1. #1

    Ret and prot have similar abilities

    Have you noticed that Ret and prot talented abilities are nearly the same?

    Hammer of the Righteous is nearly the same thing as Divine Storm, an AOE on a 4.5 sec CD. They behave differently but accomplish the same task.

    Shield of Righteousness is a holy power dump just like Templar's Verdict. Get three hopo then use it for high dmg.

    You could almost just choose one of each and make them baseline for the class, and make Ret a freaking sword and board dps'er. Obviously this won't happen but my 'special' abilities seem less special.

    What do you think?

  2. #2
    Hammer of the Righteous is on a 3 second CD. So is their Crusader Strike.

    Prot's rotation is much more fluid as a result.
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  3. #3
    I have no problems with it.
    What makes ret different then prot isn't SOR vs TV or HOR vs DS, it's tanking vs dps, and really, ret is ALL about the procs anyhow. Ret isn't nearly as boring now, in fact I like it, for the first time since tbc.
    I know, it's very rng, but it feels like I get to wow and play slots in a casino at the same time!
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  4. #4
    Deleted
    Yeah they are pretty similar.

    Prot has become even more proc orientated since 4.1 too. Not that I particularly mind it, except when sacred duty runs out before SotR will land :S

  5. #5
    Quote Originally Posted by bobty View Post
    Yeah they are pretty similar.

    Prot has become even more proc orientated since 4.1 too. Not that I particularly mind it, except when sacred duty runs out before SotR will land :S
    Agreed, but I like the new proc change with avenger's and the ability to get a h HoPo from it as well. (But what I LOVE the most after 4.1 is that when your shield slam fails to hit, which seems like almost half the time for me!, it doesn't consume your Sacred Duty proc).
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  6. #6
    Herald of the Titans zcks's Avatar
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    & that is one of the main problems with balancing paladins, because prot & ret share so many of the same tools & have no stance/presence/form stance system (which blizzard admits every hybrid needs) it becomes really hard to balance them because changing a tool for one class usually has adverse effects on the others.
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  7. #7
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    Quote Originally Posted by zcks View Post
    & that is one of the main problems with balancing paladins, because prot & ret share so many of the same tools & have no stance/presence/form stance system (which blizzard admits every hybrid needs) it becomes really hard to balance them because changing a tool for one class usually has adverse effects on the others.
    tru the only 'stance' change we have atm is righteous fury which only effects threat and not anything else.

  8. #8
    i like prot rotation a lot with Avenger shield proc's since 4.1 which generate HP .
    It has a default 3 sec cd on Cs and HoR compared to Retri u need haste to effect the cd's .

    I wish they could also add something to reset the WOG cd !!

  9. #9
    Mechagnome Nyghtfall's Avatar
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    Prot rotation is super fluid while Ret rotation is super clunky. That invisible 1.5 seconds sure makes a difference.

  10. #10
    Elemental Lord
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    Quote Originally Posted by Nyghtfall View Post
    Prot rotation is super fluid while Ret rotation is super clunky. That invisible 1.5 seconds sure makes a difference.
    Thats because the OP is right. Ret and Prot has a lot of similarities between them. The main difference is that Ret is (slightly at this time) more reliant on RNG while Prot relies more ona steady action system thanks to a 3s CD on CS. Blizzard could do worse than to make some moves baseline, thus also expanding the base toolkit.

    EJL

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