---------- Post added 2011-12-07 at 01:56 AM ----------
---------- Post added 2011-12-07 at 01:56 AM ----------
lost all of my save files on ps3 for some reason. dont even want to start over again. feelsbadman.jpg
Decide to check out a dragon symbol on my map last night that wasn't "Cleared"...
Turns out there was a named dragon priest and an Ancient Dragon there. As soon as the screen loads, ice to the face and fire to the ass. Luckily I had an invincible companion. I had to kite the priest while watching for dragon strafing attacks which would pretty much kill me if I sat in them. My companion grabs aggro on the dragon and kites him down the mountain as I go dual wielding and execute the dragon priest.
As soon as I kill the priest my companion goes down and the dragon dives towards with a blue streak coming out of its mouth. I find a 2 ft wide pillar to hide behind, this is the only thing keeping the dragon from making me a Popsicle. I pull out my bow and pop shots at the dragon from behind the pillar. He adapts and lands, now he is slowing walking towards me. I thinking its all over because Im corned between the dragon, a pillar, and the mountain to my backside. Then I see a fireball shoot up from below.
My companions is back from her "nap" and ready to go toe to toe with dragon. She screams taunts at the dragon and the dragon immediately takes flight to chase her. The dragon lands right in front of her and I think she is done for, again. I run to the edge of the small rise I am on and see the most epic scene. My companion has equipped her dragon shield and glass sword in full glass armor looking right in the face of the dragon. The dragon bites at her and she is blocking every attempt by it to rip her head off. I take the opportunity to take out my bow and finish off the dragon. The dragon is conflicted, shoot breathes at me the one doing damage or let my companion keep slapping him in the face. Every time he would turn his head to breathe at me, my companion would slap him in the face and yell more taunts at him. The dragon was about 5 normal bow hits from death when he backs up and attempts for flee. I ready my bow and my companion rushed him with an overhand power strike. **Crit sound**, right as the dragon attempts to take flight I nail him right in the back of the head and he goes down. At the same time my companion executed her power attack. We split the loot and venture into the frozen tundra for more adventures. Random encounters are awesome.
Last edited by pacox; 2011-12-07 at 10:22 AM.
It's not piss poor design, it's just options. Elder Scrolls always has that sense of freedom, even more so in skyrim.. yet it's obvious to me now that people can't handle it, abuse it, and blame the developers. How silly. This WoW community mentality is driving me insane. "I don't like this, WAHHHHHHHHHHH" then don't do it "BUT, BUT... WAHHHHHHHHHHHHHHHH!"
Yes it is piss poor design, this isnt minecraft where you need to create challenge for yourself, a lot of things in the game are done with balance in mind, and some of those things worked out, the things that other poster posted didnt work out. How he couldve known whats gonna be overpowered and what isnt? He was just trying to play effectively and just went the obvious path, he couldnt have known what would be the result. I know its a bad comparison, and it is singleplayer game, but you wouldnt really get any noticable advantage by having max crafting skill in wow, and as wow players its not a surprise we would have similar mindset in another rpg.It's not piss poor design, it's just options. Elder Scrolls always has that sense of freedom, even more so in skyrim.. yet it's obvious to me now that people can't handle it, abuse it, and blame the developers. How silly. This WoW community mentality is driving me insane. "I don't like this, WAHHHHHHHHHHH" then don't do it "BUT, BUT... WAHHHHHHHHHHHHHHHH!"
It is pretty obvious that a game like Skyrim is not your cup of tea, if you need a game to lay out your entertainment for you and tell you what to do, a sandbox RPG like Skyrim is likely not the way to go, I've seen too many people try to compare a game like Skyrim to a game like WoW... Please don't come here and pass off your opinion like it's fact. =/ You don't like the game, but a lot of people do...
That being said, it does feel less balanced than Oblivion... It took me a day of playing Skyrim to do what it took me a week or more in Oblivion (i.e. getting the best possible armor with the best possible enchants), and even after I got it in Oblivion, I wasn't steamrolling stuff like I am in Skyrim. Even then, I'm still enjoying Skyrim.
Discussion of what skills are obvious as if they are the same to everyone here is ridiculous. There are racial bonuses, loot, and enchantment options dedicated to unarmed combat. The unitiated are going to catch wind of that and consider making a brawler. The well versed looking for something different might do the same. People in the middle likely won't.
It is easy to play the game with no concept of a main quest. First week I played I didn't touch what I thought was the main storyline. Sometimes I lost track of which it was. Its the central story in only the most arbitrary sense. You don't exactly get credits for beating that boss, do you. Skyrim is far from a perfect game, but they did do the sandbox thing well. I've gone through with several characters now. For some, the central story is more a nuisance and with a few I ignore it completely.
- Clearing every dungeon
- Doing every available non-radiant quest (some are missible if you don't save the right person or kill the wrong person, hopefully I haven't screwed up any of those)
- All skills to 100
- A full collection of all books available in game (hopefully arrayed alphabetically in bookshelves).