1. #1
    Deleted

    The ''Darkspear'' Troll Capital

    As most races have they're capitals, let me share my thoughts on it.


    Ok here's the idea with the districts: Hashi Scale Harbor, Hell'Dara Isle, Rastakhan Square, The Raptor Stables, The Hexxed Caverns, The Darkspear Hall, Sen'Jin Headhunters and Nel'Guru District

    Name should be: Zul'Spearah

    Wanted to share my thoughts for some time now.

    Zul'Spearah should contain:
    Be on a various stage on the coast in Durotar. A huge tiki gate with guards and palm trees. Troll Druids would gather in the restoration of new plant life in they're region of the desert. Inside the city you would see new designs for troll houses and buildings. Each house sophisticated and made out of harsh wood and straw covered in troll enhancements such as voodoo masks, wildlife bones, ink writing, tight vines around and drapes for the entrance. Other tall buildings should be there with multi story structures connected together some by bridges and some by huge trees which would be carved to walk around not only to walk beside them but through like certain tunnels which would contain carvings on the walls and inside you might find some strange companion vendors like the one that sells cockroaches in UC. Through these tunnels there would be some cross paths certain ways and directions. you would find some troll guards patroling around on raptors holding spears. The city should also have waterfalls which you might encounter while your walking beside the cave walls and that they may have small ponds around them to make it more realistic like maybe some flooded rocks and side flooded tree tunnels which you might find players fishing in them. there from the ponds there would grow some rare exotic plants. aside from the tree tunnels there might be some houses with trainers strapped up on the sides of these tunnels on some big branches which would even have a nice view. the tunnels would be shady and a bit dark . seeing the tunnels form the outside would look really nice. the tunnels would be strapped to the side of a canyon wall. then there would be a bridge made out of wood and and vines which would travel from a main tunnel to a big hut which would contain the battle master hut. BG NPC's and such. the bridge would go from the eastern side of the city (where the tunnels and the big canyon wall are) all the way to the western side and the bridge would have some pillars to look cooler. and by the bridge some giant palm trees. at night the whole place would be lighted by torches and ritual spots where you would find trolls dancing by fires. And there would also be certain caves just in the middle of the city where certain voodoo doctors would be and first aid and other profession trainers. guards should be every where on the look out.

    Hashi Scale Harbor:
    As for the docks they would be near the bay filled with huts and various fishers and some boats would be found on the land like being repaired. The dock would be the place to get your gear repaired and train for : Blacksmithing,engineering, jewelcrafting and mining. some parts of the dock would be covered in roofs of huge leafs to keep a shade and there would be fish hanging from some near booths of some NPC's. there would be specialy designed troll boats which would lead to Grom'Gol and other boats would lead you to the dock near the Goblin ship aside of Orgrimmar so you could go there aswell. The dock would be named Hashi Scale Harbor.

    Hell'Dara Isle:
    The city would be on land but there would be an island beside it. The island would contain a huge watch tower with guards who would monitor everything . all the boats would float pass the isle and a small brigade dock would be there like a control which every boat will have to pass and also around the island there will be 2 small fishing boats where there will be 2 trolls on them each which they will be constantly fishing from they're boats there. if you climb up onto one of them there you'll find a new cooking recipe, perhaps dailies and even a few quests. one boat will stand while the other will float around like the flying ships in icecrown. at night seeing those boats will be beautiful. they will turn on they're lamps and by night fishing. there will be a small boat which will transport players to and from that island. the island won't be too far away. it will be very close. on the isle there will also be other huts and trainers for priests since the island will have a big rock that has a small waterfall and a statue of the Gods with candles which will be a worshiping ground. you might even find some voodoo doctors there near cauldruns giving quests. the island will even have big palm trees voodoo masks and local npc's. It will be called Hell'Dara isle.

    Rastakhan Square:
    Named after the Leader fo all trolls. Next to the Hashi Scale Harbor there will be the main part of the city. Rastakhan Square filled with huts and a rocks and giant bones with incrypted writing on them messaging in blood worshiping and praying. In that square would be class trainers and giant huts, bigger then the usual ones with many rooms with multi stories and corridors. covered in vines, masks and twitching bones and hanging skulls at some point which would be affected by wind gently blowing atop of the canyon walls.

    The Raptor Stables and The Hexxed Caverns:
    Then south you would find The Raptor Stables. A training area with mount vendors, mount trainers and various troll designed stables and huts made for training raptors and breeding them. the place would have a few guards and some raptors roaming around tamed ones ofc. next to them there would be a small but deep pond where the raptors would call the recreation area. with 2 huts there watching over them and some tables and benches. if you would go all the way to the other side of the lake you would find caverns. The Voodoo Council. with they're twisted schemes and ways of living witch doctors would roam there and with alliance prisoners as they're test subjects incaged in the prisons below. a harsh cavern i might add. there would even be 1 mob patroling from the caverns to the raptror stables. just minding he's own business passing info between those places. and ofc there would be quest givers. in those twisted caverns. As for the name The Hexxed Caverns that's good.

    Darkspear Hall:
    Then comes The Darkspear Hall. The main place of the Troll boss Vol'Jin. with elite guards some even on raptors outside this place is a big building the entrance is made out of solid rock carvings and bones with a lot of troll culture. inside there will be a big hall of guards and one room for the other orc representors which will be stationed by a big table and finaly the throne room of Vol'Jin. The walls will have some dead beast heads on them such as drakes, beasts, murlocs etc. then the big chair that would have a lot of work into it and on the floor carved into the floor the Trolls logo and along the hallway walls Horde banners and even some statues which you can read from like museum artifacts which brings the troll history into the structure. and ofcourse book shelfs with the stories of the Darkspears along with braziers which from time to time the smoke would form into shapes of ancestral beings giving signs and gestures.

    Nel'Guru District:
    Then there has to be a market district . Nel'Guru district. The place would have shops and various huts with local npc's in it. basic proffesion trainers, general goods, dailies and ofcourse the main attraction the auction house. but the auction house deserves to be special. The Nel'guru district would be on the west side of the city just after the Darkspear Halls. The Auction house. Ok It would be the biggest tree in all of the city. I'm not saying the entire city should be full of only trees that would be too much only some parts of it. It would be a giant tree which inside there would be the auction dealers. the tree would be huge and tall with carvings and covered in exotic plants harvested from the lost isles as a gift from the Goblins and structures showing off the capability of troll architecture. Around the city there would be even some parrots flying around. It would look really good at night with all the torches and light's turned on.

    Sen'Jin Headhunters:
    Then ofcourse we can't forget head hunting. Yes it will be a place with hunter and warrior trainers. but inside you will find a tavern, mounted on the wall stuffed animals. on other walls there will be hanged darkspear weapons. the place will be in wood some dark some light. as different despite that it will be also covered in leather. the place will have to look authentic so it will be located on the west coast side. On the east is where the docks are, the middle and a little away from the beach the island. The place will be very separate. you'll take a route west from the docks through some jungle life such as trees and rocks until you will se that structure and it will be huge and open the side will be almost touching the ocean but they will have a big balcony for the view thats where the trainers will stand and behind them the ocean view where the sunsets take place and the sun will shine in the building reflecting from the battered shields with glamour. it will have 2 floors. first floor all the stuff i mentioned plus the tavern where you will sit down and have an alcoholic beverage, up top other supplies and trainers including quest givers. infront of the building there will be a giant voodoo mask engraved in troll writing and it will bravely stand there representing the place and honor the fallen fighting for freedom and recognition in service of they're newly trusted allies the of the Horde. and ofcourse guards will patrol from there to the dock and back but some hunters should be elite there. the Lodge should be called Sen'jin headhunters since the place should represent sen'jin village.

    The location of this big city should be between Sen'Jin Village and Razor Hill at the ocean coastline. This city should be with pride and honor thats why i'm naming it Zul'Spearah which clings with the Darkspear ambition! Troll city of the Horde!

  2. #2
    Sounds like a cool addition, but unfortunately things like this are lower priority to players these days. Still, its good to see how much thought you put into something like this and I'd love to see it as a continuation of the troll story line. Perhaps this could go with an opening of a new threat.
    Quote Originally Posted by lol View Post
    I've had lucid dreams a couple times.

    I usually imagine some girl I have a crush on and DEMOLISH her, then go back to the computer and start farming whiptail.

  3. #3
    Deleted
    It's a good edition judging it would take 1 minute for players to reach it from Orgrimmar it would recieve atleast a rough amount of 20% Attention, started making some sketches to give a heads up how it might look like though ^^

    ---------- Post added 2011-05-24 at 01:03 PM ----------

    If anyone has any sugestions on how to make it even better feel free to comment, would get more attention

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