1. #9841
    Quote Originally Posted by Kaelwryn View Post
    \

    That is true. I suppose that's just my feeling from GW. I mean, most of the zones were small but it just felt so tedious, in some zones. That and I am a mount collector in wow....soooo yeah, mounts I luff them. :P
    In GW1, you could only port to the towns/outposts etc, so I know what you mean. In GW2 there's so many waypoints, I mean in TB's Charr starting area video, I think he finds like 3 or 4 in just the start area, which he didn't even complete.

  2. #9842
    Scarab Lord Blznsmri's Avatar
    Join Date
    Aug 2010
    Location
    San Antonio, Texas
    Posts
    4,055
    Quote Originally Posted by rzy View Post
    You can raid with NO mods atall, and i do/did. Addons just make the game easier than it already is.
    Yeah that was argued to death over the two and a half hours I decided to sleep...

    Quote Originally Posted by Pyre Fierceshot View Post
    Animal companions are currently under going a complete overhaul, as in the demos they are extremely weak, and died a hell of alot.

    They want animal companions to be different to other MMO's, and don't want you to have to micro-manage them, but at the same time keep them useful.
    GIEF PETS NAO!!!!!

    Seriously, I want some more god damn pet info.

    Ranger for teh doulbe-yas.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  3. #9843
    Quote Originally Posted by Blznsmri View Post
    GIEF PETS NAO!!!!!
    When it's ready.

    Trollface.

  4. #9844
    Scarab Lord Blznsmri's Avatar
    Join Date
    Aug 2010
    Location
    San Antonio, Texas
    Posts
    4,055
    Quote Originally Posted by Pyre Fierceshot View Post
    When it's ready.

    Trollface.
    If it weren't for Colin's cancer curing smile I'd slap the shit out of him if he said that to me.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  5. #9845
    Quote Originally Posted by Blznsmri View Post
    If it weren't for Colin's cancer curing smile I'd slap the shit out of him if he said that to me.
    I think at the next expo/games convention, the Anet staff should all wear trollface masks, and only answer questions with "When it's ready", oh the lulz.

  6. #9846
    Scarab Lord Blznsmri's Avatar
    Join Date
    Aug 2010
    Location
    San Antonio, Texas
    Posts
    4,055
    Quote Originally Posted by Pyre Fierceshot View Post
    I think at the next expo/games convention, the Anet staff should all wear trollface masks, and only answer questions with "When it's ready", oh the lulz.
    They wouldn't get away with that if they did it in one of the Southern states of America.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  7. #9847
    Immortal Maklor's Avatar
    Join Date
    Sep 2008
    Location
    Denmark
    Posts
    7,771
    Quote Originally Posted by Blznsmri View Post
    That's never happened to me, do you alt tab will Fullscreen or Windowed?
    Full screen.

  8. #9848
    Quote Originally Posted by Kaelwryn View Post
    That and I am a mount collector in wow....soooo yeah, mounts I luff them. :P
    Cool-looking mounts are indeed awesome, and they're fun to show-off a little with. Which makes me wonder.. I hope there is something fun to collect in GW2, too. And no, I don't really consider WoW's minipets to be fun: they're too small to show-off with, and you can't even interact with them. Then again, I found the various kinds of completely useless items you get from archaelogy to be quite fun to toy around with every now and then.

    As for mounts: I personally kind of like the idea of a game where no one has a mount, I for one skip everything I can just because I can with a flying mount in WoW, but if I can't then I'd probably have much more time to enjoy the scenery.

    ---------- Post added 2011-09-26 at 02:38 PM ----------

    To return slightly to the topic of addons: I mostly use various kinds of visual addons in WoW, like e.g. my favorites are X-Perl, Buttonfacade and Bartender. The regular action bars in WoW just look like crap, they're way too large and they're awkwardly positioned and so on. So, I whip out Bartender and Buttonfacade, resize the stuff and move it, and change the looks to be less of a nuisance to the eyes. In Rift the bars can be moved and re-sized, but they still look like crap and are rather distracting. I do think the situation will be similar in GW2 as it is in Rift: the bars can be moved and resized, but that's all. And that's kind of why I'd hope for atleast some addon support.
    - Hand: n., A singular instrument worn at the end of the human arm and commonly thrust into somebody's pocket. - Ambrose Bierce, The Devil's Dictionary

  9. #9849
    The Lightbringer jvbastel's Avatar
    Join Date
    Jan 2011
    Location
    Flanders
    Posts
    3,537
    Quote Originally Posted by GayGirlie View Post
    Cool-looking mounts are indeed awesome, and they're fun to show-off a little with. Which makes me wonder.. I hope there is something fun to collect in GW2, too. And no, I don't really consider WoW's minipets to be fun: they're too small to show-off with, and you can't even interact with them. Then again, I found the various kinds of completely useless items you get from archaelogy to be quite fun to toy around with every now and then.

    As for mounts: I personally kind of like the idea of a game where no one has a mount, I for one skip everything I can just because I can with a flying mount in WoW, but if I can't then I'd probably have much more time to enjoy the scenery.

    ---------- Post added 2011-09-26 at 02:38 PM ----------

    To return slightly to the topic of addons: I mostly use various kinds of visual addons in WoW, like e.g. my favorites are X-Perl, Buttonfacade and Bartender. The regular action bars in WoW just look like crap, they're way too large and they're awkwardly positioned and so on. So, I whip out Bartender and Buttonfacade, resize the stuff and move it, and change the looks to be less of a nuisance to the eyes. In Rift the bars can be moved and re-sized, but they still look like crap and are rather distracting. I do think the situation will be similar in GW2 as it is in Rift: the bars can be moved and resized, but that's all. And that's kind of why I'd hope for atleast some addon support.
    I never really felt the need for Addons in GW1. There's only 8 skills so no real need to look at your bars all that often. You could move almost anything as well. Since there are no real health bars like in most other MMO's (since you can't target-heal), they won't be distracting
    Monk, I need a monk!!!

  10. #9850
    Quote Originally Posted by GayGirlie View Post
    Cool-looking mounts are indeed awesome, and they're fun to show-off a little with. Which makes me wonder.. I hope there is something fun to collect in GW2, too. And no, I don't really consider WoW's minipets to be fun: they're too small to show-off with, and you can't even interact with them. Then again, I found the various kinds of completely useless items you get from archaelogy to be quite fun to toy around with every now and then.

    As for mounts: I personally kind of like the idea of a game where no one has a mount, I for one skip everything I can just because I can with a flying mount in WoW, but if I can't then I'd probably have much more time to enjoy the scenery.[COLOR="red"]
    Armors are also something you can collect in GW2 and I suppose it's going to be big part of it like it was in GW1. Titles and maybe there will be some emotes like GW1 /rank was.

  11. #9851
    Quote Originally Posted by jvbastel View Post
    Since there are no real health bars like in most other MMO's (since you can't target-heal), they won't be distracting
    I've never found healthbars distracting. In fact, I like to have friendly NPCs and players without healthbars at all, but I have attackable, non-aggressive ones with yellow bars and aggressive ones with red bars if they are within attack range. It makes it easier to e.g. notice if you're in danger of accidentally pulling something, or mobs that are above or below you.

    ---------- Post added 2011-09-26 at 03:11 PM ----------

    Quote Originally Posted by leipuri View Post
    Armors are also something you can collect in GW2 and I suppose it's going to be big part of it like it was in GW1.
    Aye, armors are atleast something I love collecting, and various kinds of interesting weaponry. In seeing how detailed the armors are -- atleast in the videos I've seen -- it'll likely be lots of fun
    - Hand: n., A singular instrument worn at the end of the human arm and commonly thrust into somebody's pocket. - Ambrose Bierce, The Devil's Dictionary

  12. #9852
    Quote Originally Posted by GayGirlie View Post
    Aye, armors are atleast something I love collecting, and various kinds of interesting weaponry. In seeing how detailed the armors are -- atleast in the videos I've seen -- it'll likely be lots of fun
    Armor and weapons were great to collect in GW, especially as a warrior; I have four distinct sets of armor (each set serves a specific function, be it to increase my health, energy, or to further reduce damage), gloves specific to my weapon sets (Glacial Gauntlets for swordsmanship, Stone Gauntlets for hammers, and Chaos Gloves to match my series of Chaos Axes), and a number of weapons and shields that share skins (so that I can go from Sundering to Furious or Zealous without a visible change in weaponry). It's nice for me to be able to change up the abilities of my weapons without changing their appearance as I like the very specific way in which my character looks; customization is far more inherent and important to GW than WoW, where everyone in a certain class looks pretty much the same all the time, and I've always liked that about GW.
    I am Grôgnárd, the one and only!

    The Light and How to Swing It

  13. #9853
    The Lightbringer jvbastel's Avatar
    Join Date
    Jan 2011
    Location
    Flanders
    Posts
    3,537
    Quote Originally Posted by GayGirlie View Post
    I've never found healthbars distracting. In fact, I like to have friendly NPCs and players without healthbars at all, but I have attackable, non-aggressive ones with yellow bars and aggressive ones with red bars if they are within attack range. It makes it easier to e.g. notice if you're in danger of accidentally pulling something, or mobs that are above or below you.[COLOR="red"]
    I meant party health bars. I would love if they just used the gw1 system, where your map has a little circle that shows your aggro range, oh the countless days spent looking at that circle while running people to droknar's forge
    Monk, I need a monk!!!

  14. #9854
    The Lightbringer Dewote's Avatar
    Join Date
    Nov 2008
    Location
    Finland
    Posts
    3,282
    Quote Originally Posted by jvbastel View Post
    oh the countless days spent looking at that circle while running people to droknar's forge
    I remember the countless hours trying to find someone to run to droks for free.

    btw. does anyone have that bonus mission pack? I've been thinking of buying that. Love those BMP weapon skins (tengu staff <3).
    FC 2793-2016-8218 - Name: Suoma

  15. #9855
    Immortal Maklor's Avatar
    Join Date
    Sep 2008
    Location
    Denmark
    Posts
    7,771
    The mission packs could be nice if you care about the backstory for some of the npc's I hated them just as I hated the Thackery one.

    Also I have only contempt for people buying runs, talk about lazy

  16. #9856
    I for one would LOVE to see mounts in the game that don't necessarily increase your movement speed. "What is the point of mounts then?" Well it would be the same as armor at higher levels. Just to show off! I mean, that would be freaking cool to have these mounts that you can use running everywhere while not necessarily going faster and skipping stuff, just to show off that you got a mount.

  17. #9857
    Scarab Lord Blznsmri's Avatar
    Join Date
    Aug 2010
    Location
    San Antonio, Texas
    Posts
    4,055
    Quote Originally Posted by Maklor View Post
    The mission packs could be nice if you care about the backstory for some of the npc's I hated them just as I hated the Thackery one.

    Also I have only contempt for people buying runs, talk about lazy
    I enjoyed the Togo mission... And Saul's wasn't that bad.

    And I only bought runs for alts!
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  18. #9858

  19. #9859
    Scarab Lord Blznsmri's Avatar
    Join Date
    Aug 2010
    Location
    San Antonio, Texas
    Posts
    4,055
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  20. #9860
    Grats to them Not that I'm terribly surprised, all the previews I've read have almost unanimously praised GW2 and the way the devs have tried to renew the all the age-old concepts.
    - Hand: n., A singular instrument worn at the end of the human arm and commonly thrust into somebody's pocket. - Ambrose Bierce, The Devil's Dictionary

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •