Is that what I think it is?ERR_TRAVEL_PASS_NOT_ALLIED = "You cannot invite players from the opposing faction.";
ERR_TRAVEL_PASS_NOT_LEADER = "You are not a group leader.";
ERR_TRAVEL_PASS_NO_INFO = "Retrieving information...";
I sure hope not.
thihihihih Twilight drake :>
is it theralion model? (not the colour just model) or the one from 25m sath?
So it will heal like Regrowth, atm on PTR regrowth Crit for 24k~ (not raid buffed), and Druids w/ the right talent have a 75%+ Crit on Regrowth, and w/ Living Seed, leave a next heal on attack for 7.2k ... so maybe they will neft Regrowth Too... Regrowth = 24k Health + Hot + ~7k Healing on next Attack...
Ha they removed the nerf to Annihilation, seemed kind of dumb to nerf it though. I think the slight Howling Blast nerf is a reasonable compromise since to be honest it's so OP and is going to scale better with Mastery then Obliterate will since it's damage is also based on your weapon and overall strength, it's too good when you can unlock it at a lower level.
Well... Brew Event start on Sept 20(checking in game calendar)... I so 4.2 should release as far near that date (4months from now enough time for it)....
Nice holy paladin changes...
But how much time before we get thé nerf hammer over our head b
'cause we will "sit at 40% mana"?
By the way on my drood i have nô mana issue and i spam Wg and rejuve all the day and nothing about that?
In the other hand my fellow priest spams PoH and CoH nô matter what with no mana issues as well...Nothing here too...
But so far blizz nerfed holy paladins and shamans who are already at the bottom of healing ( about efficiency)
i dont get it...
Last edited by Shae; 2011-05-19 at 06:51 AM.
If they don't put procs on those HH trinkets all they will do is dummy sit for the ilvl...
My bf just made a holy pally and after he dinged 85 jumped right into heroics with absolutely no mana issues even when someone stuffs up. Though he cant stop complaining about the nerf he does admit that his mana gain is a little op atm. Though tbh I'd rather they keep their mana gain how it is! Better for the raid! XD
Last edited by Estral; 2011-05-19 at 07:22 AM.
Embereye Belt - "Requires Avengers of Hyjal - Honored"
Honored? I assume this will be exhalted?
thats from the official patch notes. so it would be a max of 5%.
2. Upon mousing over Ferocious Bite, the "consumes up to an additional 25 energy to increase damage by up to 100%" is in red. if thats not a datamined error, then it will only be 2.5%.
I'm assuming its an error, and will be a 5% heal.
The nerf to Howling Blast isn't that big... it's actually VERY small. They only nerfed the base damage, didn't even touch the attack power coefficient (I.E. the number that matters the most). It's actually a flat 60~119 damage reduction, hardly noticeable and frankly still not enough to kill Shadowfrost. Though I'm guessing the datamined info is wrong and it's supposed to be 8% overall damage including the AP coefficient.
So I can stop making my spreadsheets now to work out the best gear? Damn, wasted time on that...!Holy Shield now increases the amount your shield blocks by an additional 10% instead of increasing your chance to block by 5%.
cant understand that. ridiculousHealing Surge healing has been reduced by 20%, from [ 5605 - 6404 ] to [ 4484 - 5122 ]
I would like to see more mastery on priest's set, but ok... I think I'll handle it...
And I'm little confused to brewfest and horseman's lewtz - it is practically free to obtain gear and better than BoT and BWD normal drop. It seems, that we will have another 2 raids without participants.
Who cares ... Blizzard is implementing premium services and thats simply not acceptable.
There are players of principle out there and BLizzard stepped over the line. No amount of purples will lure them back.
The holy paladin changes are damage limitation changes but once again they do not tackle the real issues the spec has. Far from it.
I will be voting with my wallet once more come patch 4.2. I bought Minecraft for last WOW sub - and Im pretty sure there are some very good games out there for 15-20$ that will give me more pleasure than WOW in its current state.
Last edited by Duster505; 2011-05-19 at 09:26 AM.
Item - Mage T12 4P Bonus no longer affects Arcane Missiles, and no longer allows it to be casted while moving. Now changes Arcane Power to decrease the cost of spells by 10% instead of increasing their cost.
wow... Blizz realy hate you Mages ....
Item - Mage T12 4P Bonus no longer affects Arcane Missiles, and no longer allows it to be casted while moving.
How come they revert such a game changing tier bonus? Maybe bcs they realise it rly is too game changing! So why suggest implementing it through a tier bonus at all?
I guess theres a glyph coming... and that was just a teaser for us, mages.
Its like a politic saying, lets reduce the taxes, and then says, hm lets instead build one more hospital. Makes us think theres no much thinking at all. Random is random ;/