That shitty moment when your phone reached 0% power while you were out. You sit down to play, and can't because of the authenticator you just put on your account...
That shitty moment when your phone reached 0% power while you were out. You sit down to play, and can't because of the authenticator you just put on your account...
~Priest/Guild Wars 2 Moderator~
Now playing: RIFT: Storm Legion. Waiting on Remember Me.
Now reading: Lirael
Twitter: @KelestiMMO come say hi!
~When you speak, I hear silence. Every word a defiance~
Yeeeees finally gw2 is mineeeee xD
Question number one : is it possible to make your character move like in WoW / GW1? When it rotates after pressing right arrow? I don't like rotating camera with mouse to change facing direction.
It has the same controls as wow/gw1 (except click to move). Although with how fast the combat is in this game I don't know if I would keyboard turn.
But it's too annoying for me. Moving mouse around to change face direction. Also - when I move mouse up it should move camera up too not down >.> So annoying.
EDIT: Btw... thanks Dooz. But for you I would never check keybind to change it lol xD
Last edited by Roudene; 2012-10-16 at 03:00 PM.
How you know you're silly:
You have a level 41 necro but don't like the name and start pondering deleting it altogether to reroll it with the name you want...
Tried some of the Rift expansion beta today. Seems pretty good, Trion is doing a fine job there. However, I just cannot get used to the combat there (same thing happened when I played the wow expansion as well). Guild Wars 2's combat has just spoiled me for any other type of combat in mmos.
I was actually talking to Pab about that- the hotkey style of WOW/Eq/Rift feels very slow paced when you go back. Its just a different style as none of those are designed or intended to be twitch or action games. The gameplay is essentially a series of dice rolls.
All the same, going from GW2 and Raiderz back to that erm... stately combat style is a little weird.
You really do get used to double tap dodge. XD
Not touched GW2 for a month now, in fact i've not really touched any game for a month. Don't know why but everytime i start up a game i instantly get bored with it.![]()
I go through phases...I game lots for a month or two, but start to get lots of ideas about things I wanna code, plus, a bit guilty about consuming too much and not creating...so then I'll code for a couple of months...but then start to think "hmmmmm, I really fancy an hour or two gaming"...and the whole cycle repeats.
I don't question it...it's just how I am...at the end of the year I've played lots of cool things, and also coded lots of cool things...so, it kinda all works out.
Colin Johnson replied this in a thread where someone asked why some activities aren't in the game (bar brawl etc..) Intresting part is in bold.A number of the activities/mini-games are things we decided to table for a while in favor of focusing on features and areas we felt were more important for the game. That being said, if you like activities, make sure to stop in and visit during the big Halloween festivities running from Oct 22nd-Nov1st!
In the short-term we’re currently focused on adding a massive wealth of additional content and features for players to do in the game using the players core skill-bar, which you’ll start seeing in the Shadow of the Mad King update in October as well as our massive November release.
Long term we’ll absolutely be adding more activities as well, but we want to make sure we’ve got loads of stuff to do at level 80 in PvP, WvW, and PvE using your characters core skill-bar first and foremost, and we’re dedicating our focus in that area. Down the road, we’ll continue to expand on the scope of activities available in the game as well.
So a massive update in november aswell, wonder what it will be.. Crystal Desert maybe?