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  1. #41
    Wait a sec...this...is....INGENIOUS! The tank can Battle Rez the healer and not have to switch into a squishy state like Druid have to! Woooot! ^_^

  2. #42
    Quote Originally Posted by Glnger View Post
    locks just have their panties in a bunch because at one point before 4.06 blizzard said they were going to rework soulstone to be an actual battlerez effect over "/cast this on the druid and only on the druid" type spell. and instead DK's got the change that locks were kinda-sorta promised.

    in the end druids will still be the best at battle rezing because they apparently can afford the glyph slot to make their brez give 100% hp
    Tbh I dont relly care, if you raid in 25man with already 3 druids you can save the SS for yourself so you dont have to walk for the wipes also it makes you dont have to stop DPS and go search for a corpse if they are out of your range.

  3. #43
    Quote Originally Posted by Myci View Post
    Honestly i think alot of the deathknights abilities focus around the dead ( raise ghoul, army of the dead) . To me they are kind of like necromancers ( not the warcraft 3 ones), so it kinda makes sense that they would be able to bring an ally back from the dead imo.
    It makes sense to bring an ally back from the dead yes, but back to life no. raising an ally a ghoul seemed death knighty, actually performing a spell to make a dead person back to life is completely different. The class can't heal others (in form of direct heals) so being able to rez someone doesn't make complete sense. Also weird seeing as a rebirth mechanic was said to be coming to warlocks a long time ago and seems to have died off. Not that it made much sense for warlocks either.

    Quote Originally Posted by Daetur View Post
    That makes no sense. Think before you type-- those really aren't things you can compare, and this isn't game-breaking or class-changing.
    Giving a fallen Paladin that has warlock styled knowledge aswell an ability to bubble themselve actually makes more sense then giving them the ability to know bring an allie back to life. That said, i stopped trying to justify blizzards actions and rational a long time ago.
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    Quote Originally Posted by Bombkirby View Post
    Wait a sec...this...is....INGENIOUS! The tank can Battle Rez the healer and not have to switch into a squishy state like Druid have to! Woooot! ^_^
    Wait, thats actually a really good point. I like this change ^_^
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  4. #44

    Soulstone Battle Res.

    Looks like they gave our battle res to dk's....


    Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.


    Did blizzard ever give any reason to what happened to our BR?

  5. #45
    Nope. They said a while back that they were still working on it, no new info since. Soulstone could target dead party members for a while, but it just wasted your stone so the removed that. Dunno if they gave up on it completely. At the very least we still have a couple of weeks to see if they add it to 4.1.

  6. #46
    Meh, I've gone to just giving our Druid a Soulstone in our 10s anyway for complete coverage. Either he dies and get stoned up, or someone else die and battle ressurection goes up. Doesn't really matter either way for me, I'm glad there's just a better range of on-the-fly combat ressurections availible in general for those smaller raid guilds with a lower availability of druids.

  7. #47
    Quote Originally Posted by Yuanrang View Post
    Meh, I've gone to just giving our Druid a Soulstone in our 10s anyway for complete coverage. Either he dies and get stoned up, or someone else die and battle ressurection goes up. Doesn't really matter either way for me, I'm glad there's just a better range of on-the-fly combat ressurections availible in general for those smaller raid guilds with a lower availability of druids.
    Yeah I'm not complaining since my 10 man has no druid, but we have a DK so now we have a BR : ) (I wanted to be the special snowflake though)

  8. #48
    @Maldias amd Nikkaszal
    Don't know about you guys whenever i used Raise ally on a guild member or a pug during the middle of the battle, they ran up to the boss and use explode, then raged at me for being fail for using the spell. Realize that your making an assumption that the player you raise is good, so it's very situational depending on who you raise. If I raise a person who dies in a raid it's more likely that they are bad and will either die or not use the ghoul properly. If they are a good player and can listen to directions they probably won't die because they know what the hell to do. So the good use of the spell is when the player dies for some unknown reason AND they are good enough to know how to use it which is a rare circumstance. On the matter of the spell being a buff or a nerf, IMO it's a buff simply because 1k dps for a limited period of time is nothing compared to a resurrected player who can then jump back in to the fight.
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  9. #49
    Quote Originally Posted by Thoaee View Post
    Deathknight... in what way, shape or form does that have to do with bringing your friends back to life...
    See: warcraft 3 death knight's ultimate spell

    Raise Dead...

    ---------- Post added 2011-03-01 at 07:49 PM ----------

    Quote Originally Posted by Heywes View Post
    It makes sense to bring an ally back from the dead yes, but back to life no. raising an ally a ghoul seemed death knighty, actually performing a spell to make a dead person back to life is completely different. The class can't heal others (in form of direct heals) so being able to rez someone doesn't make complete sense.
    Arthas's death knights in warcraft 3 had a spell that brought back all nearby corpses temporarily. The raised dead would fight exactly like their pre-death counterparts, even having all the same abilities.

  10. #50
    Legendary! gherkin's Avatar
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    With the DK's crying about how it costs 50 runic power, I think they gave it to the right class.

    R.I.P. YARG

  11. #51
    Once implemented a DK's Brez completely outclass a Druid's Battle Rezz when it comes to Tanking. Bears have to be very tactical when trying to tank a boss and BRezz their healer or whatever. DKs just have to press a button and lose some RP.

  12. #52
    Quote Originally Posted by Vorack View Post
    See: warcraft 3 death knight's ultimate spell

    Raise Dead...
    That actually only reanimates them for a short period of time. And it affects not only allies but enemy corpses as well. It's actually more like the current Raise Ally than the upcoming one.

  13. #53
    The Lightbringer Pud'n's Avatar
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    What they should do is make the brez have a duration, where your only "alive" temporary. It could last a min or two before you die again, similar to the w3 version and Dk's themselves.

  14. #54
    Legendary! gherkin's Avatar
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    DK brez can be cast while tanking or otherwise, just consuming a couple dps attacks for it, but has a high chance of killing the player who accepts it if they're not careful
    Druid brez requires the caster form, isn't instant, but glyphed allows 100% HP, preventing accidental deaths in most circumstances.

    Looks like a good first cut at balance.

    R.I.P. YARG

  15. #55
    Herald of the Titans Agallochh's Avatar
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    To all the people complaining that warlocks haven't gotten there Battle Ressing Soulstone I have one word for you; Patience.

    This is still the very early stages of the PTR and new things will be added constantly. Stop crying so soon!

    ---------- Post added 2011-03-01 at 10:12 PM ----------

    Quote Originally Posted by Army of Darkness View Post
    What they should do is make the brez have a duration, where your only "alive" temporary. It could last a min or two before you die again, similar to the w3 version and Dk's themselves.
    This would be stupid.
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  16. #56
    Quote Originally Posted by Dethh View Post
    Looks like they gave our battle res to dk's....


    Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.


    Did blizzard ever give any reason to what happened to our BR?
    Maybe they are working on a way to "fix" our soustone, but i think they should have said something like : "Don't worry Warlocks, we are working on a super cool new soulstone for 4.1" before saying that they give a brez to dks.

    I see dks saying "it's normal, we dont provide any raid utility out of Abobination Might, Icy Talons, Ebon Plaguebringer, Horn of Winter and Anti-Magic Zone..."

    Am i normal if i feel betrayed?

  17. #57
    Quote Originally Posted by Veyne View Post
    Makes perfect sense to me.
    Death Knights just finally learned how to bring people back to life... a little less undead.
    Oh right, thanks for clearing that us up for us.
    So its safe to say that the other classes with res shouldnt have an option?
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  18. #58
    Quote Originally Posted by Vorack View Post
    See: warcraft 3 death knight's ultimate spell

    Raise Dead...

    ---------- Post added 2011-03-01 at 07:49 PM ----------



    Arthas's death knights in warcraft 3 had a spell that brought back all nearby corpses temporarily. The raised dead would fight exactly like their pre-death counterparts, even having all the same abilities.

    Yeah. And they were still undead. They fell over again after a brief amount of time. The PALADIN got resurrection, allowing him to bring nearby allies fully back to life, even during battle.

    If we're talking lore, Death Knights are undead. They were empowered by the scourge. The idea that they can use their necromantic powers to restore not the facsimile of life that is undeath, but full and true life, is a bit absurd.


    Then again, black arrow was given to survival hunters, paladins can torture and murder without any repercussions (and are even rewarded for it), and tauren and night elf druids will slaughter each other relentlessly for control of some human territory on the other side of the ocean from where they live (Arathi Basin), so classes in game already have asbolutely no basis in lore, or any consistency whatsoever. Taking this a bit further changes and harms nothing that wasn't already wholly destroyed. Doesn't mean that DKs being granted an ability that is identical to one possessed by druids makes sense, it just means that at this point they could give army of the dead to paladins and I wouldn't be even remotely surprised (not some light-based variant, but literally army of the dead).

  19. #59
    Quote Originally Posted by maldias View Post
    actually, this is a nerf.
    currently we have a kinda half a BR, with which we can kinda bring somebody back.
    this allows us to keep people who would otherwise be worthless in a fight come back and aid in doing dps, if minor.
    it shares no cd with anything and stacks with every deathknight you bring.

    frankly, any good deathknight will not want this at all.
    its worthless.
    Oh yea, cuz when important people like a tank or healer dies, fully rezzing them back isn't as important as making them into a crappy ghoul.

    Come on man, common sense goes a long way.

  20. #60
    Quote Originally Posted by Jaded5542 View Post
    Oh right, thanks for clearing that us up for us.
    So its safe to say that the other classes with res shouldnt have an option?
    We all already can, just not in combat.
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