1. #30441
    Warchief Maarius's Avatar
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    AMA with Chris Whiteside on Reddit on Monday Nov 26

    I guess this will be interesting. Guys, go for constructive feedback.

    Personally I don't care that much for the little content on Southsun Cove. A new dungeon mode (new rules, not the same dungeons we had before), new PvP-Map, new Jumping Puzzles, bugfixes, class-changes,... + We got quite a lot to do a short time before this update at the halloween-event, there was some really fun content in there. There is still a lot for them & for us to do in existing zones (release was not THAT long ago) and bugs need to be fixed. A live environment has a lot more variables than a beta could ever have, so I'm willing to give them a bit more time. Furthermore there will be a new holiday event soon too, not much time in between all those updates.

    considering all this I'm ok with the way it is at the moment. I really can't say that I've nearly seen all of the content and it will take quite a while until I have. I hope the upcoming scaling-changes make it more exciting to play with friends in <80 areas. Really can't say I'm bored with all the content. Going through a zone a second or even a third time got me quite a few new experiences too.
    Last edited by Maarius; 2012-11-22 at 12:37 AM.

  2. #30442
    Quote Originally Posted by Maarius View Post
    AMA with Chris Whiteside on Reddit on Monday Nov 26

    I guess this will be interesting. Guys, go for constructive feedback.

    Personally I don't care that much for the little content on Southsun Cove. We got quite a lot to do a short time before this update at the halloween-event, there was some really fun content in there. There is still a lot for them & for us to do in existing zones (release was not THAT long ago) and bugs need to be fixed. A live environment has a lot more variables than a beta could ever have, so I'm willing to give them a bit more time. Furthermore there will be a new holiday event soon too, not much time in between all those updates.

    considering all this I'm ok with the way it is at the moment. I really can't say that I've nearly seen all of the content and it will take quite a while until I have. I hope the upcoming scaling-changes make it more exciting to play with friends in <80 areas. Really can't say I'm bored with all the content. Going through a zone a second or even a third time got me quite a few new experiences too.
    My question to you all is, whats your "/played" if it exists in GW2, how many hours do you play a day? etc.

    I was a little late picking up the game because of financial issues but I think I have given GW2 a nice amount of attention. Ever think you are all consuming content too quick? No wonder Fractals has endless difficulty
    Quote Originally Posted by Lugo Moll View Post
    Consider this philosophical question: If Blizz fails, but noone is there to see it. Will there still be QQ?

  3. #30443
    Warchief Maarius's Avatar
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    Quote Originally Posted by Sackman View Post
    My question to you all is, whats your "/played" if it exists in GW2, how many hours do you play a day? etc.

    I was a little late picking up the game because of financial issues but I think I have given GW2 a nice amount of attention. Ever think you are all consuming content too quick? No wonder Fractals has endless difficulty
    495 hours since release and not even close to having seen all of the world/content. boredom? what is this? I can only speak for myself, but I'm pretty sure if I would go through each and every zone I've done so far again, it would still be fun for me. I go through "old" zones a lot in order to play with my friends anyway, can't say I'm bored.

  4. #30444
    Quote Originally Posted by Sackman View Post
    My question to you all is, whats your "/played" if it exists in GW2, how many hours do you play a day? etc.
    I play maybe 30-40 mins a week nowadays. New games came out + stuff.



    Ever think you are all consuming content too quick?
    No, I just played the game normally from release till now. I do not PVP so completing the zones 1by1 and random events are pretty much the extent of content I enjoy.

    It usually only takes an hour or two to finish a zone.
    Last edited by Fencers; 2012-11-22 at 02:34 AM.

  5. #30445
    Warchief Maarius's Avatar
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    Quote Originally Posted by Fencers View Post
    It usually only takes an hour or two to finish a zone.
    Playing the game this way just leaves a shallow experience...

    just to show what I mean:
    http://www.youtube.com/watch?v=HTF9T...feature=g-user

  6. #30446
    Well from what I know of Fencers, she is a power gamer type. And yeah, GW2 doesn't lend itself well toward that type of game style. But then she seems to enjoy the game, so *shrug*

  7. #30447
    Bloodsail Admiral Maythael's Avatar
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    Quote Originally Posted by Fencers View Post
    This is a mini-expansion: link.

    Load these patch notes into open office and see how many pages you get. Hint: more than 14 less than 16.

    I don't mind the fractals thing or Sunshine Island. But this smug wording and marketing Anet have taken to is kinda shameful. Get a grip, Anet.
    haha, mini-expansion... were they always this smug or did something happen over at Anet? Hostile takeover? Aliens?

    I bought Rift the day before yesterday. Even though I'm only level 13, I love it. Thanks to you Fencers. I've been watching you (write about Rift). o.O

  8. #30448
    I've been trying to get into Rift, I just can't do it. But then I quit MoP two days after it released. I think I just don't like that traditional style of gameplay anymore.

  9. #30449
    Quote Originally Posted by Maarius View Post
    Playing the game this way just leaves a shallow experience...
    I go back and do events from time to time. Enjoy them on occassion. However, its not a draw for me in games the desire to imagine myself a wizard on an epic journey or similar sentiments.

    A shallow experience is usually one which lacks intricacy of rules, statistics, logistics, design, artistry and so on for me.

    I don't really care about the igneous stone [yes, i get the callback], Sylvanas, Zelda, Queen Melia, Mako's parents or the dead girl in Ico. Just gameplay and mechanics.

    Quote Originally Posted by Maythael View Post
    haha, mini-expansion... were they always this smug or did something happen over at Anet? Hostile takeover? Aliens?
    They weren't really like this before. Anet devs were blunt, sometimes obtuse on wikitalk or gwg. And it varied by which dev was giving out what info-- Regina, Izzy, Eric, etc.

    They sorta became... jerks after developing GW2.

    I bought Rift the day before yesterday. Even though I'm only level 13, I love it. Thanks to you Fencers. I've been watching you (write about Rift). o.O
    Rift is a pretty good game. Really well crafted in areas but also saddled by the traditional MMO model in other areas.

    In a way that is Rift's strength and flaw: its a very standard MMO.

    Rift could very well be the most 'complete' MMO made in the style of EQ without actually being EQ. Yet much of what makes the game remarkable isn't gameplay. Its the company that develops Rift. Trion are superb developers.

    It's an odd beast to wrestle sometimes.

    Quote Originally Posted by Doozerjun View Post
    I've been trying to get into Rift, I just can't do it. But then I quit MoP two days after it released. I think I just don't like that traditional style of gameplay anymore.
    Do you think you ever did? Like truly were excited for gameplay based on a series of dice rolls and statistical outcomes?

    Josh Allen of Tankspot was talking about this recently in a few different places. Essentially saying a lot of people don't really like hotkey MMOs. They sorta just go along with 'em. For whatever reason, natch.

  10. #30450
    Quote Originally Posted by Doozerjun View Post
    I've been trying to get into Rift, I just can't do it. But then I quit MoP two days after it released. I think I just don't like that traditional style of gameplay anymore.
    Im on the same boat as you, tried tanking in another mmo a couple od days ago loved it because i miss that role, but i find those types of mmos to be a bit static after playing gw2. Most probably will try rift again since im hearing good things about it.

    Mini-expansion dear lord Anet what happened to you? Stop this hype bullshit you are seriously starting to piss off your most ardent fans.

  11. #30451
    Rift is a pretty good game. Really well crafted in areas but also saddled by the traditional MMO model in other areas.

    In a way that is Rift's strength and flaw: its a very standard MMO.

    Rift could very well be the most 'complete' MMO made in the style of EQ without actually being EQ. Yet much of what makes the game remarkable isn't gameplay. Its the company that develops Rift. Trion are superb developers.

    It's an odd beast to wrestle sometimes.
    I really wish I could get back into rift but even with the expansion I know what endgame is going to be.

    I just wish there was a bit more to do at max level besides the overall dungeon - raid thing like every other mmo is doing. Player housing is a step in the right direction but we needz more.

  12. #30452
    Dreadlord Scyth's Avatar
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    I recently logged in SWToR and WoW ( I received a 10 day trial) and I have to say GW2 has spoiled me so much haha. Graphics and everything looks so weird to me at the moment, and the fact that I cannot dodge is killing me!

  13. #30453
    same here, a friend sent me WoW Resurrection scroll, but I just could not cope with everything in there... too old, too many add-ons that I had to download, and set up, I could not pick items with F key, no dodging, etc.
    damn you GW2!

  14. #30454
    mini-expansion...


    loooooooooool

    ---------- Post added 2012-11-22 at 05:23 PM ----------

    Quote Originally Posted by Sackman View Post
    My question to you all is, whats your "/played" if it exists in GW2, how many hours do you play a day? etc.
    I've had loads of fun playing with my elementalist even after I reached level 80.

    but after their latest crap I'm kinda done with Anet and GW2 (for now). It's still a fun game nonetheless. and the 60 bucks was totally worth the fun I had with it.

    I'll add a screenshot of my time later since apparently there's some new update

    ---------- Post added 2012-11-22 at 05:52 PM ----------

    here it is http://i.imgur.com/XoLSQ.jpg


    Mod edit: Thumbnails, sweetie.
    Last edited by Fencers; 2012-11-22 at 06:29 PM.

  15. #30455
    Quote Originally Posted by Fencers View Post
    Do you think you ever did? Like truly were excited for gameplay based on a series of dice rolls and statistical outcomes?
    Possibly. The only reason why I stuck with wow for so long was the people I played with. Without them I wouldn't have lasted a month in that game. One of my issues with rift/wow and the like is the combat, way too static for my tastes. I grew up on action games (such as mortal kombat) so that is probably why I feel that way about traditional mmo combat.

  16. #30456
    Quote Originally Posted by Doozerjun View Post
    Possibly. The only reason why I stuck with wow for so long was the people I played with. Without them I wouldn't have lasted a month in that game. One of my issues with rift/wow and the like is the combat, way too static for my tastes. I grew up on action games (such as mortal kombat) so that is probably why I feel that way about traditional mmo combat.
    Playing for the social aspect (or for some people, the gear aspect) doesn't really make a person excited for stat-based hotbar MMO's, though.

    If your friends were sitting down bro'ing out with a BroCube playing some MarioKart DoubleDash, and this is what you're doing with them, it's no less of a social thing. But once you move past the social aspect (or the incentive of making your personal avatar more awesome with bigger numbers), do you like the core gameplay as a standalone?
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  17. #30457
    But once you move past the social aspect (or the incentive of making your personal avatar more awesome with bigger numbers), do you like the core gameplay as a standalone?
    This is what I was touching on in a thread on the Rift forum as well. MMO gamers have just become accustomed to this idea that the game itself *is not fun*.

    They'll tell you that straight up too ("If you remove the gear grind, why would I even play?") even though I don't think they fully understand what they're saying sometimes.

    I love most aspects of MMO's. I like the worlds, the stuff to do, the quasi-social aspects, and yes somewhat the character-advancement aspects. I especially like the feeling of permanence...not always an easy concept to go into detail on. What I don't like is the fact that it seems like developers - as much as the players - have come to accept that the gameplay of MMO's doesn't need to be fun.
    Last edited by Bovinity Divinity; 2012-11-22 at 06:06 PM.

  18. #30458
    The Lightbringer Rukh's Avatar
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    So if you remove all the fun things from an MMO is it still fun. What a weird question.

  19. #30459
    Well my issue with mmos, and this includes GW2 as well, is that for the most part they are just a combat simulator. I want a world to play in, to shape, to be a part of.

    I suppose I just want a well made sandbox.

  20. #30460
    Quote Originally Posted by Rukh View Post
    So if you remove all the fun things from an MMO is it still fun. What a weird question.
    On the contrary. I'm asking, do you enjoy playing a hotbar style RPG, and actually enjoy the mechanics and playstyle that accompany being a hotbar style RPG.

    Judging by your response, that answer's obviously a "no".

    ---------- Post added 2012-11-22 at 11:18 AM ----------

    Quote Originally Posted by Doozerjun View Post
    Well my issue with mmos, and this includes GW2 as well, is that for the most part they are just a combat simulator. I want a world to play in, to shape, to be a part of.

    I suppose I just want a well made sandbox.
    So... EVE?
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