Dungeons is another thing I really like about this game thus far. It's like they read my mind when they made them.
They are very thematic and not too long. They don't bore you with endless thrash fights, they go straight to the boss fights...And of course no dungeon would be complete without the big badass hard boss at the end!
I think Polaris is one of the greatest starter dungeons I've experienced in MMOs. I run it like 5 times in a row. :P
I managed to get a copy of this to check out. Initial impressions were god awful. At max settings the graphics looked like something played on a PS2. It was....weird honestly. The amount of cutscenes and whatnot leading you in to the game was equally terrible, ridiculously cliched and cheesy, and made my wife and I just laugh hysterically.
At this point I started to have no hope for the game being good at all.
Then I got my weapon, went to the first teleport place, and felt like I was in some weird Walking Dead universe with zombies all over the place. The game still looked pretty awful, but something about it started becoming really, really fun. I felt a little stifled with the quest tracking system and not being able to pick everything up at once, but completing the missions was fun.
Now I'm actually looking forward to playing it for a little when I get home. Are my first impressions similar to anyone else's? Like most MMO's I feel after an adjustment period of playing and not really liking something it will tend to grow on you, so while I no I will never pay for more content in this game it feels like it will be completely worth playing through all the missions included with the box.
My favorite area, and the one in which I really started to enjoy the game, was the second area (haven't played in a while and forgot the name) right after Kingsmouth. The amusement park was my single favorite place in the game.
Interestingly enough my most hated place was right after this zone, the Blue Mountain? Ugh, I couldn't get through that place fast enough (although the haunted mansion was really cool).
Blue Mountain was a drag. It had the potential to be so much more interesting than it was. Scorched Desert and City of the Sun God definitely made up for it though.
They really failed at the intro and beginning experience though...it was just...beyond awful. All over the place, non sensical, and overly filled with cutscenes. The lore and achievement system was the only thing to catch my eye before I started to play the game proper...though it did remind me of PS2/GTA style gameplay...which isn't necessarily bad.
try to stick with it for a while, kitty, it's worth it to at least play one complete play through the main campaign (and all of the investigative mission, pure awesome)
the story is a bit abstract combined with a bit of "Fargo" but personally that's why I really liked it
The game is €14.99 on Origin if anyone cares
I like that they did something different. I can also see why it failed as a subcription game, because it is definitely niche. Nice to see such a liberal F2P model and glad some money can be given to them to play the game as a one time purchase.
This was how my time from log on went:
-Show some random time period where my character has some weird experience with blue energy
-Go back in time a random amount of days and my room that was not destroyed in the future is now destroyed and I have blue stuff coming out of me.
-Go back forward in time a couple of days, now I can magically do ball tricks with this blue energy I'm a savant!
-Jump further in time, get knocked out by a random asian guy
-Placed in a random setting, followed butterflies with 100 cutscenes to get to the guy who finally starts to explain my story...ok, I'm beginning to get invested in what's going on
-just kidding! get molested b an asian chick with horrible graphics like this is GTA Vice City just to flashback in someone else's body with a bunch of random characters I certainly don't care about, get immediately thrown into very wonky combat (b/c you've had no adjustment period) that makes me feel like I'm going to die as a verteran MMO player and I'm constantly worried about running around when it seems I shouldn't be fighting 100 mobs right off the bat.
-realize it's not possible to die, forget what I'm even doing...do the equivalent of chase butterflies
-end everything by still not knowing what's going on and waking up back in the place I just was.
Total time in control of my character, 3 minutes. Total confusing cutscene time 30 minutes. Utter disaster.
Take the quest to go into the portal to my first zombie town, and the relief of an actual story and questing experience starts to unfold. Game dramatically improves and I start having fun.
Just my 5 cents.
I don't mind the cutscenes. They are cliche and weirdly made i didn't understand it at first either, but this is a mmoRPG. Complaining about cutscenes in RPGs is .. well. Ye. Trust me all will make sense in due time. I suppose i agree with you in a way, that was me trying to make sense of something that for you is new. Gets hard to remember how i first felt when i started.
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And man i totally fucked up yesterday. Saved exactly 35 SPs to buy the Whip skill. Bought the Chainsaw one by mistake. FML.
A tip: Don't try to pick up every quest you see. This isn't WoW/TOR style quest hubs, don't even bother trying to gather them all. Just make a note of where you found them on your map and go back to them later. I usually just focus on one mission at a time, and some of them are pretty involved. When you complete 30 missions, you're granted a one time bonus of 1200 points that you can use in the cash shop. Don't know if your copy of the game comes with issue #5 (mine did) but I'd suggest using them for the dlc unless you really want the buffs/fluff/cosmetics. Those set of bonus points expire in 30 days. Used mine to pay for issue #6, and I'm a longgggg ways from getting there since I'm still running around in Kingsmouth.
@sunshine, thanks for the sound advice...I'm not even sure what mine game with as it was given to me
@everyone else, I know the dragon was Chaos...but that doesn't explain poor cutscenes. And I don't expect to be bombarded with hundreds of them every time I take 2 steps regardless of what genre it is. That is just poor management of them. I'm not bashing the game, just giving my perspective on how it opened. It could have very well turned a lot of people off, but I'm not that impatient.
Anyways, I'm going to actually play and stop ranting about it