I'm kind of surprised by the amount of people that thought it gave spell hit...I guess if you just started at the end of wrath or in cata you might think that.
I'm kind of surprised by the amount of people that thought it gave spell hit...I guess if you just started at the end of wrath or in cata you might think that.
It's not that surprising...Dual Wield Specialization never said it only gave melee hit, even in TBC (if I'm remembering right, anyway, but as of the start of Wrath it definitely didn't), and until Cataclysm the hit gain didn't show in the character sheet either. :/ Actually given that it only showed in the character sheet starting in 4.0.1, it seems like it would be more likely that those who started playing a shaman in Cataclysm would be even less likely to make the mistake.
It's just that, if you think about it a little it seems like common sense, as long as you know you need 1742 hit for spell hit and that its 17%, you wouldn't need 1742 hit if it gave spell hit.
When I saw that in the patch notes, I thought to myself "that makes sense" and carried on with my day. Doesn't bother me at all.
Lava lash is a melee special and only requires 8% melee hit. With your 6%hit bonus, you'll only need about 241 hit rating extra to never miss your melee specials.
And I can understand you might have hard times capping expertise and spell hit at pre raid level, however i really can't understand you can't cap your melee specials.
Maybe you got some debuff that made you miss? Or maybe you confused parry/dodge with miss? Did boss/mob use some rogue like "evasion" spell?
For flame shock you are right, but missing some of those won't gimp your dps as much as loosing agility for hit.
TLDR: agi > hit (until spell cap) > expertise (until cap) > mastery >crit > haste, and meeting hit and expertise caps should not be an issue with raiding gear and appropriate reforging/gemming
It would add a random factor, but it would drive people toward haste since it just gives proccing WF that edge over other stats perhaps. After all, the Demo lock talent proccing to reduce metamorphosis is RNG but still works out pretty well.
Either way the main point is the cooldown, which could be anything, reduced CD, more damage %, increased proc chance on MSW/WF, whatever, loads of options. It just gives a nice extra mechanic to the cooldown.
Haste reducing Lava Lash and Unleash Elements would be my preferred, since UE reduction from haste also gives more haste procs so a twofold plus.
No, you're not. Maybe you should actually take a look at other classes before you say something?
Your scaling isn't nearly as bad as it is for feral druids (even balance has worse scaling, it's still better than feral), it's also better than DK scaling. Compared to us, your scaling looks terrific.
So stop thinking you're the only one who scales badly, when you're not even close to the worst.
Last edited by Fojos; 2011-03-29 at 05:12 PM.
You do understand the difference between scaling, and simply doing poor DPS don't you?
Death Knights, Feral druids appear to fall into the later category. This doesn't mean they don't need help, but it means what they face is not a scaling issue.
Can you name another class who averages out near the top in 346 gear, but falls to the bottom quarter by 372? I believe Enhance is the worst scaling spec in the game. This doesn't mean we're in bad shape now, but if it doesn't get fixed, we'll have some major problems come 4.2.
The reason why Ferals and DKs are starting to slide down is the constant nerfs they have been taking. They still scale better than we do.
Each 2 week segment of Stateofdps Enhance keeps sliding down more. This isn't because of gimmick fights, cheesing encounters by other dps, it is simply as the other classes are getting better gear, they are surpassing us.
The smart ones have said this all along, but the mouthbreathers just don't seem to get it.
The two classes I mentioned did good in 346 gear, so what are you talking about? Don't ask other people if they know what we're discussing when you don't even have any knowledge of the classes.
Feral druids haven't been nerfed in PVE. Our shred and mangle got buffed with the bleed nerfs (this actually helped our scaling, but just by a tiny bit).
Last edited by Fojos; 2011-03-31 at 04:26 AM.
So you agree with me, then insult me? Awesome.
You said it yourself. The other classes did "good". They didn't do the best, simply good. Enhancement on the other hand was doing the best.
Again, I am not saying DKs and Druids don't have issues that need to be addressed. I'm saying Enhancement scaling is the worst, which the numbers support fairly well.
Last edited by DrakeWurrum; 2011-03-31 at 06:14 AM.