well i'm lvl 13 nearly now so i thought i'd just mention a few things that i really like, there isn't anything i've seen yet that i dislike, although it is kinda crappy that you can't have a plot without patron but i guess they do need to make money some how. but anyway, there is probably much much more ill find i like or things that stand out to me if i keep going but for now.
I like the crafting it seems very broad and deep.
I like that the mounts aren't just an extension of your character model but actually pets that level and have gear and sit in the world and even fight, kinda like fallen earths mounts. (at least the sitting in the world aspect anyway)
the game feels a bit like a cross between a regular 'wow clone' and wurm online with plots and housing and farming. albeit maybe not so customisable (in a minecraft sense). but the sandbox elements do seem to make it feel more than just a generic mmo.
animations are quite nice, i've noticed there are at least 3 different anims for mounting as an example. (front/back/side)
you lose XP when you die, brings a slight hardcore element to the game, (a la diablo) makes you try a little harder to not get owned. (or at least not afk right next to a mob spawn like i did and find out the hard way)
itemisation seems cool so far, little different but it looks like it'll make sense after a while, quite a few different rarities.
the ability to level all specs with enough time investment, don't really need to make alts. at least not for anything other than bag space maybe.
you can cash quests that you haven't fully completed so, need one more mob but can't be bothered to hunt for it? Nps! just cash the quest anyway and get a slightly less gold and xp reward.
i read a thread that said (that rhymed a little oh well) the healing specs were crap and you couldn't solo at all with them but i'm using songcraft and basically spamming the discord ability and its killing stuff just fine. so i dunno what they were talking about, maybe pvp which i haven't tried yet.
for now thats it, the questing seems a bit easy i suppose its exactly like wow with the map markers it doesn't require any thought. UI is ok so far but i went with a cleric build so i need to get to the point where i can try healing and see if it gives me any problems. so far its slim, sexy, and non-intrusive bar the tutorial popups, the quest tracker is a bit big for my liking but thats the only bit i would like to resize or just move a bit to the right more. all in all it seems pretty deep, looking at the world map theres quite a lot of map thats not implemented yet or being saved for expansions or something. so far so good, i could quite easily see me sinking some subbed time into this and enjoying it fully. basically it has enough good stuff that everyone likes to see in an mmo plus enough unique aspects that set it apart from the rest in its own way.
guess i should also mention that for a beta it runs really well on my toaster i'm only sporting an a8-6600 with a r7 250 and its smooth even when i jumped in and there was a enough newbs on screen to populate a small town i was still getting playable frame rates. most of the details defaulted to high. although i did have to switch it to dx11 for some reason it was on dx 9 and it didn't default to my native res. hopefully this will be enough to tempt ppl on the bench to give it a try. i know ppl throw around the wow killer mmo a lot but funnily enough i could actually see this game taking a decent amount of players from wow, not killing the game but definitely making ppl question what they want to see in an mmo. obviously it'll come down mostly to the amount of content but i think this one has a good chance of being Neo... i mean the one.