Originally Posted by
Magicochon
You may prefer to swap one hunter for the rogue. The rogue can Cloak of shadow all the debuff from Wind-guy (I never remember their name).
So he can stay on the platform all day long. But sometime it's tight on healing. But if you put a disc priest, with a bubble + mending before the priest leave the rogue should be ok.
You should swap your tank position, put holypal+ prot pal on the frost guy, so before the first ultimate they can bubble their debuff and stay one more time. (You'll need 1 tank swapping).
You didn't talk about plants so I guess it isn't an issue. BUT you do not want to kite them... for 2 reason.
If your frost dk fail for xyz reason it's an instant wipe. Also when the frost do his ultimate, he won't be here. So other member will take more damage. This may cause death sometimes. You better simply kill the adds. The best way is to freeze them before they explode, and when they have 2sec left on their buff the moonkin explode his shroom (mage frostnova break instant) and you burn them in 10sec.
Also, really good advice, we used to try to push both wind and nature guy after 3 ultimate. Wich is a really bad idea, depending of your gear, you MIGHT be short by +-5sec on killing frost guy (we wiped 3 times on this, like... 2-3sec and one of the other rezzed). So you should do a fourth ultimate, natre will be at 20% or so, don't kill the plant, just rape him. Wind guy get killed just before the shield thing (to avoid eventual wipe), everybody on frost, the boss is already at 30-40%. GZ he's dead.