It is common sense to take a method and try it. If it fails, admit it frankly and try another. But above all, try something.
You're actually 2.08% over the hit cap for what level of content your doing. Unless you plan on raiding anytime soon, stick to 6% or under. I'm doing this on my new Affliction Warlock which means I can focus on throughput. I hit 12K DPS on the last boss in Lost City of Tol'vir in Normal mode, not heroic.
Your talent and gear looks fine.
If you're running low on mana please keep these things in mind:
+ Dark Archangel restores a good chunk of your mana, use it often, but it's best used when you have 5 stacks.
+ Shadowfiend restores mana
+ Dispersion restores mana
+ Your MASOCHISM talent restores mana when you hurt yourself casting Shadow Word Death, cast Shadow Word Death often to steadily restore your mana, but please keep your own health in mind when performing this.
+ Also if you can afford it - buy mythical mana potions.
As a Shadow Priest your DPS get's better with gear, however at lower gear levels stacking as much hastes means more damage per second from your dots and mindflay.
"Arguing online is like the special Olympics, even if you win - you're still retarded."The only thing getting in the way of you is yourself.
Edit: I remember reading this a while back: http://www.howtopriest.com/viewtopic.php?t=75
It's a very succesful attempt (in my opinion) in proving that crit is valued higher than mastery on movement fights even when close to BiS gear.
And of course you are right when you say that mastery can be valued higher than crit, like if you somehow manage to overstack crit and thereby devalue it, but realistically it isnt possibly because of the current itemization. Even if you chose to value crit higher than mastery you will most likely end up with a roughly equal amount of both stats. I have 672 crit rating and 759 mastery rating as an example.
Yea I actually ran heroics till my eyes bled last nite and got a few upgrades along with the Hyjal rep belt and it made a huge difference. I think im around 337 now and i cant totally see the diff. I actually managed to get 14k on the last boss of Grim Batol with downing adds.
Posts helped alot. Much appreciated
This is why you can't just pull numbers off some other place and not run the numbers through simcraft yourself.
i look at it this way...
i choose mastery over crit cause my ES buff gives me +30% damage to dots..... that's 4 of my spells... pain, plague, touch, flay.
yes big numbers are nice..... but 30% more damage? i would take that more than the occasional crit
keep in mind i had posted earlier that the OP was reforging mastery into haste. and leaving crit on his gear alone. i'm not saying totally ignore crit gear..... just that if you have a piece with crit and mastery already on it and are planning to reforg to haste..... crit would be better to take away from.
@ OP: A nice addon for Spriests is Shadow Timers ( I think thats the name anyways ) While I'm not assuming you don't re apply dots at right times or anything it really helps a lot with the timing of your MB's and such so you don't have to keep watching your buffs. But yeah like a lot of people are saying try to get gear that has spirit and haste on it already. Heres a link to my arms but bear in mind my gametime ran out like last month so I havent been able to get many new upgrades. And I am a bit low considering hit cap.
Please refrain from posting drivel which has no merit - this applies to everyone.
"Better to let them think you're an idiot then open your mouth and prove it." - Shaquille O'Neil
True, if this was pre-4.1. I dont even bother looking to which spriest in our raid is getting DI anymore. Not something to really be jealous over like it used to be >_<Should you encounter a warlock, make him DI you and lol at your dps.
for every 179.166 crit points raises crit 1%
for every 179.143 mastery points raises it up 1 point mastery.
as a blood elf priest totally naked:
i have 1.22 Crit and 8.00 mastery
every point of mastery = +1.5% damage increase to dots as well as per orb for mindblast or mindspike.
8 points of mastery is 12%.... plus the original 10% flat bonus to the orbs. = 22% more damage from dots.
so naked you get 1.22 crit and 22% more dot damage when you have ES up. since it takes the same amount of stat points to raise mastery and crit up 1% or 1 point.... they are pretty much even.
so if you have a choice to add either 5% more crit.. or 5 more mastery points.. since they cost the exact same..
you could either have A) 6.22% crit with 8 mastery which = 22% more dot damage... OR
you could have B) 1.22crit with 13 mastery.... 13 mastery X 1.5 damage per points = 19.5% + 10% flat from orb = 29.5% dot damage.
now say we just looked at 100 ticks of pain.... say for the ease of numbers each tick normally does 100 damage
with A) each tick would be 122 cause of 22% mastery increase. 7% of those ticks would crit for double..... so that's 7 ticks, 122x7x2=1708 damage. the other 93 ticks would be the normal 122 damage. 122x93=11346. so total 11346+1708=13054.
with B) each tick would be 129.5 cause of 29.5% mastery increase. 2% of those ticks would crit for double... so that 2 ticks, 129.5x2x2=518 damage. the other 98 ticks would be the normal 129.5 damage. 129.5x98=12691. so total 12691+518=13209.
so based on above... while mastery and crit take the same amount of stat points to raise it. mastery raises dps MORE than crit, for the same amount of stat points. since mastery does give you more dps... when reforging a stat away it makes sense that if you want to take away from one of those stats, taking away from crit would be less of a dps loss.
which is why i say mastery is better than crit.
imagine if they all miss?
anyway get to 17% hit cap then go all haste.
i start out with
Vt, MB, SW, sw:P, DP, spam mindflay till 5 stacks, use AA and shadowfiend, refresh VT if needed, make sure to blow mindblast every CD and SW death helps for mana too, then just keep dots up.
sw death doesnt screw ur dmg that much. and make sure to MB every cd cause chances are ur gonna have an orb every 6 seconds.
and yes crit is an alrite stat, but mastery is so much better.
Last edited by announced; 2011-05-07 at 12:18 PM.
---------- Post added 2011-05-07 at 12:52 PM ----------
In 4.1 Dark Intent was changed which has decreased our relative damage done by DoTs (on fights where mind sear wasn't used), so I don't really understand your point? Would you mind clarifying it?
And yes, simulationcraft sims crit scaling value higher than mastery scaling value when used on my profile/character.