1. #9061
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Requimortem View Post
    A good start would be to enlighten me on the Elementalist & Necromancer classes, how the PvP is and what kind of "endgame" content I'll be experiencing.
    Elementalist focuses on using the Elements (duh) usually one at a time. Fire is the nuker element, focusing on damaging and burning, also has a large number of AoE abilities. Air is the spiker spec with blinds and armor penetration. Earth is a defensive element that increases armor and also blinds, knockdowns and weakens your opponents. Water is more of a control, mainly slowing opponents. The primary attribute of Ele's is Energy Storage and each point increases their energy by 3 (along with affecting energy storage skills)

    Necromancers have four attributes. Soul Reaping, Death Magic, Blood Magic and Curses. Soul Reaping is the primary attribute and you receive energy for everything that dies around you, based on your attribute level. Death Magic focuses on Minions, diseases and direct damage. Blood Magic steals health from opponents and creates healing wells. Curses is the hexing spec causing lots of debuffs and a few other choice effects (Necro's aren't my thing really).

    PVP is entirely skill based and end game consists of PvE story mode missions, hard modes, dungeons, special missions, more pvp, and a few other things.



    Edit; You know Doozer, I'd have posted this before you but I'm watching a subtitled movie right now and I don't really speak Swedish...
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  2. #9062
    A swedish subtitled movie? Is it porn?

  3. #9063
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Doozerjun View Post
    A swedish subtitled movie? Is it porn?
    Close enough... it was The Girl Who Kicked The Hornets Nest. The last part of The Girl With The Dragon Tattoo trilogy...
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  4. #9064
    Deleted
    Quote Originally Posted by Kaelwryn View Post
    Ok, I seriously feel like I fail at guild wars. :\
    Not sure what builds you are able to run, but assuming you have mesmer hero or two. Here is build that should help http://www.gwpvx.com/Build:Me/any_Ps...stability_Hero since you play dervish I would suggest 2nd variation that has illusion. It's not listed as optional skill on that page but take fragility it have good synergy with all these short conditions Dervish is able to deal. If you don't have Psychic Instability elite consider something like this http://www.gwpvx.com/Build:Me/any_PvE_Illusion_Mesmer (still take fragility)

    For example you could go something like Mysticism, Earth Prayers and Scythe Mastery with skills like Avatar of Balthazar (short duration fire that works well with fragility) and easily captured elite early in nightfall, Aura of Thorns (2 conditions which both make fragility to do damage), Sand Shards (just general very nice aoe), Reap Impurities (to remove conditions and do damage with fragility) and then some Scythe Mastery skills that you can use to remove dervish enchantments like Eremite's Attack. It's not full build but give you idea how you should approach builds in gw. Here is good thread of general working hero builds http://www.guildwarsguru.com/forum/h...t10474776.html Also note that fragility is armor ignore damage even though it may seem that its little damage it adds up fast when it hit twice per condition when enemy gain and recover from one condition (removing condition with Reap Impurities count as recover).

    ---------- Post added 2011-09-25 at 03:01 AM ----------

    Quote Originally Posted by Plagous View Post
    I was shown an interesting picture today from Eurogamer. Just goes to show the reach Guild Wars 2 is starting to create. Hopefully the game will be welcoming for all audiences.

    http://i.imgur.com/SyqX9.jpg
    That's Awesome
    Last edited by mmoca7d06c4104; 2011-09-25 at 03:13 AM.

  5. #9065
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    Quote Originally Posted by Plagous View Post
    I was shown an interesting picture today from Eurogamer. Just goes to show the reach Guild Wars 2 is starting to create. Hopefully the game will be welcoming for all audiences.

    http://i.imgur.com/SyqX9.jpg
    Ha,

    I chuckled when I seen that.....Mom? Is that You?

  6. #9066
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    Quote Originally Posted by Mothhive View Post
    As for Dragons and Undead boats, I saw both absolutely owning everything in sight at the expo yesterday. If not enough people are actively taking part in it, or doing something wrong, it gets pretty hairy in those areas, with undead minions everywhere and Tequatl had about 270 degree protection from his bone sheilds. I'm thinking these events weren't toned down at all in the demo this time. Either that, or everyone else that was playing sucked!
    i think the devs themselves said that people were lucky at Gamescom and PAX coz ALOT of the players at events were devs helping out so people did not get wftpwned.

    Quote Originally Posted by Merendel View Post
    If you still havent done the mission yet elementalists are one of the classes that can solo that fight if they take mesmer secondary. you need the eliet skill echo, the non eliet skill archane echo and the special skill granted to your profesion by talking to the dragon at the start of the fight. The basics of the strat is precast arcane echo engage shiro, cast the celestial skill, AE should have copied the skill and you now have another on your bar, quickly cast echo then the celstial skill agian folowed by the third one that just replaced echo. Shio should die in about 5 seconds if your quick with the skill chain. you dont need any hero's/henches to do it either although takeing them for cannon fodder does not hurt.
    hmmmmm, maybe they changed it for the Celestial skill because it is not working, the skill does not get copied. it works fine for other aoes just not the celestial one, unless i have to bring some henchmen along so they get banished idk. i just may be doing it wrong but i go AE > Celestial > Echo > AE Spell > Echo Spell. i think Celestial can only be recharged by killing the bound guys and if that's try to the echo thing then i don't see how that will work.

    Quote Originally Posted by Requimortem View Post
    A good start would be to enlighten me on the Elementalist & Necromancer classes, how the PvP is and what kind of "endgame" content I'll be experiencing.
    speaking from someone who was just tunnel visioning through the game to just complete campaigns, make sure you capture skills because getting the right skills makes your in-game time MUCH more enjoyable. i am so tempted to just buy the skill packs so i can hook up the few heroes i have. i would not mind capturing skills if i found a way to get more gold in-game.
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  7. #9067
    z-mission, bounties, vanquishing, is a decent way of getting money. If you are able to run people to certain outposts (such as from Lions Arch to Droknar's Forge) that can get you some money as well. And of course, just farming certain spots as well (if you get certain things like black or white dye, those are worth quite a bit).

  8. #9068
    Quote Originally Posted by Blznsmri View Post
    Elementalist focuses on using the Elements (duh) usually one at a time. Fire is the nuker element, focusing on damaging and burning, also has a large number of AoE abilities. Air is the spiker spec with blinds and armor penetration. Earth is a defensive element that increases armor and also blinds, knockdowns and weakens your opponents. Water is more of a control, mainly slowing opponents. The primary attribute of Ele's is Energy Storage and each point increases their energy by 3 (along with affecting energy storage skills)

    Necromancers have four attributes. Soul Reaping, Death Magic, Blood Magic and Curses. Soul Reaping is the primary attribute and you receive energy for everything that dies around you, based on your attribute level. Death Magic focuses on Minions, diseases and direct damage. Blood Magic steals health from opponents and creates healing wells. Curses is the hexing spec causing lots of debuffs and a few other choice effects (Necro's aren't my thing really).

    PVP is entirely skill based and end game consists of PvE story mode missions, hard modes, dungeons, special missions, more pvp, and a few other things.



    Edit; You know Doozer, I'd have posted this before you but I'm watching a subtitled movie right now and I don't really speak Swedish...
    Quote Originally Posted by Doozerjun View Post
    Classes are almost a nebulous concept in GW I feel. Due to how profession system works, you can mix and match a primary profession (which you choose at character creation and can't change) and your secondary profession (in which you have the ability to change). So you could have an Elementalist/Mesmer setup or a Elementalist/Ranger or something even crazier. What you have to keep in mind though is that you pick your primary profession with several things in mind, your armor, your energy (especially your energy return), and your primary attribute (which is applicable to only your primary profession).

    I'll just link the wiki for those two professions. Both are great professions though. Elementalist is probably the most versatile profession in the game in my opinion. And Necros are a staple for most team builds.
    Elementalist
    Necromancer

    End game is different than any other mmos pretty much. 90% of the game is played at max level. Leveling is your tutorial pretty much. At max level, you continue through your missions, gain titles, get different armor sets, work on hardmode areas, and also run through the elite areas and dungeons.
    That's great, thank you. I guess I should have realized there was a wiki for this game and gone there instead. Nevertheless, I thank you both for taking the time to help me out and explain a few things to me. Now I guess my only issue is deciding which class is right for me. I mean, I originally had my heart set on Necromancer for both games but there's always a side of me that doubts what I (think) I want. I do have a question though... if I pick a Necromancer, will I have to look like a pseudo-vampire/emo/goth like they show in the few pictures on that wiki? Or is there something more... "intellectual" looking I can choose from?

    Quote Originally Posted by Odeezee View Post
    speaking from someone who was just tunnel visioning through the game to just complete campaigns, make sure you capture skills because getting the right skills makes your in-game time MUCH more enjoyable. i am so tempted to just buy the skill packs so i can hook up the few heroes i have. i would not mind capturing skills if i found a way to get more gold in-game.
    I honestly have no idea what you mean by that. That's alright though, I'll figure everything out through that wiki Doozer linked me to.

  9. #9069
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Requimortem View Post
    if I pick a Necromancer, will I have to look like a pseudo-vampire/emo/goth like they show in the few pictures on that wiki? Or is there something more... "intellectual" looking I can choose from?
    Most necromancer armors have a goth/ vampire theme to them, but you can buy costumes to wear in and out of towns.

    ---------- Post added 2011-09-24 at 11:39 PM ----------

    Quote Originally Posted by Requimortem View Post
    I honestly have no idea what you mean by that. That's alright though, I'll figure everything out through that wiki Doozer linked me to.
    What he means is that you buy all the skills you use from trainers. No level requirement or anything. And elite skills are captured from certain bosses using a signet of capture (there's an ingame quest that acts like a tutorial to show you how to cap skills)
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  10. #9070
    Quote Originally Posted by Blznsmri View Post
    Most necromancer armors have a goth/ vampire theme to them, but you can buy costumes to wear in and out of towns.

    What he means is that you buy all the skills you use from trainers. No level requirement or anything. And elite skills are captured from certain bosses using a signet of capture (there's an ingame quest that acts like a tutorial to show you how to cap skills)
    No, no. I actually like the armor, it's the physical appearance of the characters shown in those pictures that I detest. I assume I'm not limited to certain choices based on the class I pick, right?

    Ah, okay. That's really cool and sounds vaguely familiar. I'm a bit of a perfectionist/completionist and I like to max out my characters in every way possible. Achievements, gear, stats, skills, etc. you name it, I need to have it.

  11. #9071
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Requimortem View Post
    No, no. I actually like the armor, it's the physical appearance of the characters shown in those pictures that I detest. I assume I'm not limited to certain choices based on the class I pick, right?
    The body types for necro's are all the same but the hair styles are different. there are a few that look more intellectual than others.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  12. #9072
    Quote Originally Posted by Blznsmri View Post
    The body types for necro's are all the same but the hair styles are different. there are a few that look more intellectual than others.
    Excellent. That's all I needed to know. What class (combination) did/do you play in the original?

  13. #9073
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    Quote Originally Posted by Requimortem View Post
    Excellent. That's all I needed to know. What class (combination) did/do you play in the original?
    Ranger/ Warrior was my orignal spec for my main. Why /W? Because fuck you that's why. No really I just liked fucking around with swords every now and then. Also bunny thumper was a decent build back then (hammer ranger with a pet).

    My main's still a ranger but I have one of each profession at varying degrees of game completion.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  14. #9074
    Heh, my ranger was ranger/assassin daggers with a pet build. It actually does quite well.

    My favorite prof was a Dervish, although i haven't tried it since the revamp.

    If you want an easy mode profession, play a spirit spammer Ritualist.

  15. #9075
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Doozerjun View Post
    If you want an easy mode profession, play a spirit spammer Ritualist.
    That's what I'm trying to spec my Rit for, I need an Elite tome...
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  16. #9076
    Quote Originally Posted by Blznsmri View Post
    Ranger/ Warrior was my orignal spec for my main. Why /W? Because fuck you that's why. No really I just liked fucking around with swords every now and then. Also bunny thumper was a decent build back then (hammer ranger with a pet).

    My main's still a ranger but I have one of each profession at varying degrees of game completion.
    Haha. That actually sounds really interesting. Not my cup of tea but definitely something I would enjoy seeing in action. What would you suggest my Necromancer/Elementalist be paired with? At first, I figured regardless of which of those two I stick with, I would use the other as my secondary profession. Then I did a bit of research on the Mesmers and thought "This would be a perfect match for either class but especially for the Necromancer.".

  17. #9077
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Requimortem View Post
    Haha. That actually sounds really interesting. Not my cup of tea but definitely something I would enjoy seeing in action. What would you suggest my Necromancer/Elementalist be paired with? At first, I figured regardless of which of those two I stick with, I would use the other as my secondary profession. Then I did a bit of research on the Mesmers and thought "This would be a perfect match for either class but especially for the Necromancer.".
    Mesmer or Monk would be great for both professions. Mesmer for necro if you're going Curse/ Blood, Monk if you're going Death Magic (MM). For ele's I'm not so sure off all the possibilities, I personally went E/R for mine... I REALLY liked pets...
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  18. #9078
    Quote Originally Posted by Doozerjun View Post
    Heh, my ranger was ranger/assassin daggers with a pet build. It actually does quite well.

    My favorite prof was a Dervish, although i haven't tried it since the revamp.

    If you want an easy mode profession, play a spirit spammer Ritualist.
    Nah, I'm a caster at heart and I always will be. There's just something about hurling large fireballs at people's faces or draining the very life from their bones that excites me in extremely naughty ways.

    Last edited by Requimortem; 2011-09-25 at 05:26 AM.

  19. #9079
    Quote Originally Posted by Requimortem View Post
    No, no. I actually like the armor, it's the physical appearance of the characters shown in those pictures that I detest. I assume I'm not limited to certain choices based on the class I pick, right?

    Ah, okay. That's really cool and sounds vaguely familiar. I'm a bit of a perfectionist/completionist and I like to max out my characters in every way possible. Achievements, gear, stats, skills, etc. you name it, I need to have it.
    To add an "intellectual look," you could buy the spectacles headpiece once you get far enough into Eye of the North to access Rata Sum, and have the appropriate Auran reputation rank.
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  20. #9080
    You don't really need much from a secondary profession for an Ele or Necro. Until you start getting into some group synergy stuff and hardmode areas (like an AP (assassins promise) ele or necro). A ritualist secondary is not a bad choice for a Necro either.

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