1. #981
    The Lightbringer Dewote's Avatar
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    Yay for page 50!
    I wonder if this armor will be found in gw2 (I think it's one of the earliest, if not the first, armor concepts for gw2).
    *click*
    FC 2793-2016-8218 - Name: Suoma

  2. #982
    The Patient
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    It might be in the game, I really like all of the concept armor so far, especially this armor.

  3. #983
    The Lightbringer Rivehn's Avatar
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    Quote Originally Posted by Ampd413 View Post
    It might be in the game, I really like all of the concept armor so far, especially this armor.
    Thats awsome.

  4. #984
    Quote Originally Posted by Dewote View Post
    Yay for page 50!
    I wonder if this armor will be found in gw2 (I think it's one of the earliest, if not the first, armor concepts for gw2).
    *click*
    Interesting if true. I'd be super duper happy if they broke the trend of games with good graphics, where the less skin the armor covers, the higher the armor class.

    ---------- Post added 2011-05-13 at 09:45 PM ----------

    Quote Originally Posted by Ampd413 View Post
    Just because it is a fantasy MMORPG means it is definitely competing with WoW? GW2 is B2P while WoW is P2P.... GW2 already has the GW1 community, they don't need to steal customers from other games, even though people from other MMOs will probably play GW2. Since GW2 doesn't have a monthly fee people can choose to play both if they want to.
    To think that they don't compete is idealistic at best, naive at worst. If Anet contents themselves with the fact that they "already have the GW1 community," then they are poor business people. In business you always try and take a bigger portion of the pie. Like all markets, gaming is no different. Consumers engage in all levels, and are never 100% loyal to products. Sure, of course they can play both if they want to. I can play both SC2 and WoW if I want to. I can play GW1 and WoW if I want to. What it comes down to is where I put my time.

    MMO's take up lots of time. Why would I buy a product I don't have the time for? I mean. EVE Online is a good game. I should buy that right? They're completely different games. No. I don't have the time for it. League of Legends already takes up my play time. They're not just competing because they're MMORPG's, they're competing because they're virtual online entertainment. That's my whole point about why it would be bad to release anywhere near D3 and SW:ToR. You don't want to pit your advertising dollars against George Lucas and Activision. It's just a bad idea.

    To say they don't compete is wholly, intractably absurd.
    Last edited by gotpriest; 2011-05-13 at 09:48 PM.

  5. #985
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by gotpriest View Post
    Interesting if true. I'd be super duper happy if they broke the trend of games with good graphics, where the less skin the armor covers, the higher the armor class.

    ---------- Post added 2011-05-13 at 09:45 PM ----------



    To think that they don't compete is idealistic at best, naive at worst. If Anet contents themselves with the fact that they "already have the GW1 community," then they are poor business people. In business you always try and take a bigger portion of the pie. Like all markets, gaming is no different. Consumers engage in all levels, and are never 100% loyal to products. Sure, of course they can play both if they want to. I can play both SC2 and WoW if I want to. I can play GW1 and WoW if I want to. What it comes down to is where I put my time.

    MMO's take up lots of time. Why would I buy a product I don't have the time for? I mean. EVE Online is a good game. I should buy that right? They're completely different games. No. I don't have the time for it. League of Legends already takes up my play time. They're not just competing because they're MMORPG's, they're competing because they're virtual online entertainment. That's my whole point about why it would be bad to release anywhere near D3 and SW:ToR. You don't want to pit your advertising dollars against George Lucas and Activision. It's just a bad idea.

    To say they don't compete is wholly, intractably absurd.
    I think what he's really try to say is that it's not their goal to "kill" WoW or any other MMO, like what Rift's doing on an advertisement level. Fundamentally, yes, Guild Wars 2 will be competing with WoW, but it's not their primary objective.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  6. #986
    And I 100% agree with that sentiment. Sure, they're not going after them. But they're competing, whether they like it or not. A Truck isn't a car, but it competes in the vehicle market.

  7. #987
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    They still aren't directly competing. You don't need to play with other players in GW2 to get what you want, unlike in WoW and other MMOs. It will work well for both gamers that like single player games and gamers that love MMOs. As I see it GW2 has a much broader audience than most MMOS, and the car vs truck argument doesn't work in this case because both use the same pricing. You would have to compare it with a car with a one time payment vs a truck with a payment and then monthly fees continuing. The games have different business models, game mechanics, and audience types. If GW2 had a monthly fee than it would be competing with WoW, but still not fully or directly, because it is such a different game. WoW, Rift, Warhammer, Aion, etc are all competing because they are pretty much the same concept with different classes, professions, and lore. ArenaNet is changing the complete formula with GW2.

    P2P games compete with each other - WoW vs Rift
    B2P games compete with each other
    F2P games compete with each other - Allods Online vs Vindictus
    Last edited by Relente; 2011-05-13 at 10:17 PM.

  8. #988
    Quote Originally Posted by gotpriest View Post
    And I 100% agree with that sentiment. Sure, they're not going after them. But they're competing, whether they like it or not. A Truck isn't a car, but it competes in the vehicle market.
    It's competition "light", and if anything the massive WoW playerbase will help GW2 since you have a massive pool of players to pull from who otherwise might not be interested. The playerbases can easily overlap since GW2 is B2P and WoW is P2P. You can easily have people playing both without "stealing" marketshare. If this were something like Rift, yeah, many people don't want to pay 2 sub fees, so Rift is "stealing" marketshare. If anything, B2P/F2P games appeal to a broader market since there isn't the subscription barrier which keeps many players away from a game.

  9. #989
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Ampd413 View Post
    They still aren't directly competing. You don't need to play with other players in GW2 to get what you want, unlike in WoW and other MMOs. It will work well for both gamers that like single player games and games that love MMOs. As I see it GW2 has a much broader audience than most MMOS, and the car vs truck argument doesn't work in this case because both use the same pricing. You would have to compare it with a car with a one time payment vs a truck with a payment and then monthly fees continuing.
    Playing Guild Wars and playing WoW requires a very limited resource from it's players. Not money, but time. You can't play both games, with the same amount of attention given, at the same time. People choosing to spend time playing Guild Wars 2 over WoW will essentially be costing Blizzard money. The competition truly lies in the sense of which game is going to encourage more time played. Which game feels more worth while to spend your free time on compared to the other.

    I think that's what gotpriest is trying to say.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  10. #990
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    Who says you can't play both games? No one is forcing you to play the game a certain amount of time, and you have to take into account there are way more casual players than hardcore players. Not everyone plays 20-30+ hours a week, and another thing that makes them so much different is there is no rush for players in GW2 because there is no monthly fee. You can dedicate most of your time to WoW and still play GW2 without thinking your not getting your money's worth because you don't have to pay a sub fee. If you actually took time to look at both games and see how different they really are you would understand. Just because they both are Fantasy MMORPGs, doesn't mean they are the same or competing for the same audience.

    No one says GW1 is directly competing with WoW, so I don't know why now GW2 is being said to compete with WoW.
    Last edited by Relente; 2011-05-13 at 10:25 PM.

  11. #991
    Quote Originally Posted by gotpriest View Post
    I haven't had a chance to read about the size of the world, but with as hideously beautiful as it is, it'll be a shame if it's as small as Aion's world or Age of Conan's. So much detail went into everything, I just really, truly hope it's as big as WoW Vanilla's world. GW1 was pretty big, but it wasn't nearly as detailed artistically.

    I'm also really hoping they continue with the use of natural vertical space. They did this a little bit in GW1 (though shied away from it at times due to the inability to fall or jump). I'd be stoked though if they had Conan'esque terrain changes. WoW never felt properly natural. Their world was just a little too absurd, going from snow zone to desert zone, Blackrock mountain being absurdly tall for how narrow it is. Conan had the most natural feeling environment to date. Aion would have come close if it wasn't for the gimmicky use of terrain elevation to use your wings.

    At the same time though, I hope they take queue's cues (wow, /shame) from other games and make the NPC's feel alive. I have no doubt that they will on this part, I just want populous cities to feel... populous.

    Like, Stormwind 2.0 feels like a proper MMO City for WoW. Lion's Arch looks like it could beat it.

    I just want a game where my hero feels like he/she is a minority figure. In every MMO I've played, NPC's are so far and few between, you get the notion that 90% of the population is these epic heroes, and 10% of the population is these pathetic wimps.

    I want 90% pathetic wimps and normal people going about their business, mixed in with 10% of the unusually heroic lot.
    The world is being fit at almost a 1:1 scale of the original Guild Wars, with the inclusion of jumping, thats a hell of a lot more ground to cover!

    http://gwmaps.co.cc/ Enjoy!

    I thought you might find these interesting as well:


    Last edited by Miggetmagic; 2011-05-13 at 10:36 PM.

  12. #992
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Ampd413 View Post
    Not everyone plays 20-30+ hours a week.
    Where did I say that everyone did? I said Free Time. As in, time for rest or recreation. Not everyone will be able to play multiple games. Not many people will want to. The competition is "What game is more fun?" If someone thinks WoW is more fun that Guild Wars (or anything else) they'll be more likely to spend more of their free time playing WoW. The same works in the reverse, and because Guild Wars doesn't require a subscription, and if the person was more likely to play Guild Wars over WoW, then they're likely to cancel their WoW subscription. Costing WoW money.

    No, there's no monetary ramification of playing WoW more than Guild Wars, but there is a monetary ramification if the player choses to play Guild Wars over WoW because they're getting less and less worth out of their subscription to WoW.

    That's where there's direct competition between the two games, between any game.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  13. #993
    Quote Originally Posted by Blznsmri View Post
    Playing Guild Wars and playing WoW requires a very limited resource from it's players. Not money, but time. You can't play both games, with the same amount of attention given, at the same time. People choosing to spend time playing Guild Wars 2 over WoW will essentially be costing Blizzard money. The competition truly lies in the sense of which game is going to encourage more time played. Which game feels more worth while to spend your free time on compared to the other.

    I think that's what gotpriest is trying to say.
    Not true at all. There may be some who quit WoW or another subscription based game to play a F2P, but many will likely play both. Raiders can play WoW and attend raids, and play GW2 in their off time. Casuals and bounce back and fourth between the game since they don't feel the need to heavily invest time in either (many play WoW only an hour or two a day, so there is plenty of other time left to play other games). Blizzard doesn't make money based on how much the player plays, they just have to be subscribed. I know that for the last 8ish months of LK, I was only really playing WoW on raid nights and occasionally for PvP or something. The majority of my free time was spent watching anime/movies and playing other games. So despite my time being primarily spent elsewhere, Blizzard was still making money from me.

  14. #994
    Quote Originally Posted by Blznsmri View Post
    Playing Guild Wars and playing WoW requires a very limited resource from it's players. Not money, but time. You can't play both games, with the same amount of attention given, at the same time. People choosing to spend time playing Guild Wars 2 over WoW will essentially be costing Blizzard money. The competition truly lies in the sense of which game is going to encourage more time played. Which game feels more worth while to spend your free time on compared to the other.

    I think that's what gotpriest is trying to say.
    This! (Sorry, was out on an errand.) So much this. A Million times this.

    ---------- Post added 2011-05-13 at 10:54 PM ----------

    Quote Originally Posted by Miggetmagic View Post
    The world is being fit at almost a 1:1 scale of the original Guild Wars, with the inclusion of jumping, thats a hell of a lot more ground to cover!

    [snip snip snip]
    Amazing. Thanks!



    ---------- Post added 2011-05-13 at 10:58 PM ----------



    Again, it's all about time. No, GW2 doesn't compete directly with WoW. But for the majority of PC Gamers with limited time (which is very, very large group of people), they choose one game to play at a time. Rarely more than 2. Between Kids and Work, they just don't have the time. Call of Duty even competes with WoW because it is Online Entertainment. CoD is taking time that I could have spent playing WoW. I cancelled my subscription in order to play CoD. I'm not going to buy the newest Deus Ex, because there are too many other games I want to play at the moment. And when it comes down to it, I might not buy GW2, if I'm too engrossed in D3, SW:ToR, and SC2.1. They're all different products. But because others soaked up my time first, I'm not going to pay for the former.
    Last edited by gotpriest; 2011-05-13 at 10:59 PM.

  15. #995
    Personally I see no reason why anyone would continue to pay their WoW subscription after having experienced Guild Wars 2.

    I canceled a long time ago when I got to play it at GamesCom, because at that moment I had lost my entire appeal for World of Warcraft. There's no way I'll get into it again, it feels so ridiculous now.

  16. #996
    Quote Originally Posted by ZyngaFail View Post
    Personally I see no reason why anyone would continue to pay their WoW subscription after having experienced Guild Wars 2.

    I canceled a long time ago when I got to play it at GamesCom, because at that moment I had lost my entire appeal for World of Warcraft. There's no way I'll get into it again, it feels so ridiculous now.
    People are stupid and believe it's just like GW1 still or their stupid fan boys and can't stand something else coming into the gaming scene.

  17. #997
    Quote Originally Posted by Pyre Fierceshot View Post
    People are stupid and believe it's just like GW1 still or their stupid fan boys and can't stand something else coming into the gaming scene.
    Well I think they will need to accept the change as more people get to play Guild Wars 2.

  18. #998
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    Oh this game just looks too good to be true.... I really can't wait for this and Diablo3.

  19. #999
    The Lightbringer Dewote's Avatar
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    It's funny to watch those GW2 videos, especially because of the comments.
    So much WoW vs GW2 debate going on.
    FC 2793-2016-8218 - Name: Suoma

  20. #1000
    Mechagnome Erathus's Avatar
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    Do you guys know if GW2 will have mounts ? (not flying ones),not that it it imoprtant really.


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