1. #1201
    Quote Originally Posted by lolalola View Post
    I haven't played TSW yet (will do this weekend) but you can't compare this with WoW if you can have only 7 active skills up. WoW has far, far more! My characters have about 3*12 keybinds.

    Compare to Diablo 3 which has 6 (+ runes, + 3 passive), GW2 which has 5 from weapon (+ heal, + 3 talent points) and F-keys for special abilities. In Diablo there is a lot of freedom to make a build, but you just don't use 2 similar offensive abilities such as 2 missiles because it'd take a skill slot. You need skill slots for useful abilities, in later level this means defensive CDs.

    TERA has a handful of options, seems like Diablo 3, pretty liberal. Less is more, in my opinion. I'd say GW2 has it more elegant than TERA: abilities are combined (like block + summon of illusion for mesmer), and the proc is on the same keybind. Suffice to say you won't find stuff like cobra shot AND steady shot on the same weapon in GW2. Each ability is unique, the "combo" ability style goes much deeper between abilities yet does not because the amount of abilities is less. Brilliant, really.

    So I hope the talent system is either strict in design (weapon talent trees in GW2) yet compelling, or providing enough freedom to make your own build (like Diablo 3). The chaos and many abilities like in WoW isn't something a new MMO should copy anno 2012.

    As example of redundancy check TOR. Around level 32 you get some kind of abilities which every class gets (but called different on every class!) and it only works in PvE on "incapacitated" targets. Ridiculous! And again I had 3*12 keybinds. No thanks!

    What attracts me to this MMO is the theme/lore. Seems unique, something different than fantasy. Whoever called the secret society theme "fantasy" above in this thread, has no clue what "fantasy" means regardless of the existence of said secret societes.

    To the people who miss voice chat of main character, indeed check TOR once again. Hearing your character talk while questing is one thing (and weird IMO). Hearing someone who plays same class/gender as you with the very same voice is an entirely different one! Sometimes less is more, and you can use your imagination to RP the lack of voice chat on your character.
    Actually the wow comparison Sarahjane made is a good example, it is yourself that doesn't understand what Sarahjane is talking about, play the game first so you understand the relevance.

    Also it is still fantasy, yes its modern and yes it has aspects of horror but it is not reality and it has magic and magical beings etc in it, fantasy doesn't have to be ye old times of dragons and fairy's.

    Ask yourself this, If your partner comes in all dolled up in the latex cop outfit telling you, "you have the right to remain sexy" swinging the hand cuffs, is that fantasy ? or would they have to get the Night Elf ears on for that ? lol
    Last edited by Jailbuild; 2012-06-22 at 05:14 AM.

  2. #1202
    Quote Originally Posted by Jailbuild View Post
    That's the thing whats kevlar armor gonna do?, other than everyone running about looking like Seal Team 6, its also most as ridiculous as my crazy example, maybe funcom could rename it to "The secret world of counter strike" only one problem is, most of the mobs don't have guns, other than the odd scarecrow. I don't know how well kevlar holds up against a horde of zombies, slobbering cathulu monsters or vampires, about as well as assless chaps I imagine.
    Dunno, maybe lower physical and thermal damage? Are you even serious? It's obvious that additional protection layers would help, especially when most enemies rely on old good hammering with their... limbs. Kevlar would make it harder for zombies to bite through. Or protect you from some fiery / slimy / electrical projectiles. Surely, it's better than pijama. But let's stop talking about what would be more realistic, or again I get accused of wanting the game to be realistic.
    To you it may be ridiculous seeing people armed with shotguns, assault rifles and melee weapons, using some armors. To me it is ridiculous that they would wear only pijamas.

    ---------- Post added 2012-06-22 at 10:11 AM ----------

    Quote Originally Posted by Sarahjane View Post
    I don't see how it's redundant. Should there be no Steady Shot because hunters also have Cobra Shot? Should Blizzard axe Revealing Strike because rogues already have Sinister Strike? Your answer is of course not, because there are talents or interactions that affect all of these and make them subtly different. It's the same with TSW.
    Unfortunately I don't know rogue and hunter skills to comment on that, so maybe I will use mage as an example. Mages have fireball, frostbolt and frostfire bolt. Those skills may be very similar, have similar damage and casting times. However each of them belongs to different spec and works with different talents and rotations.

    In TSW you get similar skills within the same tree. In mage example it's like getting 3 versions of fireball, one with weakness, second with hinder, third as focus. They may differ with some numbers a bit, but they look the same, they are in same tree and the difference lies in those tags.
    Maybe it makes more sense later, but right now it looks to me like they make a skill, and add x variants of it with different tags and names. Which is not surprising with the amount of abilits they were advertising.

    And to me, they're improvements over the style of TOR. My character is a Templar, and it was explained to me that we are not saving lives one at a time, but fighting for the greater good, the big picture. It makes sense to me to be silent. It also gives me the opportunity to come up with my own reactions and responses, instead of having them scripted and expressed for me. I don't find it fishy at all. And they never removed dialogue and voice acting from PCs, it was never intended that they should be there.

    Procne, I'm not saying your opinions are unfounded or wrong in any way, btw. I just wanna make sure you know that
    I didn't play TOR, but I heard dialogues are similar to Mass Effect. If that's true then I would much prefer ME's dialogues over the silence we have now. Sometimes I feel like some therapist listening to all the rumbling NPCs have to say. Half of them tells the story of their lives ("my daddy drowned my kittens, then he drowned himself and I miss the kittens") when my character says nothing, wearing his poker face.
    Actually, I wouldn't mind those monologues if I could just skip them. In WoW you don't really have much dialogue options in questing either. But yeah, WoW is WoW, and I don't expect good story or immersion from it.
    I have enough of EA ruining great franchises and studios, forcing DRM and Origin on their games, releasing incomplete games only to sell day-1 DLCs or spill dozens of DLCs, and then saying it, and microtransactions, is what players want, stopping players from giving EA games poor reviews, as well as deflecting complaints with cheap PR tricks.

    I'm not going to buy any game by EA as long as they continue those practices.

  3. #1203
    Quote Originally Posted by procne View Post
    Dunno, maybe lower physical and thermal damage? Are you even serious? It's obvious that additional protection layers would help, especially when most enemies rely on old good hammering with their... limbs. Kevlar would make it harder for zombies to bite through. Or protect you from some fiery / slimy / electrical projectiles. Surely, it's better than pijama. But let's stop talking about what would be more realistic, or again I get accused of wanting the game to be realistic.
    To you it may be ridiculous seeing people armed with shotguns, assault rifles and melee weapons, using some armors. To me it is ridiculous that they would wear only pijamas.
    Just on this. Take a look at the following images showing the various decks per factions
    Illuminati - http://imgur.com/a/d35QA#0
    Templar - http://imgur.com/a/mz2N2#0
    Dragon - http://imgur.com/a/kDPwl#0

    This shows examples of the types of clothing available later in the game.

  4. #1204
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    Quote Originally Posted by procne View Post
    Unfortunately I don't know rogue and hunter skills to comment on that, so maybe I will use mage as an example. Mages have fireball, frostbolt and frostfire bolt. Those skills may be very similar, have similar damage and casting times. However each of them belongs to different spec and works with different talents and rotations.

    In TSW you get similar skills within the same tree. In mage example it's like getting 3 versions of fireball, one with weakness, second with hinder, third as focus. They may differ with some numbers a bit, but they look the same, they are in same tree and the difference lies in those tags.
    Maybe it makes more sense later, but right now it looks to me like they make a skill, and add x variants of it with different tags and names. Which is not surprising with the amount of abilits they were advertising.
    Fireball, Frostfire Bolt, Frostbolt, and Arcane Blast are the same type of spell: primary cast-time spells. They vary by magic school, so if you pick Arcane, for example, you would use Arcane Blast. You don't pick Arcane Blast because it's an Arcane spell; you pick it because it fits the talent spec you chose.

    TSW works the same way, really. You want to build a deck that focuses on penetrating attacks? You'd pick "redundant attack 1" over "redundant attack 2" because 1 has penetrating triggers while 2 triggers crits. Yes it seems redundant at first glance, but it's really the same thing as making a choice about which spell to use as a mage. You're just so used to WoW that you don't have to actually think about why you use certain spells with certain specs, even if they are, in essence, basically the same type of spell.



    I didn't play TOR, but I heard dialogues are similar to Mass Effect. If that's true then I would much prefer ME's dialogues over the silence we have now. Sometimes I feel like some therapist listening to all the rumbling NPCs have to say. Half of them tells the story of their lives ("my daddy drowned my kittens, then he drowned himself and I miss the kittens") when my character says nothing, wearing his poker face.
    Actually, I wouldn't mind those monologues if I could just skip them. In WoW you don't really have much dialogue options in questing either. But yeah, WoW is WoW, and I don't expect good story or immersion from it.
    You can skip then by pressing Esc

  5. #1205
    Quote Originally Posted by Jailbuild View Post
    [...]

    Also it is still fantasy, yes its modern and yes it has aspects of horror but it is not reality and it has magic and magical beings etc in it, fantasy doesn't have to be ye old times of dragons and fairy's.

    Ask yourself this, If your partner comes in all dolled up in the latex cop outfit telling you, "you have the right to remain sexy" swinging the hand cuffs, is that fantasy ? or would they have to get the Night Elf ears on for that ? lol
    That is called SM, and it has nothing to do with fantasy at all; that is called imagination or filthy mind, Sonny. You are bloody delusional if you consider that fantasy. Drugwars would be fantasy too. Anything "remotely far fetched" would be fantasy in your book.

    Let me quote wikipedia:

    Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common. Fantasy is generally distinguished from the genres of science fiction and horror by the expectation that it steers clear of scientific and macabre themes, respectively, though there is a great deal of overlap between the three, all of which are subgenres of speculative fiction.

    In popular culture, the genre of fantasy is dominated by its medievalist form, especially since the worldwide success of The Lord of the Rings and related books by J. R. R. Tolkien. Fantasy has also included fairy tales, wizards, sorcerers, or witchcraft, (etc.), in events which avoid horror. In its broadest sense, however, fantasy comprises works by many writers, artists, filmmakers, and musicians, from ancient myths and legends to many recent works embraced by a wide audience today.

    Fantasy is a vibrant area of academic study in a number of disciplines (English, cultural studies, comparative literature, history, medieval studies). Work in this area ranges widely, from the structuralist theory of Tzvetan Todorov, which emphasizes the fantastic as a liminal space, to work on the connections (political, historical, literary) between medievalism and popular culture.
    Emphasis mine.

    Take note of the bold part in: "[...] magic and other supernatural phenomena as a primary element of plot, theme, or setting". In other words just because there is "magic and other supernatural phenomena" doesn't make a piece of art fantasy. It has to be the primary element of plot, theme, or setting.

    Just because you took your knight with voodoo mask from your medieval LEGO onto your science fiction moon setting doesn't suddenly make your moon setting become fantasy. At best, it makes your moon setting become science fiction with a minor medieval element. Medieval != fantasy either.

    This game doesn't have a fantasy setting at all. It takes place in real-life cities, not in the bloody Shire. The only thing which remotely resembles fantasy setting is the mystery around secret societies, but I find that too far fetched to call it fantasy. I don't think we can call the genre science fiction either. Neither genres give enough weight to the conspiracy aspect of the game.

    And yes, even though I have not played the game I know enough about the genre, and MMOs, to warrant my WoW comment as well as my fantasy setting comment. There's this thing called Youtube where you can watch gameplay before you decide to sign up or buy a game.

    FYI: the correct term to describe the genre we're discussing is mystery. An example of a mystery novel is The Da Vinci Code. Go to your local library and try to find The Da Vinci Code in the fantasy section. You won't find it. Thank you for trying!

  6. #1206
    I don't know, there is nothing drawing me back into the game. I maxed out all the skill points thanks to the NPC in CB and I tinkered around with the combinations. Some just don't work or extremely limited, just have 1 or 2 moves you use when you get the resource and of course some combos just plain out don't work for practicality.

    Sooner or later its going to be a min max thing and being the hybrid you always wanted isn't going to cut it.

    The customization is nicer than before. It is still lacking. I like the new face effect options (veins and tattoos), however the features are still limited there is only like 5 facial options and each one also changes the tone of skin color. It would be nice if we got something like Tera customization options instead of just a few. Also everyone is skinny? wtf with that...

    End game is going to be like most MMO's. Run dungeons - collect best gear - run more dungeons till raids are released. There isn't any incentive besides playing with your newbie friends to go back to kingsmouth, the gear difference is significant, and there is nothing there rewards wise to make that underpowered content thanks to your gear significant.

    I am also finding a lack of real world immersion with the myths and theories thing.

    Also its really stupid that london is centered as the main hub....why? The difference is a bank and an extra clothes vendor... if a dragon is forced to be there as the main hub and has to go back to seoul for whatever reason its just time consumption and if you collect all the clothes in seoul and finish the story there isn't any reason to go back besides buy from the tier vendors, which as a dragon and Illuminati you can't do in london. You have to go back to your region and do it which contradicts london being the main hub. Pointless.

    There isn't anything bringing me back :/
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  7. #1207
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    Quote Originally Posted by Lasica View Post
    Just on this. Take a look at the following images showing the various decks per factions
    Illuminati - http://imgur.com/a/d35QA#0
    Templar - http://imgur.com/a/mz2N2#0
    Dragon - http://imgur.com/a/kDPwl#0

    This shows examples of the types of clothing available later in the game.

    I have actual screen shots of all the decks (minus dragon) that i'm currently uploading.

  8. #1208
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    Quote Originally Posted by zito View Post
    I don't know, there is nothing drawing me back into the game. I maxed out all the skill points thanks to the NPC in CB and I tinkered around with the combinations. Some just don't work or extremely limited, just have 1 or 2 moves you use when you get the resource and of course some combos just plain out don't work for practicality.

    Sooner or later its going to be a min max thing and being the hybrid you always wanted isn't going to cut it.

    The customization is nicer than before. It is still lacking. I like the new face effect options (veins and tattoos), however the features are still limited there is only like 5 facial options and each one also changes the tone of skin color. It would be nice if we got something like Tera customization options instead of just a few. Also everyone is skinny? wtf with that...

    End game is going to be like most MMO's. Run dungeons - collect best gear - run more dungeons till raids are released. There isn't any incentive besides playing with your newbie friends to go back to kingsmouth, the gear difference is significant, and there is nothing there rewards wise to make that underpowered content thanks to your gear significant.

    I am also finding a lack of real world immersion with the myths and theories thing.

    Also its really stupid that london is centered as the main hub....why? The difference is a bank and an extra clothes vendor... if a dragon is forced to be there as the main hub and has to go back to seoul for whatever reason its just time consumption and if you collect all the clothes in seoul and finish the story there isn't any reason to go back besides buy from the tier vendors, which as a dragon and Illuminati you can't do in london. You have to go back to your region and do it which contradicts london being the main hub. Pointless.

    There isn't anything bringing me back :/
    Customization in TSW took like 20 steps back compared to what is available in other games. Even AoC had better customization. As far as the abilities and stuff like that, it took me about 4 months of pretty regular playing to get to around 69% of the wheel unlocked. Of course some combos don't work, and in a lot of places, a hybrid doesn't work. Some of the elite dungeons, hybrids are a god-send, so I can't imagine how scary Nightmare modes are going to be or what will work. The thing that will really save the end-game is the supposed difficulty, and also that it isn't going to be a "raid-or-die" game. The big draw for a lot of people is that it isn't like WoW in a lot of aspects, and a lot of people are taking things at their own pace and aren't rushing to "level-cap." The gear recently got nerfed, bringing the QL's a lot closer together, so maybe that'll help the longevity of the content.

    As far as myths and legends go, they really haven't included anything mainstream besides the whole zombie thing, with a few others peppered here and there throughout the game. Transylvania brings a little more to the table, fortunately. Overall though, I agree with you.

    There's some lore behind why London is the main city, but I think they should've given people the option to do their business in NY and Korea. Sometimes you wanna socialize, sometimes you just wanna do your banking and auctioning (that interface is the best ever, imo). Having your choice of where to socialize would be nice too. Maybe my Templar wants to join in an Illuminati rave? Maybe that will be something we'll see in the future.

    There are going to be a lot of people that aren't going to play TSW, and that's fine for them and fine for those of us that will. That's the most important thing about new MMOs that come out: you have the choice in what you play. This is why it's prudent that gamers quit talking shit and bashing games they don't plan on playing. Nobody's going to like everything, and nothing will ever be liked by everybody. People bitch and moan about WoW having stuff wrong with it, yet they condemn any decent competition that comes out. Competition will make the genre better eventually, as long as something else can survive. Since TSW hasn't been hyped out the wazoo like other MMOs before it, maybe it'll survive that initial surge and subsequent drop-off and not be labeled a failure.

    ---------- Post added 2012-06-22 at 10:50 AM ----------

    Quote Originally Posted by Buckwald View Post
    I have actual screen shots of all the decks (minus dragon) that i'm currently uploading.
    Female bounty hunter looks like Scherbatsky from HIMYM.

  9. #1209
    Scarab Lord Buckwald's Avatar
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    Quote Originally Posted by Sarahjane View Post
    Female bounty hunter looks like Scherbatsky from HIMYM.
    I have The factions and achievement coats from a male P.O.V. If I have time I'll try to do all them from a female too. The server is down, so I can't get on to catch the Dragon ones. I hope some of these look better on the females lol. The male Illuminati Mercenary reminds of Spy from TF2.

    Edit: And by server is down, I mean a lot of people, including myself, can't connect while others can.
    Last edited by Buckwald; 2012-06-22 at 03:15 PM.

  10. #1210
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    Quote Originally Posted by Sarahjane View Post
    There are going to be a lot of people that aren't going to play TSW, and that's fine for them and fine for those of us that will. That's the most important thing about new MMOs that come out: you have the choice in what you play. This is why it's prudent that gamers quit talking shit and bashing games they don't plan on playing. Nobody's going to like everything, and nothing will ever be liked by everybody. People bitch and moan about WoW having stuff wrong with it, yet they condemn any decent competition that comes out. Competition will make the genre better eventually, as long as something else can survive. Since TSW hasn't been hyped out the wazoo like other MMOs before it, maybe it'll survive that initial surge and subsequent drop-off and not be labeled a failure.

    GTFO THIS GAME IS CRAP LOL ROFLMAO... GW2 FTW THE BEST GAME EVER YOU NOOBS !!! LOL

    Just kidding! Yeah I really like that kind of comments! It help alot!

    I can't wait to try it tonight!

  11. #1211
    Scarab Lord Buckwald's Avatar
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    Deck Screen Shots

    Illuminati - http://imgur.com/a/9Xnp9#0

    Templar - http://imgur.com/a/Zzq2H#0

    Dragon - http://imgur.com/a/RhVi7#0

    Ability Wheel - http://imgur.com/a/g3pIM#0
    Last edited by Buckwald; 2012-06-22 at 10:18 PM.

  12. #1212
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    Quote Originally Posted by riptal View Post
    GTFO THIS GAME IS CRAP LOL ROFLMAO... GW2 FTW THE BEST GAME EVER YOU NOOBS !!! LOL

    Just kidding! Yeah I really like that kind of comments! It help alot!

    I can't wait to try it tonight!
    I'm a passionate gamer. It's an unrivaled form of art and entertainment. MMOs have unrealized potential, and the more quality games we have, the better. WoW has been "good enough" instead of "great" for much too long.

  13. #1213
    The Patient Meezo's Avatar
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    chance to win Secret World beta keys

    https://apps.facebook.com/msi_secret...0&fb_bmpos=1_0

  14. #1214
    Stood in the Fire Jataai's Avatar
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    I was under the impression that anyone who had signed up to the betas got in to this last beta, was I wrong?

    "Everyone who has ever registered for The Secret World beta will get access to this final Beta" from the site. How come I have not got an email?

  15. #1215
    Man, all the Templar decks look so freaking sweet.

  16. #1216
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    Quote Originally Posted by edgecrusherO0 View Post
    Man, all the Templar decks look so freaking sweet.
    I hope they fix the hair clipping through the hoods! Magus looks amazing equipped except for the hood.

  17. #1217
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    Quote Originally Posted by Sarahjane View Post
    I hope they fix the hair clipping through the hoods! Magus looks amazing equipped except for the hood.
    If could put the hood down on the Magus deck, I would use it. I don't like any of the hoods on the hooded decks.

  18. #1218
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    Quote Originally Posted by Buckwald View Post
    If could put the hood down on the Magus deck, I would use it. I don't like any of the hoods on the hooded decks.
    Yeah I'm not a fan of the hoods either. The rest of the non-hooded decks look good except for Executioner. I don't like the glasses.

  19. #1219
    Scarab Lord Buckwald's Avatar
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    Grifter (illuminati) is my favorite deck I've seen so far. I gotta run out and get some crap done, but I should have the Dragon decks up here shortly.

  20. #1220
    Quote Originally Posted by Buckwald View Post
    Deck Screen Shots

    Illuminati - http://imgur.com/a/9Xnp9#0

    Templar - http://imgur.com/a/Zzq2H#0

    Ability Wheel - http://imgur.com/a/g3pIM#0

    Will try to get Dragon Decks today.
    where do you buy the decks?
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