I'm not convinced that we need any more primary professions.
This is one I thought about about a few years back. Likely hood of being included probably slightly more than zero.
Translator - Allows for effective communication between factions. Then when the Next Uber Mega bringer of Doom appears, there are raids with both factions combined....
Exorcising Undead in the name of the Silver Hand!
http://us.battle.net/wow/en/characte...homerun/simple
I personally think that the next profession should focus on design, specifically changing the colors of higher end weapons and armor
it could use dyes which could be extracted from cloth
Dyes would more likely be extracted from Herbs, since we already use them to make Inks, but this would give more use to Pigments created from Inscription which could be interesting. I'd like to see a variety of pigments available from a variety of levels.
As for Woodworking, it's in the original manual, I think, but was never implemented.
My idea is Breeding. It would allow you to make Companion Pets and Mounts at the higher levels
Its a secondary Profession
Here's a link to the thread I made about it so if you have any ideas to add on to it, you can
http://www.mmo-champion.com/threads/...ofession-idea-)
“Alcohol may be man's worst enemy, but the bible says love your enemy." ~Frank Sinatra
I like the lumberjack / Construction worker gatherer/crafter primary professions combo, for gatrhering mats for and building guild / individual houses for weapons racks / armor racks etc for all the gear we collect.
Prostitution :P
XD In all Seriousness though I think TradePrince's Idea is really good was actually planning on posting it but then he did
Woodworking/lumberjack seems to be the only gathering/crafting profession that blizz could implement with good reason, as for secondary professions, there are still countless ideas that could come up. Loving the idea of custom vanity pets though dave313
Runecrafting will be awesome, they could add rune sockets so you can socket runes achieved by archeology or from drops, runes can be combined to give more interesting stats, and for runewords give some cool ability, this will make it so much fun because it will be hard to make some cool runewords like in diablo II and you char will be different from others, it will be different because it will not focus only in stats, but in different abylities like buffing your abylities or give life steal to them or mana steal.
the idea is nice, but blizz will never be capable of implement such a thing and make it balanced