Originally Posted by
irismoon
@ rakama: Yes pushed head phase and heroism at roughly 31% or so i think it was
@ wilderness: some wipes were from tank deaths, other attempts the kiter would die, there didnt seem to be 1 specific mechanic that kept getting us killed. The mage had arcane and frost spec's that night, tonight he will have fire and frost and kite as fire. The mage said he didnt need or want the hunters slowing traps since they already move slow.
I had the tanks try tank swapping and they really disliked it and preferred to not swap. They said the damage of constructs is almost comparable to that of magmaw. Do you think we should ahve druid on constructs and pally on mag so he can bubble?