I haven't played for about 5 months. Now I hear people talking about some WvW stacks(stacking?) that are required for competitive play. What's this about?
Generally, in WvW, when people refer to stacking; they mean standing on top of one another to more easily share buffs and to force more aoe abilities to max out targets (5 I think) and not pick off stragglers. If you have more context, and this doesn't sound like it could be the answer, let me know.
I found it out, its 115 points spent in Guard Killer and 115 points in Defence Against Guards.
eg: Add 1 stack of Applied Strength on killing a guard, lord or supervisor
Guard Leech: Increases power and condition damage by 20 (max stack of 5, stacks are lost on death)
http://wiki.guildwars2.com/wiki/World_Experience
As a personal recommendation for your wvw build:
A.- Get the supply mastery talent up to its 4th tier (chance of free supply when building) asap
B.- Get 1pt of repair mastery (build mastery is optional but it's really good on organized play)
-Those are the bases of the build, then you can chose depending on your wvw group either to specialize in siege weaponry, ideally rams or trebuchets (due to trebs being able to screw up enemy supply and rams for easier gate breaking)-
If your group already have specialists then you should jump to the vitality-toughness stacking buff, you want to be tougher rather than damaging (gives 2.5k hp, not a small ammount for possible roaming fights)
Cod has a new campaign, new weapons, new multiplayer levels every year. Zelda has been recycling the same weapons, villains, and dungeons since the 80's. Zelda recycles enough to make cod blush. The same weapons, villains, dungeons, and princess in every single Zelda for the most part. It's almost as cheesy as bowser vs Mario round 35
In most cases, I understand the other side's viewpoint and how they came to it, but cannot tolerate their stubbornness to not see mine (the right one).
Cod has a new campaign, new weapons, new multiplayer levels every year. Zelda has been recycling the same weapons, villains, and dungeons since the 80's. Zelda recycles enough to make cod blush. The same weapons, villains, dungeons, and princess in every single Zelda for the most part. It's almost as cheesy as bowser vs Mario round 35
Teasers about the upcoming big feature patch:
Originally Posted by Mark Katzbach
Originally Posted by ColinJohanson
Valar morghulis
That is not a teaser that is a reminder.
Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
What I assume you'll see over the coming months:
Season 1 Eplilogue
Bazaar of the Four Winds returns
April Fools patch
Feature Patch
WvWvW Tourney Mixed In
And then first rumblings of Season 2 after that.
Sorry, misread "end of season 1 living story" as "end of new season of Wv". Was thinking "nothing until May?"...
March 18th will just be the wrap up of the LS - shouldn't be any actual LS content. It is also the balance patch so rune and sigil update that will cause mass chaos among the meta.
There will most likely be an April first patch. Possibly SAB again but who knows. After that is the feature patch will come out possibly in May or June and of course the Tourney to mix things up.
Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
Oh it's not? Damn it. I want the mass chaos NOW
Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
Well now for the long download since I have my comp fixed