Game Director’s Letter – May 2013
I really need to start playing again. I just hope it works better performance wise. Last time I played places like London were a slide show.
For me I'm waiting for Issue 7. I've done all missions in the game, soloed all the Nightmare missions in transylvania (in green gear, was a blast to finally get Vampire's Nest). I just don't want to manually find a group of random strangers anymore for dungeons I don't know, so I've run out of things to do.
How is the game doing I am installing it now since I got a better video card.
I got it right after it went b2p but I haven't been able to play it since because with my last video card I would be lucky to get 10fps.
I figured I would give this a go again. I am personally tired of fantasy MMO's and what I really want is a sandbox MMO like SWG was but there isn't any out right now that is worth a dam.
Really hopping this is a lot different then most MMO's in the lore/design feel.
Payed like 30$ for this and I haven't really played it because my old video card was crap and I could barely get 10fps also the optimization was bad when I tryed the game "right after it went b2p"
Has the optimization gotten better?
My new video card "XFX 7750" should run it just fine on low or maybe mid settings.
The engine is beautiful but, performance-wise it has many issues.
If you are having troubles, remember to switch from DX11 to DX9, the game performs a lot better.
As Sj said, don't rush it, the questing experience is unlike any other MMO out there.
So now ill be able to give the game a fair shake just later because I am tired lol I only made a toon to check out the settings.
Only thing I don't like so far is the whole first name/nick name/last name setup.
I dropped in last night for a bit of fun. It is easily the most atmospheric mmorpg I have ever played, just fantastic.
but damn my computer just struggles with this game. If I didn't have performance issues I'd be playing it a lot more.
I just apparently don't want to live in a seedy world of demons on a daily basis. Haven't played in a couple of months, but will naturally return in the future just for the story. I've realized video games are starting to become like interactive books to me. I don't have a problem with it, but it is an odd development.
Well, to be completely honest, modern MMOs are not so social anyway.
In TSW, while the questing is not always a social experience (although I often see people questing together, plus all quests being repeatable and having no hard-levels is a huge advantage) it gets more social at the end game, both for PvE and PvP, were a nice cabal and a rich friends list will benefit you a lot. The only critique is that the game is not Massively at any point whatsoever.
Been playing a bit more the past few days, started a new character. There is like nobody in Kingsmouth though, makes a bit sad.