1. #31261
    well to be fair, he doesn't really bad mouth it per say, just misinforms

  2. #31262
    Seeing as how I still haven't figured out how "aggro" works in GW2 I'd also lean towards "chaotic". I've mentioned this before, but there have been times I've hit a champion once and it stayed on me no matter what until I was downed. I quit attacking when it appears I have "aggro" out of habit so even not doing anything past the initial hit this would happen. Plus, many, many times I'm doing an event and I know for a fact there's no way in Hell I'm anywhere near top DPS because I have gimp gear/build, I still get things on me that are near impossible to shake.

    There just doesn't seem to be any rhyme or reason to mobs attacking you so, yeah, I consider that "chaotic". I've also had encounters where resing people is enough to get "aggro" for the rest of the fight, so while I would normally assume that's some kind of "healer aggro" I have no idea in this game.

    Somewhat related, I do think the healing in GW2 is too weak in many cases. Using the examples above of simply being unable to shake "aggro" there just isn't enough healing or endurance to get you out of it. You can only dodge so many times, it's not like it's an unlimited resource. Very few classes have "aggro dumps" either, so basically you can try all you might but inevitably the only way you're ultimately going to get something to leave you alone is to get downed and even that's not enough sometimes. I still see people "tanking" while in downed status.

    Having said that, I'm not a fan of the trinity either. I'd really like to know what non-MMO RPGs that one guy plays where he still sets up his characters in a trinity because I never do that. I almost always set up my parties as groups of hybrids. Likewise, in WoW I almost exclusively played hybrids. I like being self-sufficient and not being SOL when one of your dedicated/role-specific people hits the dust because they're so fine-tuned into one area that they can't handle anything else.

  3. #31263
    Which is just as annoying/hazardous.

    I get that for new players content may seem chaotic but by the time you did all AC paths you should've gotten used to it.
    IMO it's due to a lot of people coming from WoW which is a static hit buttons, don't think play style (for 80% of the raid) and now all of a sudden it's on you.

    It was quite clear in WoW who were the people with bad reactions but they still got to do the content since others were shouting out what to do (spread, stack, kite,...) which isn't possible any more.

    Agro isn't chaotic at all, there are a certain amounts of tests which are taken into account depending on the type of mobs (this makes it looks random) proximity, armor level, dmg are the most important ones. The weight of them hasn't been determined but it looks like (in most cases) it is armor>proximity>dmg.
    Last edited by Meledelion; 2013-03-07 at 12:17 AM.

  4. #31264
    The Lightbringer Whitey's Avatar
    Join Date
    Dec 2010
    Location
    Earth
    Posts
    3,269
    Finally getting on this train, just waiting for my dd-activation key to arrive! Ants in the pants.
    WBMA - Leave our beards alone

    Battletag - Whitey#2918 - feel free to add me, I'm a social animal


  5. #31265
    Quote Originally Posted by Fencers View Post
    Pretty good discussion here on Gamebreaker Afterdark about the Holy Trinity of class design in MMOs.

    http://www.gamebreaker.tv/video-game...esports-ad-23/

    Specifically some interesting POV as to the feeling GW2 classes are basically "DPS with options" and the "chaos" of dungeons.

    Conversation begins around 15 mins in or so, iirc.
    more or less agree about the chaotic feeling of fights in gw2, pretty much disagree how hotbar MMOs would usually work better with a trinity.
    what anet may have done wrong in gw2 though is not allowing deeper "specialization" while keeping them non mandatory to clear game content.

    what i liked more of all things they discussed was more about the crafting stuff, since i'm of those who wished gw2 had a more "social" side à la Eve Online (dunno shit about SW:G) where becoming a master crafter/trader could actually be an "endgame" goal, sort of... well let's say i wised crafting wasn't just a "leisure" activity in the game and i may have liked it if for instance we didn't get any more gear drops but instead only mats which you could just sell or use to craft your gear. that alone may have given a deeper meaning to crafting and player communities (like how we used to know the "best" crafters in vanilla as we needed them at some point to craft/enchant our stuff).

  6. #31266
    Meanwhile, after a half-year, ArenaNet still struggles with childhood diseases:

    http://goo.gl/ExIC2

  7. #31267
    Warchief Maarius's Avatar
    Join Date
    Nov 2011
    Location
    Austria (EU)
    Posts
    2,053
    Quote Originally Posted by Tackhisis View Post
    Meanwhile, after a half-year, ArenaNet still struggles with childhood diseases:

    http://goo.gl/ExIC2
    meanwhile, after dozens of bans because of trolling, Tackhisis is back again doing what he always did...

  8. #31268
    Apparently they've started doing "flash sales" on Twitter. Found out about that yesterday when I just happened to look at the gem store tab to see BLSKs on sale for 50% off, but only in limited quantity. I begrudgingly made a Twitter account just for this on the very off chance they'll ever put something I actually want on sale.

    So far the daily March sales are sucking. Apparently it's the 31-day sale of town clothes and other useless items. -_-
    Last edited by Lane; 2013-03-08 at 09:10 AM.

  9. #31269
    I placed an order for 80 rare staves and going to gamble for precursor. Cost me 20 gold which is all my money but hey might as well..

  10. #31270
    If you get a precursor you're terribly lucky.

  11. #31271
    Quote Originally Posted by Meledelion View Post
    If you get a precursor you're terribly lucky.
    rofl i know, and then i rub it in yalls faces

  12. #31272
    Be funny like me, buy some precursors and join a fotm. Whenever you loot a chest link a different precursor

  13. #31273
    Dreadlord Scyth's Avatar
    Join Date
    Jun 2011
    Location
    England
    Posts
    911
    Quote Originally Posted by zito View Post
    I placed an order for 80 rare staves and going to gamble for precursor. Cost me 20 gold which is all my money but hey might as well..
    I wish you all the luck in the world my friend! I would't have recommended gambling though. I don't know what your luck in games is, but for me at least it's quite awful. So I'm saving up all my money to just buy mine. Currently need only 240g haha!

    Anyway wishing you luck once again!

  14. #31274
    I've got a question. I bought GW2 few months ago and I played every profession back then, leaving them at around lvl 10 and 1 at 20. But now, I think about it again and it feels like a lot of time on leveling those characters. How long does it take approximate to lvl to max?

  15. #31275
    Well, to me leveling to 10 or even 20 is nothing. I could manage 10 in half an hour.

    People's play times vary. I could get an 80 in less than a week for sure and that's being generous.

  16. #31276
    Scarab Lord Karizee's Avatar
    Join Date
    Oct 2011
    Location
    The Eternal Alchemy
    Posts
    4,045
    Quote Originally Posted by Greened View Post
    I've got a question. I bought GW2 few months ago and I played every profession back then, leaving them at around lvl 10 and 1 at 20. But now, I think about it again and it feels like a lot of time on leveling those characters. How long does it take approximate to lvl to max?
    If you really hate leveling, you can craft your way to 80 within a couple hours if you don't mind throwing a bit of gold at it. Each craft earns ~10 levels and you can learn all 8 crafts on 1 toon.

    Here's a dynamic guide (tied to the Trading Post to show whether it's cheaper to purchase the base components or craft them)
    http://gw2crafts.net/

    Otherwise focus on dynamic events and make sure to use xp buff food.
    Who knows more of gods than I? Horse gods and fire gods, gods made of gold with gemstone eyes, gods carved of cedar wood, gods chiseled into mountains, gods of empty air... I know them all.
    ~Euron "Crow's Eye" Greyjoy

  17. #31277
    Quote Originally Posted by Greened View Post
    I've got a question. I bought GW2 few months ago and I played every profession back then, leaving them at around lvl 10 and 1 at 20. But now, I think about it again and it feels like a lot of time on leveling those characters. How long does it take approximate to lvl to max?
    Leveling to max is fairly slow. Maybe /played 4 or 5 days for casual play I guesstimate.

  18. #31278
    Leveling to me seems pretty darn fast. Or it could be that I don't really notice the leveling.

    If someone complains about slow leveling in modern mmos should play Lineage 2 for a bit.

  19. #31279
    I find Guild Wars 2 leveling a bit more tedious than other MMOs due to volume of ACTION COMBAT RAWR and the speed of travel. The only two major MMOs I feel have worse leveling are Rift and like FF14 v.1. Not sure its fair to mention XIV, because Yoshi P. is my homedog now. But goodness gracious is MMO leveling generally boring.

    Really enjoyed SWTOR, TSW and recently Neverwinter leveling. In Neverwinter I got to like level 30 or so before it noticed "Oh, this is how they do questing". Neverwinter felt very GW1 to me in leveling style in that you are basically running a series of interconnected missions. Each of which is nicely compact yet can be run at a fiarly brisk pace.

    GW1/TSW do it so very right.

    The perception of leveling in GW2 is likely different from reality though. I admit. It's just a far more transparently repetitious game in the "questing" scheme.

    Say no to levels in all MMOs. We need to be done with this shit as a genre.

  20. #31280
    Pit Lord Razael's Avatar
    Join Date
    Oct 2011
    Location
    Portugal
    Posts
    2,268
    GW1/TSW are about the best leveling experience i've had. GW2 isnt awfully slow, its decent, but repetitive imho.

    Edit: I'm actually considering re-playing GW1 as i lost acess to my account (probably hacked because of not playing for a while or something) and couldn't ever get the HoM stuff. Might buy the GW1 lot at a low cost and redo stuffs. It was a fun game.
    Last edited by Razael; 2013-03-15 at 05:23 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •