i want to know the reasons why the druid nerfs are such. i do 2s on my boomkin.. against a melee.. i might be lucky to get off a wrath/starfire cast and then interupted.. spell locked for a few seconds.. try casting again with small casting delays in which time they have been topped off by a healer.
really blizz.. really....
imo the need to introduce a second set of talent trees.. pvp versions of trees.. because right now there is way to much qq because a class who is to OP in pvp gets nerfed and it affects their pve performance when it may not have been great. players would still be only allowed to select their 2 trees but it would also open up the oppurtunity to add more unique raid utility to different classes
Yeah as I read over the threads and comments I understand now. At first I was just thinking they were making raise ally share the same rez lockout as rebirth/reincarnate/soulstone. Now a new question comes in, will glyph of raise ally be rewritten to be the same as the glyph of rebirth? Or will they just remove that glyph.
pfff...srsly dude,just read the whole patch notes : you will see that they changed the glyph to reduce death's gate casting time,60% faster,aka useless!
I wish they would stop nerfing the old content and removing any reason to go there, it is such a cool dungeon why not encourage people to go check it out?? It seems like there are other things that they could work on than deprecating their own hard work lol
Because if they don't nerf it and/or remove it from the game, how else will they bring it back in a few patches as 'new' heroic mode content?
Wow. As much as I like to see warrior nerfs... Shield Bash removed? Really? What?
Oh, and Karazhan gold nerf. That's nice. Real classy.
Patch 4.1: No Fun Allowed
How about you read it whole to get idea what are they doing, hm ?
Obviously they are removing shield bash and putting pummel in its place - its all in there.
Tbh good change as now silences are only two for prot (was incredible with that amount of control vs casters)
Also notice spell reflect nerfs and such, hinting pvp was not consolided for prots.
Frees them one spell, gets prot back in line. Sounds like good change.
idiot blizzard they buff dks again for fucks sake!!!im getting tired of this crap
trolololo??? right?? First of all they are buffing a dps specc that was less performing than the other and second of all they are revamping a useless ability into something useful!! And befor you start me with "oh noes rebirth was unique to druids and shit",so bloodlust was to shammies and now mages and BM hunters have it 2!!
PS : thanks god for the resto dru nerfs. Full Vicious resto's atm are back at the state of TBC pvp healing : jumping around or pillar hugging unCC 'able and spamming nothing but instant LB and rejuves,glad to see blizz is taking measures!
Ok it is now official. Devs have absolutely no clue what the heck they are doing with moonkins. We are not top of meters in PvE and in PvP we just plain suck donkeynutz..
I mean what game are these boneheads playing because it certainly isn´t wow. Completely destroying Moonkins, but oh wait, Lock and Wars are being buffed and DK´s get instant BR... I am completely baffled by these changes. It´s as if they don´t even look at game data anymore.
Think it´s time to drop wow and move onto something better because the 4´th rate devs left on wow are ruining the game with their non sensical and deeply moronic changes.