Guild Name: Imperative
Realm: Wildhammer (PVP)
Server Timezone: CST
Guild Master: Shockenawe
Officers: Autonomy
Website: http://imperativeguild.com

<Imperative> is a 10-man raiding guild on Wildhammer formed by a small group of players from a diverse background with two things in common: The desire and ability to be at the top-end of raiding progression.

With the major shift in philosophy by the game developers involving 10- and 25-man raids, this expansion provides the perfect opportunity for a 10-man guild to shine--to be toward the top of progression and to have it actually mean something. Almost all of our players have extensive experience raiding end-game content during Wrath, including kills of both Heroic Lich King and Heroic Halion.

Some of us have been raiding end-game content since the original Naxxramas 40-man instance, experienced and cleared Sunwell before the 3.0 patch, and have logged numerous Top 100 U.S. kills in all content tiers. All of our players have consistently proven to be among the best at what they do, evidenced by their knowledge of their classes and roles, their performance in raids, and their being ranked among the top healers and damage doers in combat log rankings.

Progression - 10/13 Heroic #12 US 10-man
  • Blackwing Descent - 6/6 Normal, 5/6 Heroic
  • Bastion of Twilight - 4/4 Normal, 3/5 Heroic
  • Throne of the Four Winds - 2/2 Normal, 2/2 Heroic

Recruiting Status
All exceptional applicants will be considered regardless of class or spec.
High
  • Druid (Restoration)
  • Mage
  • Paladin (Protection)
  • Shaman (Restoration)
Medium
  • Priest (Discipline, Holy - must be able to play both), Shadow

Raid Times
All times are CST, which is also Wildhammer server time.
  • Tuesday: 7-11
  • Wednesday: 7-11
  • Thursday: 7-11
  • Sunday: 7-11

Imperative will raid four nights a week during progression and, in rare circumstances during progression, may raid later than the listed times or add an additional day of raiding. The guild will raid significantly less hours during farm content.

Keeping the nature of 10-man fights in mind, do not apply if:
You do not have the motivation to properly enchant your gear, even if it is for an offspec. If your offspec has any chance whatsoever to be used on a progression fight in our raid, you must be gemmed, enchanted, well fed, and flasked as if it was your main spec. You are just wasting your time and ours if you do not comply.

For more information...
Visit our site at http://imperativeguild.com
Email us at contact@imperativeguild.com
Speak to Shockenawe or Autonomy in game on Wildhammer