My point was, second half of this year could mean right now - > 31st December. We just don't know.
Woopidoo, those two COMPLETELY different statements mean so many different THINGS!
Oh wait, it's just Maklor trying to be "right" as always, your attitude is quite annoying.
Anyway, to get back on the Comic-con topic: I doubt we, the lurking fans, will get anything from the convention, as many has said before me. Hardcore fans might be disappointed, I am one, but still see why we won't get that much new info. Realize that comic-con isn't a gaming convention.
Use the ignore user option as I just did with you
I understand that, but as i said the statement from the developer was that they were aiming for a closed beta before the end of the year which would indicate pretty late in the year... also we discussed this way back several times (when that video was released - I think it was on that German GW fansite that I can't recall the name of right now).
Something that dawned on me...only 10 useable skills at a time, don't need to be targeting enemies to hit them, would it be possible then to play GW2 with a console controller?
You can't deny that wouldn't be awesome![]()
Don't see it releasing before Q1 2012 honestly.
Here's to having a beta announcement next month though. *crosses fingers*
I won't ignore users because that can stall discussion. Can't believe no one pointed him out before on being a complete dickwad. Oh well, let him live in his bubble where he is always right.
EDIT: Having a 360-controller would actually be pretty awesome I think... That's a really good suggestion that someone should bring to ArenaNet's attention!
Agreed, and I actually think several people (including me) have. I've never been too keen on using controllers for PC games, give me my trusty mouse n' keyboard. But I see no reason why it wouldn't be possible to use one for the game. As long as there's no full port to consoles...
Well to be fair, there was another statement about "before the end of the year," (may have been the investor conference call? CBA to check) so he's not completely wrong. But yeah the subsequent argument was just completely unnecessary and uncalled for, particularly when they're essentially the same.
I played DCU:O with a 360 controller, and I tell you that made playing the game 100% better. It still got boring after a while, but it was fun while it lasted.
If GW2 did this I'm sure it would certainly improve playing the game.
Gentlemen, the petty banter between each other needs to stop. No sense arguing with fellow GW2 enthusiasts, especially if we ever want to make an mmo-champ GW2 guild![]()
I've never played an mmo with a controller before, but the idea is sound. For example, a PS3 controller, there's exactly 10 buttons, for 10 possible skills. Left Analog stick for movement, right analog stick for camera control, select button to change weapons, start button to bring up menu screens, I see no faults here.
Be nice Georgie^^
Shut up and watch this :P
http://www.gametrailers.com/video/sd...-wars-2/717923
(10mins of HD tripod gameplay narrated by Colin Johanson)