Hi there!
I'm trying to figure out how to set a macro to do the following: First strike cast Rend, and then cast indefinately Mortal Strike until I change target, reseting the macro. I'm not sure if its possible to do such thing.
/castsequence reset=target Rend, Mortal Strike
I guess is something like that but with some condition to cause it to keep Mortal Strike until I change target, I don't know.
Thanks in advance