1. #1
    Deleted

    Mage wishes for 4.1/4.2 (PvE) - or in 4.3

    Swapping the 3% dmg buff from arcane and Enduring winter (Replenishment). Arcane does only offer raw burst dmg, as Frost only offers control/Utility.
    A "Arcane Orb" talent, which would make Flame orb into a Arcane Orb, which would do X dmg split among enemies within 10 yards.
    Ignite munching fixed (via. Periodic crits can't proc it, yay Blizz). A minimum cap could also be implemented, but could cause problems on encounters with a 100% dmg buff.
    Balancing Abarr, Mbarr and AB. Atm. AB deals too much dmg. A nerf to AB and a buff to Missiles would be great, as Missiles just feels as a "buffer atm". The only idea with AB stack affect Missiles would also be succesful.
    AoE spells costing less mana (in general), but single target spells (especially as fire, free Scorch/Pyroblast!) feels to easy to manage.
    Frostfire dot buffed, so keep the stacking up would be cool. (Hardcasting a FFB would be a dps gain). I am talking glyphed ofcourse.

    Set bonus:
    2pc Mage: Your Missile Barrage/Pyroblast!/Brain Freeze grants you 30% haste on your next spell.
    4pc Mage: Empowers your Orb, making it instantly explode on it target, dealing the total dmg for the duration +X%. This will also grant you Missile Barrage/Pyroblast!/Brain Freeze.
    With X being 20%-40%

    Another example:
    2pc Mage: Your Slow, Critical Mass and Frostbolt increases the damage done to the target by 2%
    4pc Mage: Something with your cds (DF, Combustion, Presence of Mind). DF 1/6 recieves bonus, Combustion most 1/1, and Presence of mind 1/3 bonus, because of the cd.
    Last edited by mmoc909dfd26c8; 2011-04-06 at 10:32 AM.

  2. #2
    ARCANE ORB! i love it

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