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  1. #521
    Quote Originally Posted by capnmorgan View Post
    Im cracking up over the DK's who think this is a nerf. Its not a nerf. Its a solution to a problem. Frost and Unholy DK's are NOT supposed to outheal other melee classes. Blood spec of course, blizz designed that tank to be a self-healing type of fighter. Frost / Unholy are not supposed to heal themselves drastically. It was the same problem with Word of Glory. Retadins were not supposed to just spam WoG, they are intendeded to beat the $%!# out of other classes (hence thats why they are called melee classes afterall?)

    If you ask me, Blizz is being very generous. I would just put Death Strike solely in the blood tree, being unavailable for other trees, like Hammer of the Righteous for prot pallys. But that would flame the entire DK community.
    You make me laugh, Word of Glory wasn't broken to the point it was the paladin healing himself a lot it was more the fact of when he used it to heal others for 50k+ crit heals, from a Ret Paladin... They still get those heals but with the 20 sec cd on it ruined Ret Paladin's survivability in arenas. Its basically the same with the DS nerf (except for the fact you can't heal others with it), but all the people stuck at a 1.5k rating that can't go on in life knowing u can't beat one class 1v1 (which the game isn't based around) go around and QQ on blizzard forums.

  2. #522
    Great another class added to Paladins that heal for less than a Rogue.

  3. #523
    Quote Originally Posted by Ap0calypse View Post
    Great another class added to Paladins that heal for less than a Rogue.
    Lol your saying rogue heals are OP?

    Seriously?

    Oh christ the DK fourm lol just...lol

  4. #524
    Quote Originally Posted by Kiva View Post
    Lol your saying rogue heals are OP?

    Seriously?

    Oh christ the DK fourm lol just...lol
    Erm he didint say OP but after this nerf rogues do have the highest healing potential out of the melee specs. You cant realy deny that no mater how much you try.t
    Pretend this is a amazing sig with my character holding an legendary.

  5. #525
    Quote Originally Posted by Mesovr View Post
    Erm he didint say OP but after this nerf rogues do have the highest healing potential out of the melee specs. You cant realy deny that no mater how much you try.t
    Ya and since combat readiness and cloak share a CD in 4.2 we're squish-IER more so than normal.

    right now yes our survivability is kinda high when you pop everything

    Combat Readiness > Cloak > Evasion > Recuperate.

    but I've played around with it on the PTR we're SQUISHY

    Dk's will still have the abiity to out heal some damage even with the up coming nerfs.
    Last edited by Kiva; 2011-06-04 at 07:04 PM.

  6. #526
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    thanks blizzard finaly makeing dk's feeling the nerfbat after being op with frost spec

  7. #527
    Btw... without the glyph it still heals for 10k..... Which means we can glyph strangulate to keep you all shut up for 2 seconds longer.. Haha

  8. #528
    Quote Originally Posted by Zalavaaris View Post
    Btw... without the glyph it still heals for 10k..... Which means we can glyph strangulate to keep you all shut up for 2 seconds longer.. Haha
    Yeah cause strangulate effects melee....

    Can still die so we're pretty happy about it

  9. #529
    Quote Originally Posted by Kiva View Post
    Dk's will still have the abiity to out heal some damage even with the up coming nerfs.
    You can't even "outheal" a hunter pet with deathstrike without the glyph.

    Quote Originally Posted by Breyers View Post
    Talk about a moron, who has no idea how the mechanics of this game actually work.

    Though I see you play Druid, Warlock, Shaman, and Mage.... 4 of the MOST represented PvP classes. lol
    Not to forget the warrior.

  10. #530
    Scarab Lord Roose's Avatar
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    Quote Originally Posted by Zalavaaris View Post
    Btw... without the glyph it still heals for 10k..... Which means we can glyph strangulate to keep you all shut up for 2 seconds longer.. Haha
    And the winner of the "On the Bright Side" award goes to...

  11. #531
    Stood in the Fire Satanous's Avatar
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    Good, maybe Death knights will do something other then spam death strike in area now.

  12. #532
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    Quote Originally Posted by Satanous View Post
    Good, maybe Death knights will do something other then spam death strike in area now.
    Yah, we will get trained and die hopelessly.
    I'm a reverse solipsist. I know the rest of the universe is real, I just don't have any conclusive proof that I exist.

  13. #533
    Warchief Kezotar's Avatar
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    Quote Originally Posted by Kiva View Post
    Ya and since combat readiness and cloak share a CD in 4.2 we're squish-IER more so than normal.

    right now yes our survivability is kinda high when you pop everything

    Combat Readiness > Cloak > Evasion > Recuperate.

    but I've played around with it on the PTR we're SQUISHY

    Dk's will still have the abiity to out heal some damage even with the up coming nerfs.
    shh with you rogue, my rejuvenation or lifebloom wont get liked 10x with the new season gear as feral but you will at least get a 500-1,5k more tick depending on the hp gained from the gear. Let's face it, or let yourself face it that rogues healing a OP. Now I'm talking about a 2v2 POV. There's just so much you can do, just vanish and use that 2 x combo points and heal yourself. I mean against DKs you can stun them, kite them and even silence or whatever.. But against a stealthed rogue that's lurking in the deep dark of nothing just heals himself by pressing recup and laughing. Recup heals 3-4% now right? that's with an HP pool of 127k which sounds reasonable for me without buffs a 5k tick every 3 sec, ( feral rejuvenation heals for 1,8k-2,2k every 3 sec and can be dispelled, regrowth 400-500 overtime each 2-3 sec and a 4-5 k instant heal with a mana cost of 20% of your mana. Lifebloom ticks for 12-15k after 13 sec ( 3 x globals outside form ) ) If you still don't see that a rogues recup is OP. How is it going to be when we reach 150-200k hp? This is the start! 200k hp = 8k ticks, that's just crazy, more resilience and other stats will make it insane oh well..
    I7 - 4930K / 16 GB - 1600MHZ / R9 290 Core 1220 MHZ - Memory 1550 MHZ

  14. #534
    Another stupid pvp nerf, now death strike is useles once again in raid if i have to save my ass with an heal.
    GG bliz.

  15. #535
    http://i53.tinypic.com/15duq6a.jpg

    Frost DK self heal is op for pvp, no matter what, nerf deserved.. Blizz should balance self healing with oshit cooldowns, would fix a problem for pvp.

    But Blizz need to find a solution for pve too, little redesign wouldn't hurt..
    Last edited by Norther; 2011-06-05 at 12:02 PM.
    asd

  16. #536
    Quote Originally Posted by Norther View Post
    http://i53.tinypic.com/15duq6a.jpg

    Frost DK self heal is op for pvp, no matter what, nerf deserved.. Blizz should balance self healing with oshit cooldowns, would fix a problem for pvp.

    But Blizz need to find a solution for pve too, little redesign wouldn't hurt..
    Quite compelling considering this is a random bg which his team lost and he died 7 times.
    Please at least put some effort into it...

  17. #537
    i dont have time to read all those posts...but
    blizzard is an experienced company offering one of the most played games this world has ever known for about 5 years(correct me if i am wrong)...so if you see them making a class change a buff or a nerf that means they know what they are doing, they have skilled emplyees that are specially trained for such things(ppl that are balancing the game mechanics)! in case one of the changes they made is a verry big nerf or a verry big buff,they will obviously change it in a hotfix!
    the point is,stop making so much drama/qq about nerfs/buffs, because the point of it is to balance the game not to make u unhappy...so just go on wtf!

  18. #538
    Warchief MrApple's Avatar
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    Quote Originally Posted by Symby View Post
    blizzard is an experienced company[snip]...so if you see them making a class change a buff or a nerf that means they know what they are doing, they have skilled emplyees that are specially trained for such things(ppl that are balancing the game mechanics)
    This is the highlight of this thread tbh. "Blizzard knows what they are doing".

    Wow.. just wow. Overstatement of the century! I will have this as my signature for sure.

  19. #539
    Scarab Lord Roose's Avatar
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    Quote Originally Posted by Satanous View Post
    Good, maybe Death knights will do something other then spam death strike in area now.
    This is the sort of uninformed player that propels some of these baseless decisions. If a DK is spamming DS in an arena, they are either losing very badly or just suck. Both scenarios are a win for any decent opposing team.

    ---------- Post added 2011-06-05 at 10:19 AM ----------

    Quote Originally Posted by wakarimas View Post
    This is the highlight of this thread tbh. "Blizzard knows what they are doing".

    Wow.. just wow. Overstatement of the century! I will have this as my signature for sure.
    Maybe they started playing in 4.1?

  20. #540
    Warchief MrApple's Avatar
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    Quote Originally Posted by Roose View Post
    This is the sort of uninformed player that propels some of these baseless decisions. If a DK is spamming DS in an arena, they are either losing very badly or just suck. Both scenarios are a win for any decent opposing team.

    ---------- Post added 2011-06-05 at 10:19 AM ----------



    Maybe they started playing in 4.1?
    I dont know. It really doesnt matter when you started playing for that statement to be valid tbh
    Epic!

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