Last edited by DrakeWurrum; 2012-08-21 at 07:07 PM.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Ignoring the fact that your leveling experience will be different on each alt (experience different DEs unless you always wait around for them, plus new ones will constantly be added)...
People were saying that WvW, at least in BWE2 (maybe the others too), is the most efficient method of leveling. At least one person got to 80 through WvW. So that's always an option (unless things change).
Interview with Chap in PC Gamer:
http://www.pcgamer.com/2012/08/21/gu...and-streaming/
You're a page late
Pre-purchase items avaible now on stress test.
This is the first time iv played the game and after 25 minutes im in love. The graphics are brilliant and the combat is so smooth....im blown away tbh.
How will this computer play on GW2?
The graphics card doesn't look too promising.
amazon.co.uk/GAMING-INTEL-2600K-DDR5-VGA-DVI-HDMI-DirectX-Lizenzkey/dp/B004NDWJN6/ref=sr_1_23?s=computers&ie=UTF8&qid=1345577454&sr=1-23
Last edited by mmocac105670fa; 2012-08-21 at 07:43 PM.
Can this max GW2?
ebuyer.com/370436-cyberpower-commando-800-gaming-pc-ecc01110
Also will it still max after expansions?
Ahh, that's good to know.
BTW, what are the different forms of pvp in GW2? I mean, wow has battlegrounds, arena, rated BGs, and whatever random world pvp you can find if you play on a pvp realm.
on GW2, I've read about WvWvW (not even sure how you would pronounce such a thing) and it sounds like fun (I mean really, a zone 3 times the size of alterac valley, where 3 servers duke it out in a massive slaughter-fest that lasts for weeks? with each server havign a massive city fortress they have to defend while hitting the other 2? that sounds really fun) However, aside from that one, What are WvW (same as WvWvW but with 2 servers instead of 3?) and sPvP?
Por que odiar si amar es mas dulce? (*^_^*)
GW2 has WvW(vW, third is usually dropped) (pronounced, at least in the ANet studio, as wuv-wuh), which consists of 3 servers are fighting across 4 maps (eternal battlegrounds + borderlands for each server). It also has structured PvP, which is further divided into tournament (5v5) and hot-join (which is 8v8...does anyone know if you can create different size hot join games, like they originally said you could?).
But how would that structured pvp work? like an arena match? (Where the only goal is "kill the enemy team, first team to wipe out the other wins") or like a BG match (Where enemy kills are irrelevant, instead, you fullfil a certain objective on the battleground like carry a flag, or capture nodes, ect)
Por que odiar si amar es mas dulce? (*^_^*)
Enemy kills matter, but so do capturing nodes.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Structured PvP (sPvP) works by having the main objectives--3 capture points, which give points as their held--and secondary objectives, which differ from map to map. A tertiary objective is kills - they give points towards the final score. If the balance is set up right, all 3 objectives are more or less equally important; having not participated in sPvP yet, I can't tell if that's the case, but expect it to be close if not perfect. You should be encouraged to go to the primary objectives, the secondary objectives should also be motivation to go, and killing others should come naturally as players go after the same objectives.
Can anyone tell me what makes GW2 so great? I played it during a beta weekend and it was a really fun expierence but it didn't really feel new to me, but then that may be because I only got to see a handful of content. The dynamic events didn't at all intrest me, because it has already been done in other MMO's, just different and the Renown system is basically questing. So what makes GW2 so fun to all you people?
Not trying to cause some anger, just a interested gamer wanting to know some things.
Last edited by mmoc77b12e8d71; 2012-08-21 at 08:42 PM.
Because it's different. O_o
Especially with how organic everything feels. Events just happen, in many different ways. Renown Hearts, you show up and just help out the NPCs. I don't talk to an NPC, go through some silly little story, and then get told to fetch cow livers. I just go out and fetch cow livers.
What really does it for me is the lack of tanks and healers, tbh.
Last edited by DrakeWurrum; 2012-08-21 at 08:44 PM.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.