I am looking for any helpful critiques for my main, because at the moment, I am a bit disappointed with my dps numbers and I am not quite sure what the problem is.
[This is where my link was, but I cannot post it. Alhazrid on Bloodscalp is the character]
Above is my armory. The rotation I use is the standard Elitist Jerks/Simcraft recommended priority system: ISF Buff-CoE-Immo-Conflag-BoD-Corr-Felflame(4p proc)-CB-Incin-Demonsoul on CD. I pre-pot on every fight, and again during bloodlust or another key portion of the encounter. I usually pull around 20-22k fight dependent, but I would like to tighten up my skills and push the numbers a little further north. If you have any pointers or see any mistakes in my character, I would love to hear about it.
16.88% hit is where I'm at now. Simming my toon shows that getting that last .12% would be a dps loss due to where it would have to come from (intellect). I'll try to find some logs.
Thanks for posting that link for me TobiasX. Cheers.
---------- Post added 2011-04-23 at 11:18 AM ----------
ht tp: //w ww . worldoflogs .com /guilds /115858/
Sorry about gaming the system to include that link above. : / Going to be working on H chimaeron and H atramedes tonight, so these are last night logs. Was trying out some new recruits on some of the fights Rough night overall.
One of your rings wasn't reforged at all, so you wouldn't have to drop intellect to cap yourself.
That said, I will pretty much always stand by dropping a bit of int to cap yourself, I would rather consistently do 20000 dps, instead of sometimes doing 19950 and sometimes doing 20050.
consistency is important, I don't raid in a simcrafted world where it's OK to miss spells and fuck up my rotation at X time for the sake of doing marginally more damage over the course of the raid night.
I understand your point Penguin, and I may just juggle some reforges around a bit, but right now, reforging that ring for example, would put me over cap by about 35 hit. That's just wasted stat budget. Perhaps a changed gem or some such minor tweak would make it a bit easier. I use the simc numbers as a guideline... that and the fact many good warlocks are running touch below cap.
I'll be damned Sillyputty... that site is so incredibly convenient. Thank you. I made the suggested changes. Now what else can I do as far as rotation, etc. Does the log I posted show any glaring deficiencies?
No more napkin math for my reforging I guess. When I compare my logs to other top warlocks I don't seem to be doing anything drastically different. I'm just bashing my head against a ceramic ashtray trying to squeeze another couple thousand dps out of this guy.