't fly because of that still retarded buff that they bring. Some encounters rely so heavily on AoE that you're better off replacing that Enh shaman of yours, because his AoE suck balls. This is all fine by me, if this were the intent, right now I just feel shafted everytime we relog an alt.

    (I am talking heroic encounters, yes).

  18. #258
    * Doomguard's damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the Infernal the best when there are multiple targets.
    * x Shadow Bite (Felhunter) damage and effect has doubled

    Seriously do they call that balancing? doubling the damage of one ability and increasing the other by 50%? i know they sucked before but im always thinking "okay theres a reason for that". but i guess there wasnt

  19. #259
    Quote Originally Posted by Alucard666 View Post
    pfff...srsly dude,just read the whole patch notes : you will see that they changed the glyph to reduce death's gate casting time,60% faster,aka useless!
    I posted my comment before the notes were updated tyvm. Chill out.

  20. #260
    Frost DK changes make me feel all warm and fuzzy

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