Haha, now the thread is about the average run speed of humans, how did that happen?
Seriously though, mounts would be fine for showing off, but it's nice not having one in a game for once. Assuming that's what you talked about, obviously.
Blizzard removed my subscription from WoD's features, it'll be added sometime later.
And thus I give you: MALE contraception!
I disagree with mounts. The idea of them is okay, really, but actual implementation is where it gets shaky. Any race except humans would absolutely ridiculous riding a horse (which is why race mounts were implemented in WoW, no?), but what would the Norn possibly ride? Is that a part of their nature? What about the Sylvari? Would they ride plant horses? I think that's a bit of a stretch. And then there's the Charr. It's obviously unnecessary for the Charr to have mounts, if they had some sort of passive where they just ran faster, but when you think about practicality and how the game will play, it just doesn't seem right.
Mounts for Guild Wars 2 just doesn't seem right. I believe that they do not achieve what the developers are going for; that is, an immersive story where exploration and adventure are encouraged. You may say, "Mounts make exploring easier, and riding across an epic desert on a sweet horse would be just awesome!" I would have to agree with you there, however, how would they implement, say, the actual mounting process? Would you pound your fist a couple times and Poof! you're on your way? And would the horse/golem/giant lizard thing just disappear as soon as you engaged in combat? If so, is that really immersive?
It just does not work. Perhaps for another game, but not Guild Wars 2.
More importantly it is up to ANet to decided whether or not mounts work within Guild Wars. So far, they have (understandably) no reason to have them at launch. Maybe once GW2 comes out, I'll side with those saying mounts aren't needed. But until the game is released and I can play it, I would like to have mounts if only for the ascetics.
As much as I'd like mounts to be in the game as a prestige item, it's a pretty big deal that they have absolutely no base in the lore of the playable races as it stands now.
Mounts are pretty easy to come up with, but I agree, implementation is where things get shaky.
Human: Actually, IDK, there are no horses...
Sylvari: Those planty wolf things
Charr: Something they created - Tanks, cars, ect
Not getting my hopes for anything besides more gameplay and maybe some more info on things they already announced/interviews. However if they announce something new that would be great it will be the best place to do it since its the last place they are going to be and everything will be leaked when beta comes out at the end of the year so why not announce a few new things =P
3) Well, there are Charr vehicles in game already, just not sure if we can drive them. See: http://youtu.be/kJlf3eGypPQ?t=1m15s
4) And as for the wolf plant thingy, they're already a pet: http://wiki.guildwars2.com/wiki/Thorn_Mastiff and Sylvari can choose it in their Character Creation.
5) I'm sure the Asurans can come up with a Golem-styled motorcycle!