Playing Dk/Druid/Spriest. We are doing it without dispelling much as a spriest just to see what the patch is like and its really bad. Getting trained 24/7 is not fun. This goes for mages too cept at least they can blink.
Games we decided to dispel it was very easy to get a kill and get people off me. Otherwise games we didnt dispell I got wrecked. Now not all games we lost was because I didnt dispel but due to warriors/dk dry humping my face the WHOLE game. Sandpaperish I may say.
Anywho we need our own self peel and it has to do with Shadow Orbs:
!. When below 50% health casting fade with orbs releases either
A. A 4 sec AOE horror but the cost of fade increases by 30%
B. Roots targets in place and reducing dmg on you by 20% for the next 10 secs
2. At or below 25% health when you disperse you gain Health depending on how many orbs you have up.
6% each orb? I do not know a good number that isnt OP
3. Use shadow orbs to heal with a 10 sec cooldown. Self heal only but dmg is reduced by 10% or something.
I like my 1. Part B or both mixed in. Im just trying to help because I would hate to get replaced by a lock who can spread dmg so much better and single target if they wanted to (although our single target is slightly still better next patch)
On a real serious note I would at least like our mana cost looked at. Helpng another team kill you is not fun. Stood on a target dummy for bout 4 mins and 40k health was gone. Locks are the same way and should be looked at too. Dmg is too high for that Ish.
Sorry for the QQ