As most of the TF2 Community knows, Valve has added Micro-transactions to its very successful game. It basically allows people to spend real money on in-game items like Hats, Weapons, and so on. This has naturally created a issue in the TF2 Community. Items used to be gained from hard work, achievement hunting, or just plain luck. Now it is as simple as just spending 5 dollars and getting the same thing. People also think those who spent money on items are fools, and I've personally seen a group chewing a guy out for spending 10 dollars on a Hat.
Others just pray that other companies don't follow Valves example with this system.
This Comic Page worked rather well for the subject.
http://www.vgcats.com/comics/?strip_id=300
What are your opinions on it?
My opinion is, to each their own. Those who earned the item before the patch got a vintage label on their item while those who bought it afterwards do not, which adds value to the older item. I personally have bought a few weapons myself that I just couldn't get to drop with the best of effort, and the prices were so low that it wasn't even worth complaint. The hats are still pricey, so if someone really wanted to spend real money on it, the hat would still be valuable.
And while it is a little off. Isn't the point of a actual hat to be worn and shown off? Sure it is a actual item, made of atoms and so on. But isn't a virtual hat following the same theory? Sure it isn't real, but if the person wearing it has more pride of the virtual hat than they ever did with the real one, is it a bad thing?