Now as far as damage the numbers are very even across all damage doing abilities. They way you put those together with your 7 passives can either gimp you or give you an edge.
The game seems to be macro balanced not micro, something like X amount of damage possible.
I don't know how much sense this makes but it's late out this way To sum it up, ability balance is a an none issue. Damage out put is intended to remain in acceptable levels.
saw an dungeon boss with the mayans, LOOKED AWESOME, cant wait for this game. love it. every game cant be perfect, love the questing unique investigation and thinking, combat can get better im sure it will
Grabbed my key, thanks. Hope my laptop will handle it
I have enough of EA ruining great franchises and studios, forcing DRM and Origin on their games, releasing incomplete games only to sell day-1 DLCs or spill dozens of DLCs, and then saying it, and microtransactions, is what players want, as well as deflecting complaints with cheap PR tricks.
I'm not going to buy any game by EA as long as they continue those practices.
However, there can still be some semblance of balance, and developers can always be actively working to promote better balance. Ignoring it does not good, and not having the proper tools to work on it is even worse.
Right now PvP is pretty shitty. It was fun at lower gear levels, but the higher you get, it gets worse. There was rumor they were going to equalize damage and healing output to prevent imbalance, but it's not going to happen.
When and how can you take part? Will be good to know since me and my friends all got the nvidia beta key for this beta event =)
Your lord is under attack! Your lord is under attack!
official forums for announcements.
On the topic of clothing being reskinned/recolored: news flash... that's basically how clothing is made irl. Same patterns and cuts, different colors. At the risk of sounding inane, beta is beta.
Last edited by Sj; 2012-06-13 at 05:21 PM.
i think what would worry me most about this game, if i understand correctly, is the sheer amount of points to be earned. it reminds me of everquest AAs. not in the strict sense, but in the sense that a year from now, a new player has a serious disadvantage due to the sheer amount of points needed to be earned to be on a level playing field.
man, if you took a hiatus in everquest and didn't keep your AA count up, you could fall behind fast.
i think my wife would like this game but not this aspect of it. am i wrong?
Last edited by Buckwald; 2012-06-13 at 06:39 PM.
Yeah you won't be penalized so much since this isn't a speed-grind game. You'll still have to grind out XP, but it's not like you're suddenly way behind everyone else.
I'm gonna try this...
Hope I don't regret it.
^ The above should be taken with two grains of salt and a fistful of "chill the F* out".