Page 1 of 13
1
2
3
11
... LastLast
  1. #1

    Tier 12 Sets Bonuses, Patch 4.2 Character Selection Screen

    Patch 4.2 - Tier 12 Set Bonuses
    The Tier 12 set bonuses are already available in the game files!
    Originally Posted by MMO-Champion
    Death Knight (Forums / Talent Calculator / Skills/Talents)
    • Blood 2 Pieces - Your melee attacks cause Burning Blood on your target, which deals 800 Fire damage every 2 for 6 sec and causes your abilities to behave as if you had 2 diseases present on the target.
    • Blood 4 Pieces - Your Dancing Rune Weapon grants 15% additional parry chance.

    • Frost/Unholy 2 Pieces - Your Horn of Winter ability also grants you 3 runic power every 5 sec for 2 min.
    • Frost/Unholy 4 Pieces - Your critical strikes with melee abilities deal 15% additional damage as Fire damage over 4 sec.

    Druid (Forums / Talent Calculator / Skills/Talents)
    • Feral 2 Pieces - Your attacks with Mangle, Maul, and Shred deal 10% additional damage as Fire damage over 4 sec.
    • Feral 4 Pieces - Your finishing moves have a 20% chance per combo point to extend the duration of Berserk by 2 sec and your Barkskin ability grants an additional 10% chance to dodge for 12 sec.

    • Balance 2 Pieces - You have a chance to summon a Burning Treant to assist you in battle for 15 sec when you cast Wrath or Starfire.
    • Balance 4 Pieces - While not in an Eclipse state, your Wrath generates 3 additional Lunar Energy and your Starfire generates 5 additional Solar Energy.

    • Restoration 2 Pieces - Your periodic healing from Lifebloom has a 40% chance to restore 1% of your base mana each time it heals a target.
    • Restoration 4 Pieces - When your Lifebloom blooms, it instantly heals up to 2 nearby injured targets for the same amount.

    Hunter (Forums / Talent Calculator / Skills/Talents)
    • Hunter 2 Pieces - Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 0% instant weapon damage as Fire.
    • Hunter 4 Pieces - You have a 10% chance from your autoshots to make your next shot cost no focus.

    Mage (Forums / Talent Calculator / Skills/Talents)
    • Mage 2 Pieces - You have a chance to summon a Mirror Image to assist you in battle for 15 sec when you cast Frostbolt, Fireball, or Arcane Blast.
    • Mage 4 Pieces - Your spells have an increased chance to trigger Brain Freeze, Hot Streak, or Arcane Missiles. In addition, Arcane Missiles is now castable while moving.

    Paladin (Forums / Talent Calculator / Skills/Talents)
    • Protection 2 Pieces - Your Shield of the Righteous deals 20% additional damage as Fire damage.
    • Protection 4 Pieces - Your parry chance is increased by 12% while Divine Protection is active.

    • Holy 2 Pieces - Casting Flash of Light, Holy Light, or Divine Light on your Beacon of Light target has a 40% chance to grant you 2% of your base mana.
    • Holy 4 Pieces - Your Divine Light also heals a nearby injured target for 20% of the amount healed.

    • Retribution 2 Pieces - Your Crusader Strike deals 15% additional damage as Fire damage over 4 sec.
    • Retribution 4 Pieces - Increases the duration of your Zealotry ability by 15 sec.

    Priest (Forums / Talent Calculator / Skills/Talents)
    • Holy/Discipline 2 Pieces - Your Flash Heal, Heal, and Greater Heal spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.
    • Holy/Discipline 4 Pieces - You have a chance when you cast a helpful spell to summon a Cauterizing Flame. Friendly raid and party members can use the Cauterizing Flame to be instantly healed for 4625 to 5375. Lasts for 45 sec sec or 10 charges. After using the Cauterizing Flame, players cannot benefit from it again for 10 sec.

    • Shadow 2 Pieces - Your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 75 sec.
    • Shadow 4 Pieces - While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target you gain Dark Flames, which reduces the cooldown of Mind Blast by 3 sec.

    Rogue (Forums / Talent Calculator / Skills/Talents)
    • Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
    • Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

    Shaman (Forums / Talent Calculator / Skills/Talents)
    • Enhancement 2 Pieces - Your Lava Lash gains an additional 5% damage increase per application of Searing Flames on the target.
    • Enhancement 4 Pieces - Your Stormstrike ability also increases Fire damage you deal to that target by 6%.

    • Restoration 2 Pieces - Your periodic healing from Riptide has a 40% chance to restore 1% of your base mana each time it heals a target.
    • Restoration 4 Pieces - Your Chain Heal spell will jump to one additional target.

    • Elemental 2 Pieces - Your offensive spells have a chance to reset the remaining cooldown on your Fire Elemental Totem.
    • Elemental 4 Pieces - Your Lava Surge talent also makes Lava Burst instant when it triggers.

    Warlock (Forums / Talent Calculator / Skills/Talents)
    • Warlock 2 Pieces - Your periodic damage has a chance to summon a Fiery Imp to assist you in battle for 15 sec.
    • Warlock 4 Pieces - Your Shadow Bolt and Incinerate spells have a 5% chance to increase all Shadow and Fire damage you deal by 20% for 8 sec.

    Warrior (Forums / Talent Calculator / Skills/Talents)
    • Protection 2 Pieces - Your Shield Slam deals 20% additional damage as Fire damage over 4 sec.
    • Protection 4 Pieces - Your parry chance is increased by 6% while Shield Block is active.

    • Arms/Fury 2 Pieces - Your Battle Shout and Commanding Shout abilities also grant you 3 rage every 5 sec for $d1.
    • Arms/Fury 4 Pieces - Your Mortal Strike and Raging Blow abilities have a 30% chance to trigger a Fiery Attack, dealing 100% instant weapon damage as Fire.



    Patch 4.2 Character Selection Screen
    The character selection screen has been updated as promised and you can now change the order of your characters!



    Patch 4.1 Hotfixes - May 4
    Originally Posted by Blizzard (Blue Tracker)
    May 3-4

    General
    • An issue was preventing some players from properly mailing account bound items to other characters on the same realm and Battle.net account. If you are still experiencing this issue, we recommend you log into both characters before sending the mail. The characters don’t need to be online at the same time for this to work.
    • Children’s Week quests should no longer be unavailable to players who recently transferred factions.
    • Flying wisp form and flying mounts, both living and dead, can enter bodies of water smoothly.

    Classes
    • Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks). This time we mean it.

    Rogue (Forums / Talent Calculator / Skills/Talents)
    • Shadowstep is instantly teleporting players behind their target when the target is in motion.

    Dungeons & Raids
    • Call to Arms rewards will now be displayed in the Dungeon Finder UI while a player is in the dungeon so they know what rewards they will get.

    Throne of the Four Winds
    • Damage from Ice Storm in phase 1 of Al’Akir is ticking twice per second, which was causing excessive damage on Heroic difficulty. To compensate, the damage per tick has been reduced for Heroic difficulty.

    Items
    • Players are now able to get a random Darkmoon card inside of a Sealed Scroll Case, instead of always getting a Darkmoon Card of Destruction.

    Quests & Creatures
    • The Innkeeper's Daughter can no longer be targeted for healing or harmful effects.
    • Players now fail The Crucible of Carnage: The Earl of Evisceration when killed by Lord Geoffery Tulvan during the encounter. Players are able to pick up the quest after it is failed and the event starts again without issue.
    Last edited by Boubouille; 2011-05-09 at 03:16 PM.

  2. #2
    Herald of the Titans Keosen's Avatar
    Join Date
    Oct 2009
    Location
    Sin City
    Posts
    2,705
    Shadow priest:
    2piece - Now it gets more obvious why they nerfed shadowfiend damage at first place, but 75 sec seems too much and if we add MF reduce this gonna make SF "spammable" don't think this gonna last since it's gonna be a huge DPS gain
    4piece - Hmm this gonna be theorycrafted to death and it's a big single-target DPS boost that we kinda need at the moment, a ~1.15 cast MB with 3sec CD, holy shit

    Death Knight
    2piece - Sort of disease-less Blood model, seems nice.

    Mage:
    4Piece: AM while moving, at last something to make Arcane viable in heavy movement fights
    Last edited by Keosen; 2011-05-05 at 06:45 AM.

  3. #3
    Dreadlord B@nj0 P3do's Avatar
    Join Date
    May 2009
    Location
    West coast of Norway
    Posts
    871
    Interchangable characters!!

  4. #4
    finally i can change the order of my chars

  5. #5
    Fixing my character selection screen will be my favorite part of this patch.

  6. #6
    YES YES YES... chars ordering is the feature ive wanted since vanilla!

  7. #7
    I´d rather have 1-2 more char slots, bank-toons are handy.

  8. #8
    Stood in the Fire Chikko's Avatar
    Join Date
    Nov 2010
    Location
    Canada
    Posts
    429
    finally i can move my main back to the top.
    faction changing her put her to my 4th character ~_~

  9. #9
    awesome! finally i can move my chars!

  10. #10
    Bloodsail Admiral furydeath's Avatar
    Join Date
    Dec 2007
    Location
    USA
    Posts
    1,089
    Mage 4 set seems kinda meh.

  11. #11
    Immortal Clockwork Pinkie's Avatar
    Join Date
    Dec 2008
    Location
    Ft. Worth, Texas
    Posts
    7,364
    Changing the order is nice. Whichever toon ends up being last now sure will be pissed at me . I have a feeling we're getting closer to more than 10 toons per server.

  12. #12
    Pretty neat tier bonuses, except for uhm *cough* erm, a lot of fire procs. Fire, fire, everywhere. It's still neat and I enjoy some of the creativity they put out, just saying they are really playing up the fire aspect of firelands.

  13. #13
    Lovely :]

    I can see the shaman tier bonus that has a 40% chance of riptide heal to cause us to gain 1% of our base mana to be seen as alittle over powered due to riptide being able to be placed on 3 targets at a time. But i can dig it

  14. #14
    Omg awesome DK bonuses

  15. #15
    Feral 2pc - ok, 4pc - wtf?
    Balance 2pc - no idea, 4pc - zomg.

    Casterclysm continues the same tune - screw melee, buff casters.

  16. #16
    Warchief Shawaam's Avatar
    Join Date
    Jul 2009
    Location
    Sweden, Norrköping
    Posts
    2,222
    I have fucking suggested the bloody Arcane Missiles being castable while moving in at least two threads on this forum. Oh well, it's good to see that it came into the game.

  17. #17
    * Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

    Random? I hope they'll fix it to mastery for assa and haste for combat/sub. Don't want to get a 25% crit rating increase (too much useless). Anyway a free boost is always accepted

  18. #18
    Finaly you can sort characters at login screen... I've been waiting for this since 2005...

  19. #19
    I approve of this.

  20. #20
    WTB Elemental Shaman 2pc bonus!
    4pc should be baseline so you dont lose procs while casting lavaburst...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •