Wait a sec...this...is....INGENIOUS! The tank can Battle Rez the healer and not have to switch into a squishy state like Druid have to! Woooot! ^_^
Wait a sec...this...is....INGENIOUS! The tank can Battle Rez the healer and not have to switch into a squishy state like Druid have to! Woooot! ^_^
It makes sense to bring an ally back from the dead yes, but back to life no. raising an ally a ghoul seemed death knighty, actually performing a spell to make a dead person back to life is completely different. The class can't heal others (in form of direct heals) so being able to rez someone doesn't make complete sense. Also weird seeing as a rebirth mechanic was said to be coming to warlocks a long time ago and seems to have died off. Not that it made much sense for warlocks either.
Giving a fallen Paladin that has warlock styled knowledge aswell an ability to bubble themselve actually makes more sense then giving them the ability to know bring an allie back to life. That said, i stopped trying to justify blizzards actions and rational a long time ago.
Lore doesn't exist for Players. Look at it that way and it all makes sense
Wait, thats actually a really good point. I like this change ^_^
Originally Posted by BoubouilleIf i ever have a chance to fly to France, i will do so with my only intention being to find you Boub and give you a hug for being so awesome ^_^ <3Originally Posted by Boubouille
Looks like they gave our battle res to dk's....
Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.
Did blizzard ever give any reason to what happened to our BR?
Nope. They said a while back that they were still working on it, no new info since. Soulstone could target dead party members for a while, but it just wasted your stone so the removed that. Dunno if they gave up on it completely. At the very least we still have a couple of weeks to see if they add it to 4.1.
Meh, I've gone to just giving our Druid a Soulstone in our 10s anyway for complete coverage. Either he dies and get stoned up, or someone else die and battle ressurection goes up. Doesn't really matter either way for me, I'm glad there's just a better range of on-the-fly combat ressurections availible in general for those smaller raid guilds with a lower availability of druids.
@Maldias amd Nikkaszal
Don't know about you guys whenever i used Raise ally on a guild member or a pug during the middle of the battle, they ran up to the boss and use explode, then raged at me for being fail for using the spell. Realize that your making an assumption that the player you raise is good, so it's very situational depending on who you raise. If I raise a person who dies in a raid it's more likely that they are bad and will either die or not use the ghoul properly. If they are a good player and can listen to directions they probably won't die because they know what the hell to do. So the good use of the spell is when the player dies for some unknown reason AND they are good enough to know how to use it which is a rare circumstance. On the matter of the spell being a buff or a nerf, IMO it's a buff simply because 1k dps for a limited period of time is nothing compared to a resurrected player who can then jump back in to the fight.
See: warcraft 3 death knight's ultimate spell
Raise Dead...
---------- Post added 2011-03-01 at 07:49 PM ----------
Arthas's death knights in warcraft 3 had a spell that brought back all nearby corpses temporarily. The raised dead would fight exactly like their pre-death counterparts, even having all the same abilities.
Once implemented a DK's Brez completely outclass a Druid's Battle Rezz when it comes to Tanking. Bears have to be very tactical when trying to tank a boss and BRezz their healer or whatever. DKs just have to press a button and lose some RP.
What they should do is make the brez have a duration, where your only "alive" temporary. It could last a min or two before you die again, similar to the w3 version and Dk's themselves.
DK brez can be cast while tanking or otherwise, just consuming a couple dps attacks for it, but has a high chance of killing the player who accepts it if they're not careful
Druid brez requires the caster form, isn't instant, but glyphed allows 100% HP, preventing accidental deaths in most circumstances.
Looks like a good first cut at balance.
To all the people complaining that warlocks haven't gotten there Battle Ressing Soulstone I have one word for you; Patience.
This is still the very early stages of the PTR and new things will be added constantly. Stop crying so soon!
---------- Post added 2011-03-01 at 10:12 PM ----------
This would be stupid.
Lained - 60 Shaman | Lainedtv - 60 Druid | Lainedz - 60 Paladin
Maybe they are working on a way to "fix" our soustone, but i think they should have said something like : "Don't worry Warlocks, we are working on a super cool new soulstone for 4.1" before saying that they give a brez to dks.
I see dks saying "it's normal, we dont provide any raid utility out of Abobination Might, Icy Talons, Ebon Plaguebringer, Horn of Winter and Anti-Magic Zone..."
Am i normal if i feel betrayed?
http://tcgloot.freeforums.org/
TCG Trading forum, seeing as blizzard took our old one away...
Yeah. And they were still undead. They fell over again after a brief amount of time. The PALADIN got resurrection, allowing him to bring nearby allies fully back to life, even during battle.
If we're talking lore, Death Knights are undead. They were empowered by the scourge. The idea that they can use their necromantic powers to restore not the facsimile of life that is undeath, but full and true life, is a bit absurd.
Then again, black arrow was given to survival hunters, paladins can torture and murder without any repercussions (and are even rewarded for it), and tauren and night elf druids will slaughter each other relentlessly for control of some human territory on the other side of the ocean from where they live (Arathi Basin), so classes in game already have asbolutely no basis in lore, or any consistency whatsoever. Taking this a bit further changes and harms nothing that wasn't already wholly destroyed. Doesn't mean that DKs being granted an ability that is identical to one possessed by druids makes sense, it just means that at this point they could give army of the dead to paladins and I wouldn't be even remotely surprised (not some light-based variant, but literally army of the dead).
I shall die here. Every inch of me shall perish. Every inch, but one. An inch. It is small and it is fragile and it is the only thing in the world worth having. We must never lose it or give it away. We must never let them take it from us.