So, I tend to run SimCraft religiously and try my best to optimize my gear even though I am not in any official raiding groups (I am a super pug). Just the other day, I manged to get 2290 haste which puts me slightly above the final "soft cap" of sorts assuming I have DI. When I ran SimCraft after they finally fixed the recent 4.1 bugs, it told me that I should value mastery significantly more than haste. I find that weird.
I know that for the BiS set haste is still valued over mastery, and I know that mastery's value can be kind of spikey, but I am just confused as to why mastery is apparently worth more than haste for me now. I am wondering if this is possibly a glitch in SimCraft, or if the fact that I only have the 2pc set (since I don't raid full time) and only 500ish mastery? I just don't want to screw up when planning future pieces to pick up.
According to SimCraft, the hit is still a bigger gain since I am above the soft cap thing I guess. I actually like being hit capped but only allowed myself not to be since I wanted to hit the final soft cap. I know that people say it doesn't matter much if you pay attention, but missing MB with 3 orbs, shadows about to fall off, and all procs really sucks and I can be unlucky sometimes-- unless the fight is really long and I have time to recover, these issues can plummet my dps by like 500 (especially multi-dot ones).
I didn't think anything was wrong with my armory, but was instead asking if something was possibly wrong with SimCraft because they did just have that recent hiccup with the wowarmory changes.