Hey Folks,
Sometimes quotes are taken out of context (this one was not, but thanks to everyone who tried to give me the benefit of the doubt!) and sometimes people (read: me) just say things poorly when answering live Q&A.
Companions do represent a sizable amount of your power and The Old Republic is not balanced to play without them. That said, I was attempting to talk about people's likely styles of play, not what was possible. It is totally possible to play solo. You simply put your companion away. It is an extremely hard way to play and you'll likely be destroyed unless you're crazy-uber-elite guy - and even then you'll be going very slow.
Randy, our Bounty Hunter writer, booted up Dragon Age: Origins the first time we got it, put it on "Nightmare" difficulty and declared he would never take any party members with him. He's that kinda guy. Doesn't mean most people would want to attempt it. I certainly got obliterated trying to do the same thing.
Similarly, playing solo with no CCs in SWTOR isn't for everyone. Or most people. You're making the game much more difficult and choosing to miss all the companion content. But it is certainly possible.
You could also play in a two person team with no CCs, do all the solo content that way and you'd be stronger than one person with a CC. There are lots of possible scenarios but that doesn't mean the game is designed with them in mind. The solo player who is playing PvE content is expected by game design to have a CC and the game is balanced accordingly.
I did not say CCs would have to be micro-managed - at least if I did I certainly don't remember and didn't mean to. CCs have continually changed from build to build and we're always looking for that perfect solution. The goal always has been to let players who want to personally control their CCs have a meaningful amount of ways to do so and to give those people who don't wish to control them a robust enough AI that they can let them act as independent party members.
I hope that helps!
Daniel Erickson