1. #2941
    Quote Originally Posted by Ahveros View Post
    now that the game is free to play are there any restrictions for playing for free like there is with swtor?
    It's buy to play. You buy the box, then there are no restrictions as to what you currently have access to. There will be paid DLC patches later, but they're optional.

  2. #2942
    Quote Originally Posted by edgecrusherO0 View Post
    Just learned you can max out the AP wheel and all the skills...this is not going to bode well for my desire to see things filled -_-
    Yeah, I'm sitting at 93% of the wheel completed, problem is nearly every skill left requires 50AP. Its going to be a painful last 7%

  3. #2943
    Quote Originally Posted by edgecrusherO0 View Post
    It's buy to play. You buy the box, then there are no restrictions as to what you currently have access to. There will be paid DLC patches later, but they're optional.
    thanks, guess I'll be picking this game up then.

  4. #2944
    What's the combat like in the game these days? I played beta it was a bit clunky and boring, has it improved a lot?

  5. #2945
    Quote Originally Posted by Tekkommo View Post
    What's the combat like in the game these days? I played beta it was a bit clunky and boring, has it improved a lot?
    It feels a bit tighter than it did when I played in beta. They apparently have a reticule for third person style combat, but it seems kinda pointless for how the rest of the combat is set up. Haven't tried it yet though...that might be something to check out this weekend >.>

  6. #2946
    Quote Originally Posted by Tekkommo View Post
    What's the combat like in the game these days? I played beta it was a bit clunky and boring, has it improved a lot?
    It's still the same more or less. They added reticule combat but because they designed it around how the game was originally built instead of builing the game around reticule combat, it's nothing more then an ultra sensitive targeting system, it's nowhere near Tera or B&S combat. There is a dodge roll though.

    It's combat is the standard mmo combat we know and secretly love.

  7. #2947
    Stood in the Fire Holymorph's Avatar
    Join Date
    Nov 2010
    Location
    Barcelona
    Posts
    468
    So finally my client finished downloading Now it's patching.

    What do you guys think about the Magus deck? I thought about creating a mage and it looks like it's the one that fits the most from the Templars.

  8. #2948
    Moderator Sj's Avatar
    Join Date
    Jan 2011
    Location
    New Orleans
    Posts
    4,982
    Quote Originally Posted by Holymorph View Post
    So finally my client finished downloading Now it's patching.

    What do you guys think about the Magus deck? I thought about creating a mage and it looks like it's the one that fits the most from the Templars.
    It's not too bad, I unlocked it on my character a while back. I think some of the abilities got buffed a little though.

  9. #2949
    Stood in the Fire Holymorph's Avatar
    Join Date
    Nov 2010
    Location
    Barcelona
    Posts
    468
    Quote Originally Posted by Sarahjane View Post
    It's not too bad, I unlocked it on my character a while back. I think some of the abilities got buffed a little though.
    That sounds great since I wanted to try it :P

    Is there any other optimal mage build for the Templars? Both for solo questing and dungeons?

  10. #2950
    Moderator Sj's Avatar
    Join Date
    Jan 2011
    Location
    New Orleans
    Posts
    4,982
    Quote Originally Posted by Holymorph View Post
    That sounds great since I wanted to try it :P

    Is there any other optimal mage build for the Templars? Both for solo questing and dungeons?
    Figuring those out for yourself is part of the fun

  11. #2951
    Dreadlord
    Join Date
    Jan 2009
    Location
    Sweden, Stockholm
    Posts
    756
    Have anyone else turned off all the quest help?
    In a game like this I really prefer to personally look around to see where I am going, not have an indicator showing the way. I really feel that it improves my gameplay experience, and really immerse me.
    (Talking about using the "/option ShowQuestIndicatorsInMinimap 0" and "/option screen_waypoints 0" commands, which is reversible by using 1 instead of 0 in the end.)

  12. #2952
    I tended to not worry about it in the generic kill stuff quests and many of the rest didn't have overly much in the way of hints that'd really help much anyway (and well investigations don't have any at all obviously). The new quest chain is a good example. You do get some basic pointers on where to go but otherwise its really much like an "easy" investigation series of missions.

  13. #2953
    Pit Lord philefluxx's Avatar
    Join Date
    Dec 2010
    Location
    Silicon Highway
    Posts
    2,301
    Ok so Ive put about 2 days into this game and so far there are a lot of things I like. But I have some questions and somethings just arent clicking:

    - I die alot. Well, not as much now that I have my Sword/Assult Rifle combo figured out a lot better. But how should I be going about getting better gear? Right now everything I have is pretty much quest reward and a few drops off random mobs. Should I be crafting?

    - Leveling confuses me a bit. I understand there are no "levels" and that the indicuation of mob difficulty is based on the AP and SP points Ive spent. But why does it seem like mob difficulty is not going down as I spend those points? I feel like Im already running around repeating Normal quests and a few Hard quests but the Very Hards and even mobs are not lowering in level.

    - Clothes. I see that completeting "decks" will merrit me some new clothes. I also found vendors in London but holy crap that shit is expensive. How long am I going to run around in these crappy starter clothes?

    - Why cant I see how many AB points I have in the wheel? All I can see is how many SP points I have and when I go to the SP screen then I can see how many unused AB points I have. Is this just a poor design or am I blind?



    I might have more down the chain but I tend to use the the ingame browser to find most my answers.

  14. #2954
    Quote Originally Posted by philefluxx View Post
    Ok so Ive put about 2 days into this game and so far there are a lot of things I like. But I have some questions and somethings just arent clicking:

    - I die alot. Well, not as much now that I have my Sword/Assult Rifle combo figured out a lot better. But how should I be going about getting better gear? Right now everything I have is pretty much quest reward and a few drops off random mobs. Should I be crafting?

    - Leveling confuses me a bit. I understand there are no "levels" and that the indicuation of mob difficulty is based on the AP and SP points Ive spent. But why does it seem like mob difficulty is not going down as I spend those points? I feel like Im already running around repeating Normal quests and a few Hard quests but the Very Hards and even mobs are not lowering in level.

    - Clothes. I see that completeting "decks" will merrit me some new clothes. I also found vendors in London but holy crap that shit is expensive. How long am I going to run around in these crappy starter clothes?

    - Why cant I see how many AB points I have in the wheel? All I can see is how many SP points I have and when I go to the SP screen then I can see how many unused AB points I have. Is this just a poor design or am I blind?



    I might have more down the chain but I tend to use the the ingame browser to find most my answers.
    1) Crafting can get you better gear in the early game, but drops and quest rewards will do you fine, imo the biggest bar to crafting is a lack of high enough quality tool kits and crafting, while good in its conception needs much more development to be any sort of viable alternative to quest and drop gear. But maybe that's the point as vertical progression in this game is designed to be minimal.

    2)Mob difficulty is based on gear level not AP/SP earned, so they won't seem easier until you get better gear, although the right abilities and gear slotting will help. If you are dieing a lot look to get some passives that provide a self heal, a good early one is healing sparks in the fist section.
    EDIT: also don't just slot damage gear, you will want a bit of health and heal gear if you are soloing, otherwise those passive heals just won't do enough.

    3) Clothes do seem expensive at first but pax is easily earned, once you are in to the savage coast and blue mountain you should be able to afford additional clothing (it doesn't drop), although yu get clothes for all sorts of things like completing achievements and finding lore as well as completing decks.

    4) Not sure what you mean here. Your total sp and ap points appear in the bottom right of the screen when you earn them, but if you go into your ability wheel or skill bar windows they disappear from your hud as these are just notifications.

  15. #2955
    Moderator Sj's Avatar
    Join Date
    Jan 2011
    Location
    New Orleans
    Posts
    4,982
    Quote Originally Posted by philefluxx View Post
    - Why cant I see how many AB points I have in the wheel? All I can see is how many SP points I have and when I go to the SP screen then I can see how many unused AB points I have. Is this just a poor design or am I blind?
    Blind



    My character's name is Melisande, so feel free to add me to friends and shoot me any questions you may have.

  16. #2956
    Pit Lord philefluxx's Avatar
    Join Date
    Dec 2010
    Location
    Silicon Highway
    Posts
    2,301
    Quote Originally Posted by Sarahjane View Post
    Blind
    I meant unspent AP's, sorry. I keep bouncing back to the SP screen to see how many I have saved up for the more expensive abilities.

  17. #2957
    Stood in the Fire Holymorph's Avatar
    Join Date
    Nov 2010
    Location
    Barcelona
    Posts
    468
    Hi guys!

    So today I started playing TSW, what an amazing game! Quests are really well done, some of them are incredibly hard but that's fine for me since that was what I was looking for from this MMO

    I'm currently playing on Cerberus, is there anything like guilds/clans on this game?

  18. #2958
    Pit Lord philefluxx's Avatar
    Join Date
    Dec 2010
    Location
    Silicon Highway
    Posts
    2,301
    Quote Originally Posted by Holymorph View Post
    Hi guys!

    So today I started playing TSW, what an amazing game! Quests are really well done, some of them are incredibly hard but that's fine for me since that was what I was looking for from this MMO

    I'm currently playing on Cerberus, is there anything like guilds/clans on this game?
    I believe they are called Cabal's

  19. #2959
    The Patient Flagobha's Avatar
    Join Date
    Oct 2011
    Location
    Göteborg
    Posts
    242
    Quote Originally Posted by Holymorph View Post
    Hi guys!

    So today I started playing TSW, what an amazing game! Quests are really well done, some of them are incredibly hard but that's fine for me since that was what I was looking for from this MMO

    I'm currently playing on Cerberus, is there anything like guilds/clans on this game?
    Yes there is, they are called Cabals in TSW. There are a bunch of Cabals recruiting in Agartha, otherwise head to the Cabal section on the TSW forum!

  20. #2960
    Moderator Sj's Avatar
    Join Date
    Jan 2011
    Location
    New Orleans
    Posts
    4,982
    Quote Originally Posted by philefluxx View Post
    I meant unspent AP's, sorry. I keep bouncing back to the SP screen to see how many I have saved up for the more expensive abilities.
    That is unspent. In that pic, I have 10 unspent out of a maximum of 175 unspent.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •