1. #15501
    Fluffy Kitten conscript's Avatar
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    Quote Originally Posted by Buckwald View Post
    Because that comment is any better.

    Depending on how hard each Operation is or most exactly, how hard each level of the operation is (Normal > heroic) We might not "out gear" it, if they do it correctly. I wish I could find the dev quote where DE said that there is so much to do at end game that you won't NEED to roll an alt.
    If the loot bag just gives you items specific to your class but not specific to your AC or even better your individual spec, then it really shouldn't be a problem at all. Most of the classes have a couple different stat sets needed depending on the spec, so there will still be a <100% chance you get a useful piece of loot. And ya depending on how the operations scale in difficulty among the different tiers of heroicness it might not be a problem at all. What might be a problem is getting people to do the harder versions of the operations similar to what WoW has. Hopefully they can make the operations unique somehow among the various difficulty tiers. A heroic Eternity Vault that was a wholly different experience would be absolutely incredible. Different bosses, different story, same environment. That would certainly be one of those revolutionary new content mechanics they keep teasing us with.

    Correct me if I am wrong, but there are "item modifications" for most pieces of loot correct? By that I mean not just your lightsabre/ranged weapon, but also for your chest, legs, helm, shoulders, cloak, shield/offhandthingy, etc. If that is indeed the case then it seems like there will be a lot, like a whole lot, of pieces of armor and upgrades that you will be after. I think I have seen shots of chest modifications. Not sure how far that system extends to other pieces of gear.
    Last edited by conscript; 2011-07-28 at 06:26 PM.

  2. #15502
    Just came back from SWTOR forums.
    Jikes that's a hyped trollfest.


    Last edited by The Great and Powerful; 2011-07-28 at 06:28 PM.

  3. #15503
    Needs to be alot more details about how this will work.

    If its a smart system, that looks at if you are wearing a piece and decides not to give you another one of those pieces and someone else gets an epic piece that is great.

    What it sounds like is, everyone gets a bag and depending on the boss loot table you have a chance to get 1 of the ~3 drops that you can use. As long as the items are tradeable within raid it could be ok but if not issues of double loot, people playing offspecs, ect.

    Not to mention gearing will be so incredibly fast that content will be ripped through at an incredible rate.

  4. #15504
    I can adapt to the loot being that way but I would still prefer the mystery and excitement of "WONDER IF MY SHIT WILL DROP!"



  5. #15505
    The Insane smrund's Avatar
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    Quote Originally Posted by jearle View Post
    Not to mention gearing will be so incredibly fast that content will be ripped through at an incredible rate.
    As I mentioned on the previous page, with the current system, if this bag includes upgrade-slot stuff as well as new items, each player is looking at some 50 items they'll need. This isn't the "10 items and you're done" system of WoW.

    Personally, I still prefer points/tokens-only systems, let me decide what item I want and let me get it when I want to get it.
    Quote Originally Posted by Masark View Post
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  6. #15506
    Scarab Lord Buckwald's Avatar
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    Damn proxy! It ate my post!

  7. #15507
    Scarab Lord Trollsbane's Avatar
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    What a disappointing last 10 pages or so. Between the Biscuit's EA rant and people fighting with him, and people complaining about a LEVEL NINE flashpoint's difficulty level, this thread is starting to piss me off, truth be told. Too many of you are trying to scientific critics. I'd hate to see how much a douche you are in real life. Enjoy the game because it's fun. If you treat something like a bitch, it's going to be a bitch.

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  8. #15508
    The Insane smrund's Avatar
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    Quote Originally Posted by Trollsbane View Post
    What a disappointing last 10 pages or so. Between the Biscuit's EA rant and people fighting with him, and people complaining about a LEVEL NINE flashpoint's difficulty level, this thread is starting to piss me off, truth be told. Too many of you are trying to scientific critics. I'd hate to see how much a douche you are in real life. Enjoy the game because it's fun. If you treat something like a bitch, it's going to be a bitch.
    Mmm, you know we're been pretty evenly discussed new Betacake stuff and this announcement of a random loot bag too.
    Quote Originally Posted by Masark View Post
    People in cars cause accidents. Accidents in cars cause people.
    Sometimes life gives you lemons, other times life gives you boobies. Life is always better with more boobies.
    Blizzard removed my subscription from WoD's features, it'll be added sometime later.
    And thus I give you: MALE contraception!

  9. #15509
    Quote Originally Posted by jearle View Post
    Needs to be alot more details about how this will work.

    If its a smart system, that looks at if you are wearing a piece and decides not to give you another one of those pieces and someone else gets an epic piece that is great.

    What it sounds like is, everyone gets a bag and depending on the boss loot table you have a chance to get 1 of the ~3 drops that you can use. As long as the items are tradeable within raid it could be ok but if not issues of double loot, people playing offspecs, ect.

    Not to mention gearing will be so incredibly fast that content will be ripped through at an incredible rate.
    While I think it would be faster than WOW. I don't think it would hurt the game overall. You would still have a fairly high chance of not getting anything but say mats, item enhancements, a recipe or some other minor item. There would still be that chance you get no epics so to speak.

    If that system is in place I would think gear would me monumentally faster than any other game. Maybe just a little more specific when something actually drops and thats a good thing in my book.

  10. #15510
    Fluffy Kitten conscript's Avatar
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    Quote Originally Posted by Trollsbane View Post
    What a disappointing last 10 pages or so. Between the Biscuit's EA rant and people fighting with him, and people complaining about a LEVEL NINE flashpoint's difficulty level, this thread is starting to piss me off, truth be told. Too many of you are trying to scientific critics. I'd hate to see how much a douche you are in real life. Enjoy the game because it's fun. If you treat something like a bitch, it's going to be a bitch.
    Sadly this is what happens during the information lulls. Hopefully tomorrow brings us something new and exciting and not an SDCC recap unless it contains more information on the stuff they mentioned. That would be sweet. Any news on when that new Beta client will be up and running?

  11. #15511
    Dreadlord Karrotlord's Avatar
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    Quote Originally Posted by jearle View Post
    Not to mention gearing will be so incredibly fast that content will be ripped through at an incredible rate.
    Imagine raiding for gems and enchants instead of making them. Gearing up would take quite a bit longer in that case. Not sure how accurate but it seems like the closest analog for this topic.

  12. #15512
    Pit Lord philefluxx's Avatar
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    If the replay value of the content is based on not only gear but enchants or "upgrades" to your gear, do you think the gear look will change? Would suck to run a Operation over and over for item enhancements that never change your characters appearance.

  13. #15513
    Herald of the Titans Sibut's Avatar
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    Justin, can you post the full pic your sig is of again? I don't feel like going back and looking for it. =)

    The loot system seems kind of cool, although the details we have now ARE pretty vague. I'm not sure if the bags are a cross between WoW's "Tank/heal a random heroic" bags that occasionally include flasks/gold/etc and just boss drops/gold or what. I have to say I'm a little apprehensive, just because I have no idea how the drop rates will be. Will it do a /roll for everyone, and if you get over an 80 (random numbers here and all of this would be behind the scenes anyway) you get loot, and it's not limited by a certain number per boss? Or will it drop x items guaranteed, and do a /roll behind the scenes and the top 2 players will end up with gear in their bags based on that? Or possibly something completely different, I dunno. I think TOR is taking what a lot of MMO's do well and copy that, while going off in a lot of unique ways on other things which is great, but how loot functions is something I'd be wary of changing. I have faith in BW though, I'm sure they'll test the hell out of it before it goes live.

    Hope I managed to articulate that somewhat legibly. =)

  14. #15514
    Quote Originally Posted by sibut View Post
    Justin, can you post the full pic your sig is of again? I don't feel like going back and looking for it. =)


    It's from some picture i saw on yahoo news that I did a quick Photoshop to. Thought it seemed pretty booshwah and utterly sophisticated. Both of which are words I use to describe the champagne room to myself now and again.
    Last edited by JustintimeSS; 2011-07-28 at 06:56 PM.



  15. #15515
    Herald of the Titans Sibut's Avatar
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    So much win, I wish I wasn't completely fail at photoshop. =)
    Quote Originally Posted by Annoying View Post
    Come to Detroit for the beer and crumbling architecture.

    Stay in Detroit because someone stole your passport.

  16. #15516
    Quote Originally Posted by sibut View Post
    So much win, I wish I wasn't completely fail at photoshop. =)
    LOL, thanks. Been at it since high school, still nowhere near great at it.



  17. #15517
    Can someone that speaks german translate this?

    Bei PvP-Gefechten kommen die Gefhrten nicht zum Einsatz zumindest nicht in den Warzones, den PvP-Instanzen von The Old Republic. Darin kmpfen Spielerteams der beiden Fraktionen gegeneinander, Republik gegen Imperium. Die Modi orientieren sich am klassischen Multiplayer-Repertoire, beispielsweise erobern die Spieler Kontrollpunkte, auch Capture the Flag-Varianten drfte es geben. In den bislang prsentierten Arenen bekmpften sich meist Viereroder Achterteams. Obs auch PvP-Groschlachten mit Dutzenden Mitstreitern gibt, lsst Georg Zoeller offen: Wir experimentieren derzeit mit den Spielerzahlen. Darber hinaus plant Bioware eine Warzone, in der auch Spieler derselben Fraktion gegeneinander antreten knnen als Notoption, falls sich nicht gengend Feinde finden.

    Auch in der offenen Welt wird es zu PvP-Gefechten kommen, die laut Zoeller sogar Missionsziele bieten: Es wird auf den Planeten spezielle PvP-Aufgaben geben. Denkbar ist beispielsweise, dass die Fraktionen Gebude erobern oder feindliche Anfhrer ausschalten. Durch die Aufgaben geben wir den PvP-Kmpfern einen Rahmen und konzentrieren sie auf bestimmte Gebiete, fhrt Zoeller aus. Ob es auch bewaffnete Vehikel fr die Schlachten geben wird, beantwortet er mit einem vielsagenden: Vielleicht. Es knnte also durchaus sein, dass die Spieler mit feuerkrftigen Fahrzeugen aufeinander losgehen wenn schon nicht in der offenen Welt, dann zumindest in einer speziellen Warzone. Davon abgesehen soll man auch im Verlauf mancher normalen Quests gegen menschliche Gegner antreten. hnlich wie in Warhammer Online werden wohl bestimmte Einstze in umkmpfte Gebiete fhren, in denen man feindlichen Spielern ber den Weg laufen kann.

  18. #15518
    Pandaren Monk Mapathy's Avatar
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    Trolls its seems im going to have to administer a sound whooping to your bounty hunter. It been very quiet today :P

    " I'll tell you the ultimate secret of magic. Any cunt could do it." - John Constantine

  19. #15519
    Quote Originally Posted by stikz View Post
    Can someone that speaks german translate this?

    In PvP battles are not the Guided used, at least not in the Warzones, the PvP instances of the Old Republic. This kmpfen teams player of the two factions against one another, Republic vs. Empire. The modes are based on the classic multiplayer repertoire, for example, players conquer the checkpoints drfte give Capture the Flag variants. In the far prsentierten arenas bekmpften usually four or eight teams. Obs also PvP with dozens of combatants are Laughed Grosch, Georg Zoeller open LSST: We are currently experimenting with player numbers. Darbe Bioware also plans a warzone, knnen also in the same faction players compete against each other as Notoption if there are not gengend enemies.

    Also in the open world, there will be PvP battles, even the offer, according to Zoeller mission objectives: There will be special to the planet PvP tasks. It is conceivable, for example, that conquering the enemy factions off or Buildings Anfhrer. Through the tasks we give the PvP Kmpfern a framework and focus them on specific areas, leads from Zoeller. Whether it be armed vehicles fr is the battles, he answered with a telling: Maybe. The involvement therefore quite possible that the players go off with another vehicle feuerkrftigen if not in the open world, then at least in a special Warzone. Apart from this, one should also in the course of many normal Quests play against human opponents. Similar to Warhammer probably in certain wagers are fhren umkmpfte in areas where enemy players can run over the road.
    goodle translate.... meh. its readable.


  20. #15520
    Quote Originally Posted by stikz View Post
    Can someone that speaks german translate this?

    Bei PvP-Gefechten kommen die Gefhrten nicht zum Einsatz zumindest nicht in den Warzones, den PvP-Instanzen von The Old Republic. Darin kmpfen Spielerteams der beiden Fraktionen gegeneinander, Republik gegen Imperium. Die Modi orientieren sich am klassischen Multiplayer-Repertoire, beispielsweise erobern die Spieler Kontrollpunkte, auch Capture the Flag-Varianten drfte es geben. In den bislang prsentierten Arenen bekmpften sich meist Viereroder Achterteams. Obs auch PvP-Groschlachten mit Dutzenden Mitstreitern gibt, lsst Georg Zoeller offen: Wir experimentieren derzeit mit den Spielerzahlen. Darber hinaus plant Bioware eine Warzone, in der auch Spieler derselben Fraktion gegeneinander antreten knnen als Notoption, falls sich nicht gengend Feinde finden.

    Auch in der offenen Welt wird es zu PvP-Gefechten kommen, die laut Zoeller sogar Missionsziele bieten: Es wird auf den Planeten spezielle PvP-Aufgaben geben. Denkbar ist beispielsweise, dass die Fraktionen Gebude erobern oder feindliche Anfhrer ausschalten. Durch die Aufgaben geben wir den PvP-Kmpfern einen Rahmen und konzentrieren sie auf bestimmte Gebiete, fhrt Zoeller aus. Ob es auch bewaffnete Vehikel fr die Schlachten geben wird, beantwortet er mit einem vielsagenden: Vielleicht. Es knnte also durchaus sein, dass die Spieler mit feuerkrftigen Fahrzeugen aufeinander losgehen wenn schon nicht in der offenen Welt, dann zumindest in einer speziellen Warzone. Davon abgesehen soll man auch im Verlauf mancher normalen Quests gegen menschliche Gegner antreten. hnlich wie in Warhammer Online werden wohl bestimmte Einstze in umkmpfte Gebiete fhren, in denen man feindlichen Spielern ber den Weg laufen kann.

    In PvP battles are not the Guided used, at least not in the Warzones, the PvP instances of the Old Republic. This kmpfen teams player of the two factions against one another, Republic vs. Empire. The modes are based on the classic multiplayer repertoire, for example, players conquer the checkpoints drfte give Capture the Flag variants. In the far prsentierten arenas bekmpften usually four or eight teams. Obs also PvP with dozens of combatants are Laughed Grosch, Georg Zoeller LSST open: We are currently experimenting with player numbers. Bioware plans to starve out a warzone, knnen also in the same faction players compete against each other as Notoption if there are not gengend enemies.

    Also in the open world, there will be PvP battles, even the offer, according to Zoeller mission objectives: There will be special to the planet PvP tasks. It is conceivable, for example, that conquering the enemy factions off or Buildings Anfhrer. Through the tasks we give the PvP Kmpfern a framework and focus them on specific areas, leads from Zoeller. Whether it be armed vehicles fr is the battles, he answered with a telling: Maybe. The involvement therefore quite possible that the players go off with another vehicle feuerkrftigen if not in the open world, then at least in a special Warzone. Apart from this, one should also in the course of many normal Quests play against human opponents. Similar to Warhammer probably in certain wagers are fhren umkmpfte in areas where enemy players can run over the road.

    Google Translator. Literally 15 seconds.



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